= = = = = = = = = = = = = = = = = = = Vampire The Masquerade: Redemption Weapon/Discipline Faq Ver.1 = = = = = = = = = = = = = = = = = = = Author : JcXtreme (8/5/03) This is my second guide there will be mistakes if you find one email me and let me know you will be given credit for any mistakes you find = = = = = = = = Copyright Info = = = = = = = = This faq is copyright 2003 by me JcXtreme It is not to be redistributed by anyone for anyreason, it is for personal use only This faq is not to be used by other websites or publishers etc without consent from me = = = = Intro = = = = This guide contains weapon and disciplines that can be used in the game It describes thier strengths and weaknesses = = = = = = = = = = Table of Contents = = = = = = = = = = 1.0 Weapon Descriptions 1.1 Melee Weapons 1.2 Ranged Weapons 1.3 Special/Unique Weapons 2.0 Discipline Descriptions 2.1 Common 2.2 Animalism 2.3 Auspex 2.4 Celerity 2.5 Demention 2.6 Dominate 2.7 Fortitude 2.8 Mortis 2.9 Obfuscate 2.10 Potence 2.11 Presence 2.12 Protean 2.13 Thaumaturgy Thaumaturgy- Blood Magic Thaumaturgy- Lure of Flames Thaumaturgy- Hands of Destruction Thaumaturgy- Blood Rituals 2.14 Faith 2.15 Numina 3.0 Final Words = = = = = = = 1.0 Weapons = = = = = = = 1.1 Melee Weapons Stg = Strength Dex = Dexterity Acc = Accuracy Spd = Speed Leth = Lethal Bash = Bashing Agv = Aggravated (E) - Electric (H) - Holy (F) - Fire (C) - Cold (S) - Sunlight (T) - Thieft of Vitae Name Age Min Req Acc Speed Dam Typ ------------------------------------------------------------------------------------------ Baseball Modern - 0 85 25 Bash Bat ------------------------------------------------------------------------------------------ Bastard Dark/ 35 Stg 0 83 40 Leth Sword Modern ------------------------------------------------------------------------------------------ Bastion Dark/ 35 Stg 0 71 60 Leth Modern ------------------------------------------------------------------------------------------ Battleaxe Dark 45 Stg 0 71 65 Leth ------------------------------------------------------------------------------------------ Brass Modern - 0 85 25 Bash Kunckles ------------------------------------------------------------------------------------------ Broad Dark/ - 0 90 30 Leth Sword Modern ------------------------------------------------------------------------------------------ Broken Modern - 0 99 20 Bash Bottle ------------------------------------------------------------------------------------------ Chainsaw Modern 25 Stg 0 49 75 Leth ------------------------------------------------------------------------------------------ Claymore Dark/ 35 Stg 0 83 45 Leth Modern ------------------------------------------------------------------------------------------ Club Dark - 10 90 20 Bash ------------------------------------------------------------------------------------------ Daggar Dark - 15 133 10 Leth ------------------------------------------------------------------------------------------ Moro Dark/ - 0 133 20 Leth Daggar Modern ------------------------------------------------------------------------------------------ Dirk Dark - 0 133 15 Leth ------------------------------------------------------------------------------------------ Falchion Dark/ - 15 99 35 Leth Modern ------------------------------------------------------------------------------------------ Flamberge Dark/ 25 Stg 10 99 40 Leth Modern ------------------------------------------------------------------------------------------ Greatsword Dark/ 45 Stg 0 76 60 Leth Modern ------------------------------------------------------------------------------------------ Halberd Dark/ 25 Stg 0 76 45 Leth Modern ------------------------------------------------------------------------------------------ Hand Axe Dark - 0 99 25 Leth ------------------------------------------------------------------------------------------ Lance Dark 50 Stg 0 71 65 Leth ------------------------------------------------------------------------------------------ Leadpipe Modern - 0 99 10 Bash ------------------------------------------------------------------------------------------ Mace Dark - 0 90 30 Bash ------------------------------------------------------------------------------------------ Flanged Dark - 10 90 30 Bash Mace ------------------------------------------------------------------------------------------ Spiked Dark 40 Stg 0 76 50 Bash Mace ------------------------------------------------------------------------------------------ Machete Modern - 0 99 20 Leth ------------------------------------------------------------------------------------------ Pitchfork Dark 25 Stg 0 99 20 Leth ------------------------------------------------------------------------------------------ Poignard Dark - 10 133 20 Leth ------------------------------------------------------------------------------------------ Poleaxe Dark 25 Stg 0 76 55 Leth ------------------------------------------------------------------------------------------ Quarter Dark 25 Stg 0 90 35 Bash Staff ------------------------------------------------------------------------------------------ Rapier Dark/ - 25 99 25 Leth Modern ------------------------------------------------------------------------------------------- Sap Modern - 0 99 10 Bash Gloves ------------------------------------------------------------------------------------------- Scimitar Dark - 0 99 30 Leth ------------------------------------------------------------------------------------------- Scythe Dark - 0 66 25 Leth ------------------------------------------------------------------------------------------- Spear Dark 25 Stg 0 76 30 Leth ------------------------------------------------------------------------------------------- Taser Modern - 0 99 20 Agv (E) ------------------------------------------------------------------------------------------- Warhammer Dark/ 45 Stg 0 76 55 Bash Modern ------------------------------------------------------------------------------------------- 1.2 Ranged Weapons -------------------------------------------------------------------------------------------- Assault Modern 25 Stg 15 66 45 Bash Rifle -------------------------------------------------------------------------------------------- Chaingun Modern 50 Stg 0 49 30 Bash -------------------------------------------------------------------------------------------- Crossbow Dark/ - 20 75 35 Leth Modern -------------------------------------------------------------------------------------------- Dragon B. Modern - 20 75 55 Agv Pistol (F) -------------------------------------------------------------------------------------------- Flame Modern 30 Stg 0 33 40 Agv Thrower (F) -------------------------------------------------------------------------------------------- Grenade Modern 25 Stg 0 75 200 Agv Launcher (F) -------------------------------------------------------------------------------------------- Incenerator Modern - 0 33 30 Agv (F) -------------------------------------------------------------------------------------------- Longbow Dark/ 25 Stg/ 0 75 30 Leth Modern Dex -------------------------------------------------------------------------------------------- Pistol Modern - 20 75 55 Bash -------------------------------------------------------------------------------------------- Revolver Modern - 25 75 65 Bash -------------------------------------------------------------------------------------------- Rifle Modern - 30 49 60 Bash -------------------------------------------------------------------------------------------- Rocket Modern 25 Stg 15 75 250 Agv Launcher (F) -------------------------------------------------------------------------------------------- Shortbow Dark/ 25 Dex 0 75 30 Leth Modern -------------------------------------------------------------------------------------------- Shotgun Modern - 15 75 75 Bash -------------------------------------------------------------------------------------------- Submachine Modern - 5 75 55 Bash Gun -------------------------------------------------------------------------------------------- 1.3 Special/Unique Weapons -------------------------------------------------------------------------------------------- Anikurin Modern 25 Stg 15 75 30 Agv Sword (T) -------------------------------------------------------------------------------------------- Baton Modern - 0 75 30 Agv (H) -------------------------------------------------------------------------------------------- Black Modern - 0 90 15 Agv Gloves ? -------------------------------------------------------------------------------------------- = = = = = = = = = = = = = 2.0 Disipline Descriptions = = = = = = = = = = = = = Char = Charisma Man = Manipulation Wit = Wits Per = Perception Int = Intelligence App = Apperance L. Hum = Low Humanity Fat = Faith Name shows the name of the skill Effect shows What happens when used Clan shows which clans are masters of it Key Att show the skills needed for using it 2.1 Common - These abilities are inherited by all Vampires Name Effect Clan Key Att. ------------------------------------------------------------------- Feed Increases blood All - for use in casting ------------------------------------------------------------------- Blood Heals your All - Healing wounds ------------------------------------------------------------------- Blood Increses your All - Strength Strength ------------------------------------------------------------------- Blood Increses chance All - Dexterity of critical hit ------------------------------------------------------------------- Blood Soak more All - Stamina damage ------------------------------------------------------------------- Awaken Bring back All - dead friend ------------------------------------------------------------------- Walk the Create portal to All - Abyss Haven ------------------------------------------------------------------- 2.2 Animalism - These disiplines are the skills of the Gangrel that allow greater control over the animal world. Nosferatu are highly knowledgable in these disiplines as well ------------------------------------------------------------------- Feral Target animal Gangrel / Char / Whispers fights for you Nosferatu Man ------------------------------------------------------------------- Beckoning Call upon animal Gangrel / Char To fight with you Nosferatu Cappadocians ------------------------------------------------------------------- Quell the Calm teammate Gangrel / Man Beast Nosferatu ------------------------------------------------------------------- Subsume the Posess animal Gangrel / Man Spirit Nosferatu ------------------------------------------------------------------- Drawing out Cause frenzy Gangrel / Man the Beast on enemy Nosferatu / Tzimisce ------------------------------------------------------------------- 2.3 Auspex - Disiplines that bestow telepathic and extrasensory powers. Cappadocians, Toredor and Tremere are adapted to these disiplines ------------------------------------------------------------------- Heightened See invisible Cappadocians / Per Senses objects Toredor / Tremere ------------------------------------------------------------------- Aura Obtain statistics Cappadocians / Per Perception on targeted Toredor / creature Tremere ------------------------------------------------------------------- Spirit's Obtain statistics Cappadocians / Per Touch of object Toredor / Tremere ------------------------------------------------------------------- Psychic Create ghost Cappadocians / Per Projection which you control Toredor / and search with Tremere ------------------------------------------------------------------- 2.4 Celerity - Disipline that allows super fast movement. Most clans posess this skill ------------------------------------------------------------------- Celerity Increases speed Almost all - ------------------------------------------------------------------- 2.5 Demention - Disiplines that allow caster to infect creature with mental sickness. The Malkavian Clan's special legacy ------------------------------------------------------------------- Passion Stir victim's Malkavian Char emotions ------------------------------------------------------------------- The Disturbs sensory Malkavian Man Haunting centers of target ------------------------------------------------------------------- Eyes of Detect aura of Malkavian Per Chaos another ------------------------------------------------------------------- Voice of Causess victim to Malkavian Man Madness become insane ------------------------------------------------------------------- 2.6 Dominate - Disipline that allows character to control his or her victim. Giovanni, Lasombra, Tremere and Ventrue are masters at this skill ------------------------------------------------------------------- Command Seize control Giovanni / Man of victim's mind Lasombra / Tremere / Ventrue -------------------------------------------------------------------- Mesmerize Causes target to Giovanni / Man go into a trance Lasombra / becoming motionless Tremere / Ventrue --------------------------------------------------------------------- Forgetful Causes target to Giovanni / Wit Mind forget things Lasombra / Tremere / Ventrue ---------------------------------------------------------------------- Possesion Take control of Giovanni / Char targeted victim Lasombra / Tremere / Ventrue ----------------------------------------------------------------------- 2.7 Fortitude - Helps protect against aggravated damage such as sun etc. The Cappadocians, Gangrel and the Ventrue have a natural predisposition to this skill ----------------------------------------------------------------------- Fortitude Soak damage more Cappadocians / - effectivly including Gangrel / Aggravated damage Ventrue ----------------------------------------------------------------------- 2.8 Mortis - Explores the many aspects of death. Cappadocians created it. Tzimisce are skilled in these skills. ----------------------------------------------------------------------- Shambling Calls forth the dead Cappadocians Wit Hordes to aid in the fighting ----------------------------------------------------------------------- Vigor Creates undead Cappadocians Wit / Mortis servant to aid you Int ----------------------------------------------------------------------- Summon Create wraith to Cappoadocians Per Soul help you ----------------------------------------------------------------------- Plague Shoot cloud of Cappadocians Int Wind death at enemy ----------------------------------------------------------------------- Black Turns player hand Cappadocians Int Death into the hand of death ----------------------------------------------------------------------- 2.9 Obfuscate - Hides character from enemies view. Nosferatu are the masters of this skill ----------------------------------------------------------------------- Cloak of Hides your character Nosferatu Wit Shadows from view ----------------------------------------------------------------------- Cloak the Hides group from view Nosferatu Wit Gathering ----------------------------------------------------------------------- 2.10 Potence - Gives character the strength of several men. The Giovanni, Brujah, Lasombra and Nosferatu are highly skilled in these disiplines ----------------------------------------------------------------------- Potence Increases player's Giovanni / - strength Brujah / Lasombra / Nosferatu ----------------------------------------------------------------------- 2.11 Presence - Character makes enemy fall in love with or become scared of them The Brujah, Malkavian, Toreador and Ventrue are skilled in this area ----------------------------------------------------------------------- Awe Causes enemy to Brujah / Char come to you Malkavian / Toreador / Ventrue ------------------------------------------------------------------------ Dread Causes fear on enemy Brujah / Char Gaze Malkavian / Toreador / Ventrue ------------------------------------------------------------------------ Entrancement Enemy becomes Brujah / App fasinated with player Malkavian / Toreador / Ventrue ------------------------------------------------------------------------ Majesty Player becomes Brujah / Char