The Running
Ace
Coucou, Her or Hère

The Running
Ace, more anciently called Coucou, and more recently
Her, is a card game of the family of "pool
games", which require a relatively large number of players, only
one of whom will win all the others' stakes. In this way, losses
are generally small while a single player wins a
relatively large sum. It is a sociable game in which chance
plays the dominant role, although a little reasoning is
necessary. The Running Ace, the Coucou and the Her present, in their rules
as set out in various old works, a difference that is
essential for the Her compared with the other two. The oldest name
for the game appears to have been the Hère.
The Running
Ace
The
Coucou
The
Her
The
Hère
Etymology
1.
Number of players and deck of cards
The Running Ace
is played by five to twelve players, and even more, with a
complete 52-card deck. Only the rank of the cards matters, the king being
the highest card and the ace the lowest. The descending hierarchical
order is thus as follows: king, queen, jack, 10, 9, 8, 7, 6, 5, 4, 3, 2, ace.
2.
Stake
At
the start of the game, each player receives a number of tokens
determined by how long the game is meant to last,
and called the stake. The larger the stake, the longer the game will
last. One might, for example, take 2 tokens per player.
The game is played until
only one player still holds any tokens.
3.
The deal
Each
player draws a card from the deck spread, face down, on the
table, and whoever draws the highest — in the event of a tie,
the players concerned draw again, and so on until
there is only one highest card drawn — is the dealer. This player
gathers the cards, shuffles them, gives them to the player on his
left to cut, then deals one card to each player, starting
with his right-hand neighbor and finishing with himself — the deal,
like the play, proceeds counter-clockwise.
The
dealer keeps the undealt cards in a pile, face down,
in front of him, called the stock.
4.
How play proceeds, the pool
The
players look at their card without showing it to the others. The object
of the game is to avoid having, in hand at the end of the hand, the weakest card
of all those held by the players.
The
first to play, the player seated to the right of the dealer,
if he finds his card too low, exchanges it with his right-hand
neighbor, who cannot refuse unless he holds a king, which he then immediately
lays face up on the table in front of him. If the exchange takes place,
it must be done secretly between the two players concerned.
If
the exchange took place, the second player proceeds in the same
way with his right-hand neighbor; if not, it is the third player
who has the opportunity to do so, and so on down to the last player, who is
the dealer. The dealer may, if he wishes, exchange the card he holds
with the top card of the stock. However, if that card is a king, he
is obliged to keep his card.
Once
the round of exchanges is over, all the players lay
their card face up on the table, and whoever holds the lowest card
in the hierarchy must put one of their tokens in the middle of the table
— this token or these tokens make up the pool, which will grow over
the course of the game.
The
ace, being the lowest card, always loses. The player who holds
one always offers it for exchange, and if no king stops it,
it passes from hand to hand until it reaches the dealer. This is the origin of
the expression "the running ace", used to name this pool game. When a player
receives from his left-hand neighbor a card higher than his own, he has
no interest in asking his own right-hand neighbor for an
exchange of his new card, since he is certain not to lose
a token on that hand.
When
a hand ends with only one player still holding one or more tokens, the
game is over and that player wins the pool.
It
is theoretically possible, though rare, for no player at all to have
any tokens left at the end of a hand — this can only happen when,
at the start of that hand, only two, three, or even four players remain. Although
this case is not covered in the old rules, it seems
possible to resolve it in two different ways:
—
These players are considered winners and share the pool,
but the number of tokens may not be divisible evenly, and an
arrangement must be found, such as giving the leftover tokens to
the least fortunate.
—
For the last hand only, the rule of the Her is applied, which declares
only a single player the loser, the one seated closest
to the dealer on his right. That player is then the only one to put a token
into the pool, and one more hand is played.
5.
The Coucou
Coucou
is another name for the game of the Running Ace. It differs
from it on two points of rule:
— when a player
has a king and his right-hand neighbor asks him to exchange their cards,
instead of showing his king, he keeps it in his hand and simply announces "coucou
!" to refuse the exchange — hence the name of the game.
— the dealer is never obliged to exchange his card with
his left-hand neighbor who asks him to. He has the option of giving him
the top card of the stock instead of his own. In his turn, the dealer
has the choice between keeping his card or exchanging it with the top card
of the stock. In the Coucou, the dealer is thus given the advantage
of being able to refuse the exchange of his card as he pleases.
6.
The Her
Her
is another name for the game of Coucou. In the rules
set out in the Suite du dictionnaire des jeux, printed together with
the Dictionnaire des jeux mathématiques of L'Encyclopédie
méthodique, in 1799, it differs from it on three points
of rule:
—
When, at the end of a hand, several players hold the same lowest
card, only the one seated closest to the dealer on his right puts
a token in the pool. When one receives from one's left-hand neighbor a
card equal to the one just given to him, one must therefore keep it,
being protected by the rule of precedence.
This rule has the drawback of making the game
drag on.
— The
possible exchange between the dealer and his left-hand neighbor is made as
in the Running Ace, and not as in the Coucou.
—
The dealer may exchange his card with any card of the stock
picked at random, unlike the other variants where it is the
top card of the stock that must be taken. As always, if the card from the stock
is a king, the exchange does not take place.
Mr.
Lebrun, in his Manuel des jeux de calcul et de hasard, in 1828, shows
no difference between the Her and the Coucou, except that
he replaces the exclamation "coucou!" with that
of "her!".
7.
The Hère
The
Hère appears to have been the oldest name for the game
of the Running Ace, of Coucou, and of Her.
8.
Etymology
—
"The running ace" expresses the fact that an ace in
a player's hand is systematically offered for exchange,
so that if it is not stopped by a king, it will go around
the table to end up in the stock.
—
"Coucou" is the name of the bird known for
laying its eggs in the nests of other birds. In the game, the holder
of a king is entitled to refuse to take in hand a card that is necessarily
lower than his own, as though he were refusing to let a cuckoo settle
in his home.
— "Hère"
is a derogatory term describing a person without merit,
without standing. This word was supposedly spoken by the holder
of a king in place of "coucou". It is rather contemptuous.
— "Her"
took, for the sake of propriety, the place of the word "hère". It seems to have
been understood by players in the sense of "sir"
in German (Herr).
—
Other names for the game have existed, such as "Malheureux"
(unfortunate) and "Maucontent" (displeased). At least,
several authors assume that these refer to the same game.

References
Académie
universelle des jeux, Théodore Legras, Paris, 1725 [coucou]
Pierre M. Huvier des Fontenelles, Les Soirées amusantes ou entretien
sur les jeux à gages ou d'autres, Veuve Duchesne et fils, Paris, 1790,
2nd ed. [the Running Ace]
Encyclopédie méthodique,
Dictionnaire des jeux mathématiques et suite du Dictionnaire des jeux,
Agasse, Paris, year 7 (1799) [her]
M. Lebrun, Manuel des jeux de calcul
et de hasard, Roret, Paris, 1828 [coucou and her]
Information
about this page
Published
on 29 September 2010
Rewordings on 16 October 2021
Author: Philippe
LALANNE
Le Salon des jeux - Académie des jeux oubliés
