:: Loki's Realm Website ::
Inside Pages (Bookmarked with Tags, Called From Flipper.Html ... if you are seeing this. something's screwed. or you've been playing with the scroll mouse a little too much. simply refresh i think. hopefully that works. if not contact me and i'll see what the deal is
 




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16 . . . Naughty Bastards
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33 . . . Credits / Achknowledgements
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36   Contact Author




   
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Loki's Realm is a trip into the complete unknown, a mission concerning the planet of the most evil being in the universe, loki, who has an apocalyptic plot against your world. as the main character, your incessant complexity of problems begin at the start with a harsh pound to the head, causing you to loose all recollections of anything of the past. with the whole world in a state of confusion and mass terror, you are the only one that knew what was going on, you and your team of hushed scientists and geniuses that have made multiple previous trips back and forth to and from loki's planet. your previous visits were to master the puzzles and traps. loki has made sure his long awaited plan will work, and that NO ONE will get in the way. no need for funeral arrangements, no one will be alive tomorrow if you fail. you must find a way to loki, and in order to do that, you must reaquaint yourself with the members of your past life. but if they know your current state of weakness, it's all over. and most importantly, you must also find a way to yourself.



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     June 9, 2002 i will celebrate my 21st birthday. On a sunday. i was born in the woods, moved to town, and now am stuck out in the absolute epitome of nothingness surrounded by miles of blank dirt fields that used to be corn. i've always wanted to make video games as a kid, but now i'd rather make the soundtrack : ) That's why i decided to resurrect this game, so i could give it better graphics and 3d enemies, along with enhanced levels and the new thickened plot & themed website. just to make the damn soundtrack. hopefully this can serve as some kind of recognition somehow. its easier to not get fired this way, since i made the game too. right now i'm employed at nicepak, making baby wipes. before that i was a postal clerk. I want to go to college more than ever now!!








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     i get bored a lot as you can tell. i guess i'll go to college for computer programming since there's much more of a demand than the vague music field. so that's my plan. not my dream, my plan. Of course i want to learn a little on my own before going through a drilling of 2 to 3 languages into my skull in a matter of a year or two.
     Anyway i'm still into dark industrial music a lot. that rubs off A LOT when i put computer music together. trent reznor was a big influence, but who made music in the 90s that wasn't influenced in some way by trent reznor? in fact, i have to make sure when i criticize all my shit (i hate it all by the way, naturally) that nothing is a direct ripoff of reznor. Anyway thats my short bio, i don't like to write these things. thanks for coming here.

Jerry Lehr, Jr. . . . . This page was written on 05.15.02





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It's hell on earth. Every military worldwide is now under some kind of spell or virus. They're killing everyone including themselves off. For some reason everyone counts on YOU, the one in charge, and the only one that knows the remedy, the creator, and the source planet. The only problem is you just received a harsh blow to the head and you're suffering from amnesia.

This game starts out in the heart of catastrophe. countless military men going on a possessed shooting spree. An island full of strange inhabitants and complexes was formed and constructed completely overnight in the time it'd take to build a cheap wooden shelf.

having stumbled back from your backyard to what you guess is your house, you receive the news from who other than your young daughter, who is hiding out with mummy in the secret place you made for them in case something like this happened. with only a letter, a news update, and some notes and a space radio communicator, you find yourself travelling full speed to skull island, the extra-terrestrial overnight formation that has had the entire planet in awe all morning. your team will help out don't worry... but uh... anyone knowing the truth in this time of weakness would only resort to self-surrender and mass psychological chaos. the ending is better-written than the beginning... i promise. this page is subject to change.



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SKULL ISLAND - an extra-terrestrial island built on this planet to start the invasion. Ships come and go from here. your best bet is to catch one while it's landed and use it to get to loki's planet.
 
FORTRESS FIELDS - You are now back on loki's planet. you land on the dark portal, the gateway into the civilized area of the planet, where loki should be. your mission is to solve the puzzles until you get to the fortress itself. Then it's down with the gatekeeper beast.
 
BLACK WIDOW'S FORTRESS - Ah, Loki's finest creation, the Black Widow Machine. this eight-legged robot is the highest power next to loki himself on loki's planet. When and if you find and kill him, your next mission is to find Loki himself.
 
PLATEAU - After a little cliffhanging past the Black Widow's Nest, you arrive at a plateau. nothing but flat elevated land for miles. This dirt land with some great architectural masterpieces is the way to Mt. Macabre
 
MT MACABRE - This mountainous complex was built on a volcano that hasn't erupted in centuries. the levels are difficult, dark, and bloody. At the peak of the mountain you will find Loki's Dominion. Good luck from there on. No one has been that far up but Loki, except the possibility that the breeding grounds for his creations exists there.
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This is where the future implementation of the game stills will be placed. above will be where the stills show and in place of this text will be an iframe of thumbnails for every single level. choosing a level on the left will load the thumbnails here. clicking the thumbnails here will show the picture on the game stills window above. this of course will probably change. i'll probably do more like the blueprints page and have the thumbnails open a full screen or near-full screen popup window.



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This is where the future implementation of the game stills will be placed. above will be where the stills show and in place of this text will be an iframe of thumbnails for every single level. choosing a level on the left will load the thumbnails here. clicking the thumbnails here will show the picture on the game stills window above. this of course will probably change. i'll probably do more like the blueprints page and have the thumbnails open a full screen or near-full screen popup window.