god like Malkavian / Toreador / Ventrue ------------------------------------------------------------------------- 2.12 Protean - Gives the user the abilty to shift into different things The Gangrel are the Masters while only a select few outside the clan are cappable of using it. ------------------------------------------------------------------------- Eyes of the Increases visual senses Gangrel / - Beast Brujah ------------------------------------------------------------------------- Feral Turn hands into claws Gangrel / - Claws Brujah ------------------------------------------------------------------------- Earth Calms you down, Gangrel / - Meld and lowers frenzy Brujah two fold ------------------------------------------------------------------------- Shape of the Transform into wolf Gangrel / - Beast Brujah ------------------------------------------------------------------------- Mist Turn into cloud of Gangrel / - Form vapor and can only be Brujah damaged by fire or sunlight ------------------------------------------------------------------------- 2.12 Thaumaturgy - A form of sorcery restricted to the Tremere which is divided into 4 sections. Assamites and Tzimisce are users of Thaumaturgy as well. Blood Rituals - Displines that minipulate the blood of both mortal and kindred -------------------------------------------------------------------------- Blood Causes target to spend Tremere / Int / Rage blood against their Assamites / Wit will Tzimisce -------------------------------------------------------------------------- Blood of Spend less blood on Tremere / Int Potency disiplines Assamites / Tzimisce -------------------------------------------------------------------------- Theft of Steal blood from target Tremere / Int Vitae at a distance Assamites / Tzimisce -------------------------------------------------------------------------- Cauldron of Causes targets blood Tremere / Int Blood to boil and burst into Assamites / flames Tzimisce -------------------------------------------------------------------------- Lure of Flames - Disiplines that deal with the harnessing of fire -------------------------------------------------------------------------- Torch Creates a flame to Tremere Int light a dark path -------------------------------------------------------------------------- Fireball Hurl a ball of fire Tremere Int at a target -------------------------------------------------------------------------- Flame Ring Create a wall of fire Tremere Int around player -------------------------------------------------------------------------- Hands of Destruction - Disiplines that deal with death in all it's forms -------------------------------------------------------------------------- Decay Cuases target to Tzimisce Int / decay faster L. Hum -------------------------------------------------------------------------- Acidic Causes target to burn Tzimisce Int / Touch from acid L. Hum -------------------------------------------------------------------------- Atrophy Weakens targets Tzimisce Int / abilities for a long L. Hum time -------------------------------------------------------------------------- Turn to Accelerates decrepitude Tzimisce Int / Dust in target L. Hum -------------------------------------------------------------------------- Blood Rituals - Disciplines that deal with a variety of self help items -------------------------------------------------------------------------- Heart of Heart turns to stone Tremere Int / Stone Resists being staked Wit -------------------------------------------------------------------------- Prison of Turns enemy into ice Tremere Int / Ice block Wit -------------------------------------------------------------------------- Call Lightning Cause upon lighning Tremere Int / that strikes enemy Wit -------------------------------------------------------------------------- Ignore the Resist fire damage Tremere Int / Searing Flame Wit -------------------------------------------------------------------------- Summon Call forth Clay Tremere Int / Elemental Golem to help you Wit -------------------------------------------------------------------------- 2.14 Faith - Use to fight the Undead. ( Can only use in Online Mode ) -------------------------------------------------------------------------- Heal Heal your wounds Mortals Fat -------------------------------------------------------------------------- True Faith Create protect field Mortals Fat of energy -------------------------------------------------------------------------- Prayer Focus faith from afar Mortals Fat on target -------------------------------------------------------------------------- 2.15 Numina - Powers that few mortals gain throughout the years -------------------------------------------------------------------------- Invisibility Become invisble to Mortals Fat naked eye -------------------------------------------------------------------------- Flash Create a blinding light Mortals Fat -------------------------------------------------------------------------- True Sight See hidden items Mortals Fat -------------------------------------------------------------------------- = = = = = = = = = 3.0 Final Words = = = = = = = = = Thanks to : Nevin for the Weapon info Me for buying the game Dennis for reading it over and checking for mistakes Ryan for giving me the idea of creating this guide WhiteWolf for creating this game