Age of Empires Rise of Rome Cavalry Units
Speed: S=slow, M=medium, F=fast
Cost: F=food, W=wood, S=stone, G=gold
Unit Picture Age Cost HP Attack Armor Range Speed Special
Scout Tool 100F 60 3 0 -- F
Camel Rider Bronze 70F
60W
125 6 -- -- F +8 attack vs. cavalry and horse archers; +4 attack vs. chariots.
Chariot Bronze 40F
60W
100 7 0 -- F High resistence to conversion; double attack vs. Priest.
Scythe Chariot Iron 40F
60W
120 9 2 -- F High resistence to conversion; double attack vs. Priest. Wheels damage adjacent units.
Cavalry Bronze 70F
80G
150 8 0 -- F +5 attack vs. infantry.
Heavy Cavalry Iron 70F
80G
150 10 1 -- F +5 attack vs. infantry; +1 armor vs. missile weapons, Ballista, Helepolis.
Cataphract Iron 70F
80G
180 12 3 -- F +5 attack vs. infantry; +1 armor vs. missile weapons, Ballista, Helepolis.
War Elephant Iron 170F
40G
600 15 0 -- S Tramble damage to adjacent units; attack strength not upgradable.
Armored Elephant Iron 170F
40G
600 18 2 -- S Tramble damage to adjacent units; attack strength not upgradable. Increased attack vs. walls and towers; +1 armor vs. missile weapons, Ballista, Helepolis.
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