// If there was a MAPINFO for Doom 2, this is what it
// would look like. ZDoom actually contains this information
// inside the executable.

map MAP01 "i love ya, let's go to hell together!"
levelnum 1
next MAP02
secretnext MAP02
sky1 SKY1 0
cluster 5
par 30
music D_RUNNIN

map MAP02 "yo ass is grass"
levelnum 2
next MAP03
secretnext MAP03
sky1 SKY1 0
cluster 5
par 90
music D_STALKS

map MAP03 "50 shades of fuck that"
levelnum 3
next MAP04
secretnext MAP04
sky1 SKY1 0
cluster 5
par 120
music D_COUNTD

map MAP04 "crazy ass catacombs"
levelnum 4
next MAP05
secretnext MAP05
sky1 SKY1 0
cluster 5
par 120
music D_BETWEE

map MAP05 "who the fuck is this?"
levelnum 5
next MAP06
secretnext MAP06
sky1 SKY1 0
cluster 5
par 90
music D_DOOM

map MAP06 "lost in a damn forest"
levelnum 6
next MAP07
secretnext MAP07
sky1 SKY1 0
cluster 6
par 150
music D_THE_DA

map MAP07 "little one"
levelnum 7
next MAP08
secretnext MAP08
sky1 SKY1 0
cluster 6
par 120
music D_MAP07

map MAP08 "Unicorn Palace"
levelnum 8
sky1 SKY1 0
cluster 6
par 120
music UNICORNS