Planeshift Spoiler:
Creature-Hound
2/2
2W,TAP: Choose a permanent you control.
Prevent all combat damage target creature would deal this turn if it
shares a color with permanent
5/143
Creature-Angel
2/2
Flying
As Voice of All comes into play,
choose a color.
Voice of all has protection from the chosen
color.
19/143
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Allied Strategies4U |
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Sorcey
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Artic Merfolk1U |
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Creature-Merfolk |

| Confound |
1U |
| Instant |
Common |
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Counter target spell that targets one or more creatures. Draw a card. "Did I know Szat would betray us?" Urza asked quizzically. "I was counting on it." 22/143 | |
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Dralnu�s Pet 1UU |
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Creature-Shapeshifther
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Ertai�s Trickery U |
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Instant |
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Escape Routes2U |
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Enchantment |
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Gainsay1U |
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Instant |
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Hunting Drake4U |
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Creature-Drake |
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Planar Overlay2U |
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Sorcery |
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Planeswalker�s Mischief2U |
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Enchantment |
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Rushing River 2U |
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Instant |
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Sea Snidd 4U |
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Creature-Beast |
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Shifting Sky 2U |
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Enchantment
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Sisay�s Ingenuity U |
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Enchant
Creature |
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Sleeping Potion1U |
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Enchant
Creature |
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Stormscape Battlemage 2U |
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Creature-Wizard |
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Stormscape Familiar1U |
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Creature-Bird
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Sunken Hope3UU |
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Enchantment |
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Waterspout Elemental3UU |
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Creature-Elemental |

| Bog Down |
2B |
| Sorcery |
Common |
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Kicker-Sacrifice two lands. (You may sacrifice two lands in addition to any other
costs as you play this spell.) | |
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Dark Suspicious 2BB |
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Enchantment |
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Death Bomb 3B |
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Instant |
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Diabolic Intent 1B |
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Sorcery
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Exotic Disease 4B |
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Sorcery
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Lord of the Undead 1BB |
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Creature-Lord |
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Magot Carrier B |
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Creature-Zombie |
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Morgue Toad 2B |
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Creature-Toad |
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Nightscape Battlemage 2B |
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Creature-Wizard |
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Nightscape Familiar 1B |
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Creature-Zombie |

| Noxious Vapors |
1BB |
| Sorcery |
Uncommon |
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Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards from it. Urborg would just as soon steal your memories as your life. 49/153 | |
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Phyrexian Bloodstock 4B |
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Creature-Zombie |

