STAR FLEET BATTLES TWIRLING ACES GAME 'ACES7' SEGMENT RESULTS ----------------------- Turn: 4 Segment: 3 Side: EVERY Notes: [w/range to nearest visible enemies after all moves that impulse] mode 'tN' = turn mode not currently satisfied, N movements since turn mode 's' = slip mode not currently satisfied ----------------------- Updated Mar 26, 2001: * Serpent X1 triggers tbomb on imp 24. Updated Apr 4, 2001: * Serpent X1 breathes plasma at ship A on imp 24. * t4s3 map updated to reflect correct locations of ship A and its shuttles. ======================= Starting Positions & Modes ======================= A-KLI-C9K : 2316/F t1 [9:U][11:B] A2-KLI-DR : 2316/A [9:U][11:B] B-BRI-DN : 2807/A t2s [11:A,A2,I] C-ROM-CH : 0101/F [5:T1,T2] C1-ROM-STHM: 0130/E [7:O][13:S] C2-ROM-STHM: 0130/E [7:O][13:S] G-ROM-KHK : 1110/C [0:X1][7:M] I-ISC-CC : 3905/A s [3:L][11:B] K-KLI-C7 : 3725/F [16:A,A2] K1-KLI-DRN : 3725/F [16:A,A2] K10-KLI-DR : 3527/F s [17:A,A2] K11-KLI-DR : 3527/F s [17:A,A2] K12-KLI-DR : 3527/F s [17:A,A2] K13-KLI-DR : 3527/F s [17:A,A2] K14-KLI-DR : 3527/F s [17:A,A2] K15-KLI-DR : 3527/F s [17:A,A2] K5-KLI-DRN : 2726/F s [12:A,A2,U] K6-KLI-DRN : 2726/F s [12:A,A2,U] K7-KLI-DRN : 2726/F s [12:A,A2,U] K8-KLI-DRN : 2726/F s [12:A,A2,U] L-LYR-DN : 4107/A [3:I][13:B] M-ROM-MGH : 0916/E t2 [7:G,X1] O-ROM-SPD : 0726/F t1 [7:C1,C2] S-ROM-SPJ : 0117/E [8:M][12:G,O,X1] T1-TBOMB : 0603/A [5:C][9:G] T2-TBOMB : 0603/A [5:C][9:G] U-ROM-SUPK : 1521/D s [8:M][9:A,A2,O] X1 : 1110/F [0:G][7:M] ======================= Speeds & Movement Functions (all changes shown here) ======================= A-KLI-C9K : spd 24 A2-KLI-DR : spd 24 B-BRI-DN : spd 14 C-ROM-CH : spd 00 C1-ROM-STHM: spd 00 C2-ROM-STHM: spd 00 G-ROM-KHK : spd 18 I-ISC-CC : spd 10 K-KLI-C7 : spd 10 K1-KLI-DRN : spd 10 K10-KLI-DR : spd 32 K11-KLI-DR : spd 32 K12-KLI-DR : spd 32 K13-KLI-DR : spd 32 K14-KLI-DR : spd 32 K15-KLI-DR : spd 32 K5-KLI-DRN : spd 32 K6-KLI-DRN : spd 32 K7-KLI-DRN : spd 32 K8-KLI-DRN : spd 32 L-LYR-DN : spd 12 M-ROM-MGH : spd 13 O-ROM-SPD : spd 12 S-ROM-SPJ : spd 09 T1-TBOMB : spd 00 T2-TBOMB : spd 00 U-ROM-SUPK : spd 20 X1 : spd 08 ======================= Fire Control, Shields, Electronic Warfare, Etc. As of impulse 16 ======================= A-KLI-C9K : AFC, full shlds, ECM:4 A2-KLI-DR : FC, no shlds, ECM:3+STM B-BRI-DN : AFC, full shlds, ECM:1 C-ROM-CH : PFC, full shlds, Rng*2+5 (cloaked) C1-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked) C2-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked) G-ROM-KHK : AFC, full shlds, ECM:4 I-ISC-CC : AFC, full shlds, ECM:6 K-KLI-C7 : AFC, full shlds, ECM:6, ECCM:3 K1-KLI-DRN : FC, no shlds, ECM:3+STM K10-KLI-DR : FC, no shlds, ECM:0+STM K11-KLI-DR : FC, no shlds, ECM:0+STM K12-KLI-DR : FC, no shlds, ECM:0+STM K13-KLI-DR : FC, no shlds, ECM:0+STM K14-KLI-DR : FC, no shlds, ECM:0+STM K15-KLI-DR : FC, no shlds, ECM:0+STM K5-KLI-DRN : FC, no shlds, ECM:0+STM K6-KLI-DRN : FC, no shlds, ECM:0+STM K7-KLI-DRN : FC, no shlds, ECM:0+STM K8-KLI-DRN : FC, no shlds, ECM:0+STM L-LYR-DN : AFC, full shlds, ECM:1 M-ROM-MGH : AFC, full shlds, ECM:6 O-ROM-SPD : AFC, full shlds, ECM:5 S-ROM-SPJ : PFC, full shlds, Rng*2+5, ECM:5 (cloaked) T1-TBOMB : FC, no shlds T2-TBOMB : FC, no shlds U-ROM-SUPK : AFC, full shlds X1 : FC, no shlds ======================= Impulse 17 ======================= Seeking Weapon Movement: K10-KLI-DR (spd 32) FD 3426/F [16:A,A2,A3] K11-KLI-DR (spd 32) FD 3426/F [16:A,A2,A3] K12-KLI-DR (spd 32) FD 3426/F [16:A,A2,A3] K13-KLI-DR (spd 32) FD 3426/F [16:A,A2,A3] K14-KLI-DR (spd 32) FD 3426/F [16:A,A2,A3] K15-KLI-DR (spd 32) FD 3426/F [16:A,A2,A3] K5-KLI-DRN (spd 32) FD 2625/F [11:A,A2,A3,U] K6-KLI-DRN (spd 32) FD 2625/F [11:A,A2,A3,U] K7-KLI-DRN (spd 32) FD 2625/F [11:A,A2,A3,U] K8-KLI-DRN (spd 32) FD 2625/F [11:A,A2,A3,U] Launches/Landings: A3-KLI-SH launched 2316/F spd 06 from aft bay Direct Fire Weapons: I-ISC-CC Fires 2*PH1#7,8 @ L, R3, vs. 1 ECM = 1 shift,... I-ISC-CC dice {4,3}, 4+4 = 8 damage Damage Taken: L-LYR-DN 8 damage to SH#6: 8 boxes ======================= Impulse 18 ======================= Ship Movement: S-ROM-SPJ (spd 09) TL 0118/D [8:M][11:O] M-ROM-MGH (spd 13) SL 0917/E [8:G,S,U,X1] G-ROM-KHK (spd 18) FD 1210/C [1:X1][8:M] U-ROM-SUPK (spd 20) TL 1621/C [8:M][9:A,A2,A3,K5,K6,K7,K8,O] A-KLI-C9K (spd 24) FD 2215/F [9:U][10:G] Seeking Weapon Movement: A2-KLI-DR (spd 24) TL 2215/F [9:U][10:G] K10-KLI-DR (spd 32) SL 3327/F [16:A3][17:A,A2,U] K11-KLI-DR (spd 32) SL 3327/F [16:A3][17:A,A2,U] K12-KLI-DR (spd 32) SL 3327/F [16:A3][17:A,A2,U] K13-KLI-DR (spd 32) SL 3327/F [16:A3][17:A,A2,U] K14-KLI-DR (spd 32) SL 3327/F [16:A3][17:A,A2,U] K15-KLI-DR (spd 32) SL 3327/F [16:A3][17:A,A2,U] K5-KLI-DRN (spd 32) SL 2526/F [9:U][11:A3] K6-KLI-DRN (spd 32) SL 2526/F [9:U][11:A3] K7-KLI-DRN (spd 32) SL 2526/F [9:U][11:A3] K8-KLI-DRN (spd 32) SL 2526/F [9:U][11:A3] Direct Fire Weapons: G-ROM-KHK Fires PH1#9 @ X1, R1, die 1, 8 damage G-ROM-KHK Fires 2*PH3#7,8 @ X1, R1, dice {2,3} = ... G-ROM-KHK 4+4 = 8 damage Damage Taken: X1 16 damage from ship G, str now 219 ======================= Impulse 19 ======================= Ship Movement: L-LYR-DN (spd 12) TL 4006/F [2:I][12:B] O-ROM-SPD (spd 12) SL 0626/F [6:C1,C2] B-BRI-DN (spd 14) FD 2806/A [11:I][12:A,A2,A3,A4,L] A-KLI-C9K (spd 24) FD 2115/F [9:G,U] Seeking Weapon Movement: A2-KLI-DR (spd 24) FD 2115/F [9:G,U] K10-KLI-DR (spd 32) FD 3226/F [15:A3][16:A4,U] K11-KLI-DR (spd 32) FD 3226/F [15:A3][16:A4,U] K12-KLI-DR (spd 32) FD 3226/F [15:A3][16:A4,U] K13-KLI-DR (spd 32) FD 3226/F [15:A3][16:A4,U] K14-KLI-DR (spd 32) FD 3226/F [15:A3][16:A4,U] K15-KLI-DR (spd 32) FD 3226/F [15:A3][16:A4,U] K5-KLI-DRN (spd 32) FD 2425/F [8:U][10:A3] K6-KLI-DRN (spd 32) FD 2425/F [8:U][10:A3] K7-KLI-DRN (spd 32) FD 2425/F [8:U][10:A3] K8-KLI-DRN (spd 32) FD 2425/F [8:U][10:A3] Launches/Landings: A4-KLI-SH launched 2215/F spd 06 from aft bay Direct Fire Weapons: I-ISC-CC Fires 3*PH3#12-14, R2, vs 