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Character Created using a variation of D&D Second Edition.

Played Under Dungeon Master Joe Z.

Also be aware that this character Roleplayed to this level. These are not his original stats.


Character: Fek'Lar (aka: 'Tiny') Named after the Klingon Devil from Star Trek, but would like to rename him to Tacitus Grimm; same as my for Character Shadowrun Noir.
Race: Orc (with Minotaur blood)
Alignemnt: Neutral Evil

STR: 18/84
DEX: 17
CON: 17
INT: 9
WIS: 12
CHR: 5

Level: 6 (37,340)/7 (54,999) (Fighter/Thief)
Hit Points: 80
AC: 3

Proficiencies:

WEAPON:

Longsword (+1,+2)
Spear
Spetum
Heavy Crossbow
2-handed Weapon Style

NON-WEAPON:

Set Snare (b)
Tracking
Swimming
Ambidextrous
Common Language
Orcish Language
Islander Language
__________________One Empty slot for either proficiency type.

SKILLS

Pickpocket55
Open Lock40
F/R Traps40
Move Silent65
Hide Shadows65
Detect Noise35
Climb Walls70
Read Lang-10

GEAR

Leather Armor (+2 for Orcs)
2 Longswords (strapped to back X formation)
Invisible Cloak (10 min. recharge. Turns off when attacking or picking pockets, but not when dropping things out of it.)
Statue of Kopru (Enchanted-Mind Domination) in leather bag
Basic Thieves Tools

Equipment at Thay:
300 gold
20 bloodstones (1x20g)

Equipment on Ship held by a Kraken:
20 Heavy Crossbows
40 Leather
7 chainmail
1000 gold
5000 silver
10 gems (1x50g)
10 gems (1x100g)
14 Black Pearls (1x100g)

Tacitus was a Thief-Slave of a Red Wizard of Thay when two Orc warriors (Orak and Ark) appeared in his village on a quest.
He was invited to help them on thier quest, and later was granted his freedom mainly due to the intervention of a powerful Hag,
whom his Wizard-master wanted to begin a professional relationship, and because the Wizard was afraid of her.

Tacitus and Ark became good friends and went off traveling on hire for the Hag.

First Mission Feklar agreed to was to work with Ark to get a Huge Black Pearl off of an island. In return Feklar would recieve a Cloak of Invisibility.
The Hag was unable to go to the island which had a special force field that stopped her from entereing, which is why she needed us to do it. After some adventure which I hope to recount, we were successfull.

Story to be continued...

Immediate Goals

Under the mind Domination spell of the Kopru, Tacitus wants to obey his masters.
If ever set free of the enchantment he might serve them willingly because of the many abilities they have afforded him as he spreads thier "faith".
He now has a purpose, and freedom. It is possible he might not follow them, but he has begun to appreciate the abilites given him through the Kopru 'hive-mind'...POWER!

Longterm Goals

1...Follow the Hag's contract to get a "bottomless hanky" (one mission completed towards that hanky)


2...Find through some means, magical or mundane, to remove his slave tatoo's from the Red Wizards of Thay.


3...Return to Thay and Backstab and kill the Evil Elf Magician Apprentice to his old master who made his life hell while he worked for the Red Wizard of Thay.

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