| Game Maker 5.2 Examples | ||||||||||
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| *You must open the link, and then click "Download Now". **All files are zipped. |
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| Boomerang Example - Shows you how to throw boomerang and have it follow you like in LoZ: LTTP(Legend of Zelda: Link to the Past). Cd Player Example - Shows you how to use the built-in cd functions of GM. Countdown Example - Shows you how to create a countdown timer for your game. Custom Cursor Example - Shows you how to assign a custom cursor in your game. 3 Examples - These three examples show you the basics of three different types of games based upon difficulty: basic, advanced, and expert. Hanging Rope Example - Shows you how you can make a character in a platform game "hang" on a rope. Password Examples - Shows you how you can setup passwords in a game with two different methods. Preferences Example - Shows you how you can save preferences in a program or a game and reload them later using an external file. Read From File Advanced Example - Shows you how to read from a file using an extension other than .txt. Read From Txt Example - Shows how easy it is to read from a .txt file. Simple Chase AI Example - Shows you how to create some very simple AI that chases a character. Simple Level Creator - Shows you how you can create and play your own custom levels. Features a level editor and a level player. Stealing Example - Shows you how you can steal things i.e. a bike in this example in platform like gameplay. Text Collision Example - Shows you how you can interact with npcs through collision by displaying text above the npcs head upon collision. Wall Monster Example - Shows you how to create a boss that travels around a wall like castle 2's boss in Super Mario World. Check out the Platform Boss example under my Game Maker 6.1 Examples for a more detailed example of this boss ai (requires Game Maker 6.1) Zelda-type Chase Example - Shows you how to make an enemy chase after you sort of like LoZ: LTTP (Legend of Zelda: Link to the Past). |
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