the following classes are ones you can learn in any order...you have to start out as peasant...and your race will decide what your boost is from being a peasant........however....the rest you do after you have earned a certain degree of skill points
when learning the below classes, they will take the place of your training...therefore..you will not gain any stats during this period...ANY...even if you have equipment which adds to your pl a certain amount each day...you will not gain that...think of it as if you are in school during these times
Peasant: Everyone starts out as a peasant...char info page will explain
Soldier: +2 Athleticism, +1 Craftmanship...20 days
Informant: +2 Cunning, +2 Intellect...30 days
Negotiator +3 Cunning...30 days
Black Marketeer: +1 Cunning, +2 Craftmanship...20 days
Swordsman +4 Athleticism.....30 days
Gambler +2 Cunning, +1 Intellect....20 days
Fighter +3 Athleticism, +1 Intellect....25 days
Brawler +2 Athleticism, +2 Intellect...25 days
Weapon Master +6 Athleticism....40 days
Sniper +3 Intellect, +2 Cunning..40 days
Grunt +6 Cunning...40 days
Mechanic +6 Craftmanship...40 days
Philosopher +6 Intellect...40 days
Politician +3 Cunning, +3 Intellect...50 days
Jedi Classes are below....and can only be learned after certain conditions have been met, and must be gained in order
Padawan: +1 to all.....20 days
Jedi: +2 to all...30 days
Jedi Knight: +3 to all....40 days
Jedi Master: +4 to all...50 days
These are the sub-classes of Jedi, you may only learn one of these after becoming a padawan....and you may only learn more than one after you have become a jedi Master
Consular +2 Cunning, +2 Intellect....20 days
Sentinel +2 Athleticism, +2 Craftmanship..20 days
Guardian +3 Athleticism, +1 Cunning...20 days
Below are the different kinds of Jedi...You muse be a rank of Jedi Knight or higher to learn
Jedi Weapon Master +4 Athleticism...40 days
Jedi Politician +4 Cunning...40 days
Jedi Philosopher +4 Intellect...40 days