BATTLE BANNER
The tide of war rages, and the armies of warhammer rally under the battle banner
Vampire Count Warfare
3. The Walking Wall of the Undead Legion.

We all know well that the vampire count infantry is the backbone of the army, ranging from armored skeletons and brainless zombie to the elite Grave Guards. Even though their weapon skills are low and slow, they are still considered the some best infantry in the game simply because they are unbreakable, causes fear to the enemy ranks and also because more can be created with the help of necromancy.

Undead infantry generally are used the same way as all infantry are used in any other armies; though slower they are fairly difficult to destroy in a single combat phase unless they are surrounded and beaten or are charged buy frenzy and powerful elite units. So, you can always count on them to hold their ground and they work best in formation. What I am covering here is the basic infantry formation.

� Infantry working in formations: Straight Line

Undead infantry deployed fairly close to one another and moving in line can be are fairly well supported and difficult to assault, if the enemy�s Calvary units or Knights charges any of the infantry unit, they will be at risk of getting stuck and surrounded by other supporting undead units. But if opponent is to engage the undead line in a similar fashion, this is where the previous tactics comes into play or if your magic is strong, new units should be raised behind the enemy line to charge the rear or flank of the engaging enemies. This is the safest and easiest way to engage your enemies.

� Infantry working in formations: Curve lines

Something like what Hannibal did in the battle of Cannae. It is more difficult to employ but work better than the straight line when it comes to setting up charges. Technically your units are positioned in a u shape formation from your point of view; any charges made against the line will definitely expose the charger�s flank to the next undead unit. If the opponent charges the line simultaneously, it will put all it�s units in danger because if any of the charger breaks and run from combat, a section of it�s line will be in danger of a crushing counter attack from the flank, in best case scenario that would be the flank of the entire enemy line.

To execute this, it is better to start your formation in a straight line and slowly move your unit�s into a curved formation. This way the trap is set slowly without exposing your intention before engagement.


4. Riders of the Dead


There are technically 2 types of Calvary in the undead army, one being the Black Knights, used as heavy Calvary they can pack a punch and break the enemy formation, while the other take the role of fast flanking Calvary, more for taking out lighter troops and supporting charges.

� Black Knights: The heavy Calvary.

Black knights are capable of breaking the enemy line in a single charge, all they need is to out number and win the combat against the opposing regiment. Most of the time they protect the flank of the army.

If the Black Knights are positioned in the center of the formation for a head on charge, it is best that they advance in the cohesion with the infantry, this is important because when the charge is made, the rest of the undead unit must be able to charge the enemy in the next turn to ensure that the enemy does not turn around to face the black knight without risking a flank/rear charge from the rest of your
Page 3
Hosted by www.Geocities.ws

1