| Phyrexian Scuta |
3B |
| Creature - Zombie |
Rare |
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Kicker-Pay 3 life. (You
may pay 3 life in addition to any other costs as you play this
spell.) 3/3 | |
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Planeswalker�s Scorn 2B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Enchantment | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Shrick of Dread 1B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Instant | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sinister Strength 1B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Enchant
Creature | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Slay 2B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Instant
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Volcano Imp 3B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Creature-Imp | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Warped Devotion 2B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Enchantment
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| Cavern Harpy |
UB |
| Creature - Beast | |
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Flying 2/1 96/153 | |
| Cloud Cover 2UW |
| Enchantment Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to irs owner�s hand 98/143 |
| Crosis`s Charm UBW |
| Instant Choose one-Return target permanent to its owner�s hand; or destroy target nonblack creature, and it can�t be regenerated; or destroy target artifact. 99/143 |
| Darigaaz�s Charm BRG |
| Instant Choose one-Return target creature card from your graveyard to your hand; or Darigaaz�s Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn. 100/143 |
| Daring Leap 1WB |
| Instant Target creature gets +1/+1 and gains flying and first strike until end of turn. 101/143 |
| Destructive Flow BRG |
| Enchantment At the beginning of each player�s upkeep, that player sacrifices a nonbasic land 102/143 |
| Doomsday Specter 2UG |
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Creature-Specter 2/2 |
| Dralnu�s Crusade 1BR |
| Enchantment All goblins get +1/+1, are black, and are zombies in addition to their creature types 104/143 |
| Dromar�s Charm WUB |
| Instant Choose one-You gain 5 life; or counter target spell; or target creature gest -2/-2 until end of turn. 105/143 |
| Eladamri�s Call GW |
| Instant Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. 106/143 |
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Ertai 2WUB Creature Wizard Legend U TAP;Sacrifice a creature or enchantment: counter target spell 3/4 107/143 |
| Fleetfoot Panther 1GW |
| Creature-Cat 3/4 You may play Fleetfoot Panther any time you could play and instant. When fleetfoot Panther comes into play, return a green or white creature you control to its owner�s hand. 108/143 |
| Gerrard�s Command GW |
| Instant Untap target creature. It gets +3/+3 until end of turn 109/143 |
| Horned Kavu RG |
| Creature-Kavu 3/4 When Horned Kavu comes into play, return a red or green creature you control to its owner�s hand. 110/143 |
| Hull Breach RG |
| Sorcery Choos one-Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment 111/143 |
| Keldon Twilight 1RB |
| Enchantment At the end of each player�s turn, if no creatures attacked that turn, that player sacrifices a creature he or she controlled since the beginning of the turn 112/143 |
| Lava Zombie 1RB |
| Creature-Zombie 4/3 When Lava Zombie comes into play, return a black or red creature you control to its owner�s hand. 2: Lava Zombie gets +1/+0 until end of turn 113/143 |
| Malicious Advice XUB |
| Instant Tap X target artifacts, creatures, and/or lands. You lose X life. 114/143 |
| Marsh Crocodile 2UB |
| Creature-Crocodile 4/4 When Marsh Crocodile comes into play, return a blue or black creature you control to its owner�s hand. When Marsh Crocodile comes into play, each player discards a card from his or her hand 115/143 |
| Meddling Mage WU |
| Creature-Wizard 2/2 As Meddling Mage comes into play, name a nonland card. The named card can�t be played. 116/143 |
| Natural Emergence 2RG |
| Enchantment When Natural Emergence comes into play return a red or green enchantment you control to its owner�s hand. Lands you control are 2/2 creatures with first strike. They�re still lands 117/143 |
| Phyrexian Tyranny UBR |
| Enchantment Whenever a player draws a card, that player loses 2 life unless he or she pays 2. 118/143 |
| Questing Phelddagrif 1GWU |
| Creature-Phelddagrif 4/4 G:Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token into play. W:Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life U:Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card 119/143 |
| Radiant Kavu RGW |
| Creature-Kavu 3/3 RGW: Prevent all combat damage blue creatures and black creatures would deal this turn 120/143 |
| Razing Snidd 4BR |
| Creature-Beast 3/3 When Razing Snidd comes into play, return a black or red creature you control to its owner�s hand. When Razing Snidd comes into play, each player sacrifices a land 121/143 |
| Rith�s Charm RGW |
| Instant Choose one-Destroy target nonbasic land; or put three 1/1 green Saproling creatures tokens into play; or prevent all damage a source of your choice would deal this turn. 122/143 |
| Sawtooth Loon 2WU |
| Creature-Bird 2/2 Flying When Sawtooth Loon comes into play, return a white or blue creature you control to its owner�s hand. When Sawtooth Loon comes into play, draw two cards, then put two cards from your hand on the bottom of your library. 123/143 |
| Shivan Wurm 3RG |
| Creature-Wurm 7/7 Trample When Shivan wurm comes into play, return a red or green creature you control to its owner�s hand 124/143 |
| Silver Drake 1WU |
| Creature-Drake 3/3 Flying When Silver Drake comes into play, return a white or blue creature you control to its owner�s hand. 125/143 |
| Sparkcaster 2RG |
| Creature-Kavu 5/3 When Sparlcaster comes into play, return a red or green creature you control to its owner�s hand. When Sparlcaster comes into play it deals 1 damage to target player 126/143 |
| Steel Leaf Paladin 4GW |
| Creature-Knight 4/4 First Strike When Steel Leaf Paladin comes into play, return a green or white creature you control to its owner�s hand. 127/143 |

| Terminate |
RB |
| Instant |
Common |
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Destroy target creature. It can't be regenerated. Like his mother before him, Darigaaz gave his life defending Dominaria from the tyranny of self-styled "gods." 130/153 | |
| Treva�s Charm GWU | ||||||||||||||||||||||||||||||||
| Instant Choose one-Destroy target enchantment; or remove target attacking creature from the game; or draw a card, then discard a card from your hand 129/143 | ||||||||||||||||||||||||||||||||
| Urza�s Guilt 2UB | ||||||||||||||||||||||||||||||||
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Sorcery
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