First, I would like to thank Brian Lane and Wenthyr for
helping with the idea for the following scripts..

Here is a little addition to the pickable reagents script.

A simple way to make it possible to plant seeds.  When the
seed is double clicked, the spawner is placed at the feet
of the player, and will decay as normal.  It will spawn a
reagent plant to pick from 4 to 5 minutes, so make sure your
server decay rate is more than 5 minutes..

Now, this script works exactly with the pickable reagents
script on this site.  Understand?  You need the other script
for this one to work.  Understand?  

I like using that word.  Understand?  hehe

Open ITEMS.scp:

SECTION ITEM 80250
{
NAME a mandrake seed
ID 172c
COLOR 0735
WEIGHT 2
VALUE 15
GOOD 8
TRIGGER 220
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}

SECTION ITEM 80251
{
NAME mandrake plant generator
ID 1397
TYPE 61
DECAY
MOREX 80201
MOREY 4
MOREZ 5
VISIBLE 1
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}
 
SECTION ITEM 80252
{
NAME a garlic seed
ID 172c
COLOR 0481
WEIGHT 2
VALUE 15
GOOD 8
TRIGGER 221
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}

SECTION ITEM 80253
{
NAME garlic plant generator
ID 1397
TYPE 61
DECAY
MOREX 80203
MOREY 4
MOREZ 5
VISIBLE 1
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}

SECTION ITEM 80254
{
NAME a nightshade seed
ID 172c
COLOR 0599
WEIGHT 2
VALUE 15
GOOD 8
TRIGGER 222
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}

SECTION ITEM 80255
{
NAME nightshade plant generator
ID 1397
TYPE 61
DECAY
MOREX 80205
MOREY 4
MOREZ 5
VISIBLE 1
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}

SECTION ITEM 80256
{
NAME a ginseng seed
ID 172c
COLOR 83f8
WEIGHT 2
VALUE 15
GOOD 8
TRIGGER 223
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}

SECTION ITEM 80257
{
NAME ginseng plant generator
ID 1397
TYPE 61
DECAY
MOREX 80207
MOREY 4
MOREZ 5
VISIBLE 1
ALIGNMENT 0
MODIFY1 0
MODIFY2 0
MODIFY3 0
MODIFY4 0
MODIFY5 0
FAME 0
}

*********************************************************

Now, open TRIGGERS.scp:

SECTION TRG 220
{ planting mandrake seed
RANGE 2
NEED xf39
FMSG You don't have a shovel to burry the seeds
IADD 80251
REMOVE
}

SECTION TRG 221
{ planting garlic seed
RANGE 2
NEED xf39
FMSG You don't have a shovel to burry the seeds
IADD 80253
REMOVE
}

SECTION TRG 222
{ planting nightshade seed
RANGE 2
NEED xf39
FMSG You don't have a shovel to burry the seeds
IADD 80255
REMOVE
}

SECTION TRG 223
{ planting ginseng seed
RANGE 2
NEED xf39
FMSG You don't have a shovel to burry the seeds
IADD 80257
REMOVE
}
