the following classes are ones you can learn in any order...you have to start out as peasant...and your race will decide what your boost is from being a peasant........however....the rest you do after you have earned a certain degree of skill points
when learning the below classes, they will take the place of your training...therefore..you will not gain any stats during this period...ANY...even if you have equipment which adds to your pl a certain amount each day...you will not gain that...think of it as if you are in school during these times


Peasant: Everyone starts out as a peasant...char info page will explain

Soldier: +2 Athleticism, +1 Craftmanship...20 days

Informant: +2 Cunning, +2 Intellect...30 days

Negotiator +3 Cunning...30 days

Black Marketeer: +1 Cunning, +2 Craftmanship...20 days

Swordsman +4 Athleticism.....30 days

Gambler +2 Cunning, +1 Intellect....20 days

Fighter +3 Athleticism, +1 Intellect....25 days

Brawler +2 Athleticism, +2 Intellect...25 days

Weapon Master +6 Athleticism....40 days

Sniper +3 Intellect, +2 Cunning..40 days

Grunt +6 Cunning...40 days

Mechanic +6 Craftmanship...40 days

Philosopher +6 Intellect...40 days

Politician +3 Cunning, +3 Intellect...50 days


Jedi Classes are below....and can only be learned after certain conditions have been met, and must be gained in order



Padawan: +1 to all.....20 days

Jedi: +2 to all...30 days

Jedi Knight: +3 to all....40 days

Jedi Master: +4 to all...50 days



These are the sub-classes of Jedi, you may only learn one of these after becoming a padawan....and you may only learn more than one after you have become a jedi Master



Consular +2 Cunning, +2 Intellect....20 days

Sentinel +2 Athleticism, +2 Craftmanship..20 days

Guardian +3 Athleticism, +1 Cunning...20 days

Below are the different kinds of Jedi...You muse be a rank of Jedi Knight or higher to learn



Jedi Weapon Master +4 Athleticism...40 days

Jedi Politician +4 Cunning...40 days

Jedi Philosopher +4 Intellect...40 days

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