| Raigor Stonehoof the Earthshaker is a melee Strength
Hero with several area of effect disables, commonly played as a ganker or initiator. Unlike most Strength
heroes, he is played more like an Intelligence caster hero and is almost entirely reliant on his spells to
inflict heavy damage. His Fissure is a versatile spell that affects enemies in a line, used to stun, inflict
decent damage, and create an impassable wall of earth for a significant duration. Good usage of this can cut
off chokepoints, leaving enemies with no escape routes or preventing them from chasing after endangered allies.
Enchant Totem massively boosts his attack damage for one attack, and has a very short cooldown. Aftershock lets
the Earthshaker deal additional damage and stun in a small area around him everytime he uses one of his spells,
and combos particularly well with Enchant Totem. Earthshaker's heavy AoE-centric kit is most powerful when his
enemies are in large numbers and in close proximity. With his Echo Slam, he can deal heavy damage to clusters of
enemies. All of Earthshaker's spells (with the exception of his ultimate) have a long casting animation, but with
proper positioning, an adept Earthshaker can wreak havoc with his area-of-effect spells. Blink Dagger is an essential
item for Earthshaker to be able to properly land Echo Slam within a cluster of enemies. At the same time, because of
the high mana costs of his spells, he needs some form of mana sustenance. With his tremendous seismic power, the Earthshaker
is never one that should be taken lightly even when he is heavily outnumbered. |
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