Stores and Items
Earth
Dragonball Radar: Allows you to find 1 dragonball every 2 days. Cost: 100
Weighted Clothing: Raises PL gained by training by 50% (of the PL gained by training, not your PL before training. Same applies to all other types of weighted clothing). Can only wear it if your PL is 1000 or more. Becomes useless if your PL is over 100,000. Cost: 50
Extra Weighted Clothing: Doubles PL gained by training. Can only wear it if your PL is 10,000 or more. Acts like regular Weighted Clothing for PLs from 100,000-1,000,000. Becomes useless for PLs above 1,000,000. Cost: 100
Capsule Corp. Spaceship: Holds 6 people and takes a week to travel to other planets. Cost: 250
Gravitron: Lets you train for 3% PL a day while traveling to other planets. Cannot be moved to another ship once installed. Cost: 100
Workout Bench: Train for 2% PL a day while traveling to other planets (5% with gravitron). Can be moved to another ship. Cost: 150
Senzu Bean: Fully heals your character. Cost: 75
Namek
Namek Spaceship: Holds 10 people and takes 4 days to travel to other planets. Cost: 300
Weighted Clothing: Raises PL gained by training by 50%. Can only wear it if your PL is 1000 or more. Becomes useless if your PL is over 100,000. Cost: 50
Next Dimension
Magic Fruit: Increases your PL by 60%. Can only take one ever. Cost: 750
Super Weighted Clothing: Raises PL gained by training by 150%. Can only wear it if your PL is 100,000 or more. Acts like Extra Weighted Clothing for PLs from 1,000,000-10,000,000. Acts like regular Weighted Clothing for PLs from 10,000,000-100,000,000. Becomes useless for PLs above 100,000,000. Cost: 250.
Vegeta
Scouter: Allows you to initiate a battle with anyone unless they have the "Hide Power" ability. Also allows you to find a dragonball every 3 days. Cost: 75
Saiyan Armor: Lowers damage taken in battle. Will break after too much damage. Cost: 100
Saibaman: Starting PL is 250. Fights for you, gains PL after each fight. Cannot learn new moves, but automatically learn Ki Shot at PL 1000 and Selfdestruct at PL 10,000. Can train or look for items. Can wear weighted clothing and scouter. Do not count as people traveling in a spaceship since they come as seeds. If they are killed they don't go to the Next Dimension, they just die and are removed from the game. Cost: 100
Saiyan Spaceship: Holds 1 person and takes 2 days to travel to other planets. Does not hold spaceship improvements (gravitron or workout bench). Cost: 250
Regeneration Tank: Allows the user to recover from battle without the use of senzu beans. See Rules page for details. Cost: 300
Frieza
Changeling Spaceship (Frieza's ship): Holds 20 people and takes 5 days to travel to other planets. Cost: 350
Henchman: Fights for you, can train and look for items. Can learn new moves, but takes 50% longer to learn them. Starting PL of 250 and EL of 45. Can wear weighted clothing and scouter. Do not go to Next Dimension if they are killed. Cost: 200
Blaster: Allows your henchmen or saibamen to fire energy blasts that are each equivalent to a Ki Shot. Cost: 50
Scouter: Allows you to initiate a battle with anyone unless they have the "Hide Power" ability. Cost: 75
Saiyan Armor: Lowers damage taken in battle. Will break after too much damage. Cost: 100
Regeneration Tank: Allows the user to recover from battle without the use of senzu beans. See Rules page for details. Cost: 300
Yardrat
Weighted Clothing: Raises PL gained by training by 50%. Can only wear it if your PL is 1000 or more. Becomes useless if your PL is over 100,000. Cost: 50
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