1 ECM = 1 shift,... I-ISC-CC dice {6,1,4} = 0+4+2 = 6 damage Damage Taken: L-LYR-DN 6 damage to SH#1: 6 boxes ======================= Impulse 20 ======================= Monster Movement: X1 (spd ---) HC 1110/C [2:G][9:A,A2,M] X1 (spd 08) [2:G][9:A,A2,M] Ship Movement: I-ISC-CC (spd 10) FD 3904/A [3:L][11:B] K-KLI-C7 (spd 10) FD 3624/F [15:A3][16:A4] M-ROM-MGH (spd 13) FD 0817/E [7:S][9:G,U,X1] G-ROM-KHK (spd 18) FD 1311/C [2:X1][7:A,A2] U-ROM-SUPK (spd 20) SR 1622/C [7:K5,K6,K7,K8] A-KLI-C9K (spd 24) FD 2014/F [7:G][9:X1] Seeking Weapon Movement: K1-KLI-DRN (spd 10) FD 3624/F [15:A3][16:A4] A2-KLI-DR (spd 24) FD 2014/F [7:G][9:X1] K10-KLI-DR (spd 32) SL 3127/F [15:A3,U] K11-KLI-DR (spd 32) SL 3127/F [15:A3,U] K12-KLI-DR (spd 32) SL 3127/F [15:A3,U] K13-KLI-DR (spd 32) SL 3127/F [15:A3,U] K14-KLI-DR (spd 32) SL 3127/F [15:A3,U] K15-KLI-DR (spd 32) SL 3127/F [15:A3,U] K5-KLI-DRN (spd 32) SL 2326/F [7:U][10:A3] K6-KLI-DRN (spd 32) SL 2326/F [7:U][10:A3] K7-KLI-DRN (spd 32) SL 2326/F [7:U][10:A3] K8-KLI-DRN (spd 32) SL 2326/F [7:U][10:A3] ======================= Impulse 21 ======================= Ship Movement: B-BRI-DN (spd 14) TL 2706/F [12:A,A2,A3,A4,A5,I] U-ROM-SUPK (spd 20) FD 1723/C [5:K5,K6,K7,K8] Seeking Weapon Movement: K10-KLI-DR (spd 32) FD 3026/F [13:U][14:A3] K11-KLI-DR (spd 32) FD 3026/F [13:U][14:A3] K12-KLI-DR (spd 32) FD 3026/F [13:U][14:A3] K13-KLI-DR (spd 32) FD 3026/F [13:U][14:A3] K14-KLI-DR (spd 32) FD 3026/F [13:U][14:A3] K15-KLI-DR (spd 32) FD 3026/F [13:U][14:A3] K5-KLI-DRN (spd 32) FD 2225/F [5:U][10:A3,A4] K6-KLI-DRN (spd 32) FD 2225/F [5:U][10:A3,A4] K7-KLI-DRN (spd 32) FD 2225/F [5:U][10:A3,A4] K8-KLI-DRN (spd 32) FD 2225/F [5:U][10:A3,A4] Launches/Landings: A5-KLI-SH launched 2115/F spd 06 from aft bay ======================= Impulse 22 ======================= Ship Movement: S-ROM-SPJ (spd 09) FD 0119/D [7:M][9:O] L-LYR-DN (spd 12) FD 3906/F [2:I][12:B] O-ROM-SPD (spd 12) FD 0526/F [6:C1,C2] G-ROM-KHK (spd 18) TR 1312/D [3:X1][6:A,A2] A-KLI-C9K (spd 24) FD 1914/F [6:G][8:X1] Shuttle Movement: A3-KLI-SH (spd 06) FD 2215/F [9:G][10:U] A4-KLI-SH (spd 06) FD 2115/F [8:G][10:U,X1] A5-KLI-SH (spd 06) FD 2014/F [7:G][9:X1] Seeking Weapon Movement: A2-KLI-DR (spd 24) FD 1914/F [6:G][8:X1] K10-KLI-DR (spd 32) SL 2927/F [12:U][15:A3] K11-KLI-DR (spd 32) SL 2927/F [12:U][15:A3] K12-KLI-DR (spd 32) SL 2927/F [12:U][15:A3] K13-KLI-DR (spd 32) SL 2927/F [12:U][15:A3] K14-KLI-DR (spd 32) SL 2927/F [12:U][15:A3] K15-KLI-DR (spd 32) SL 2927/F [12:U][15:A3] K5-KLI-DRN (spd 32) SL 2126/F [5:U][11:A3,A4] K6-KLI-DRN (spd 32) SL 2126/F [5:U][11:A3,A4] K7-KLI-DRN (spd 32) SL 2126/F [5:U][11:A3,A4] K8-KLI-DRN (spd 32) SL 2126/F [5:U][11:A3,A4] ======================= Impulse 23 ======================= Ship Movement: I-ISC-CC (spd 10) FD 3903/A [3:L][13:B] K-KLI-C7 (spd 10) FD 3524/F [15:A3][16:A4] M-ROM-MGH (spd 13) TL 0818/D [7:S][9:G,O] B-BRI-DN (spd 14) SL 2606/F [11:A,A2,A3,A4,A5] U-ROM-SUPK (spd 20) FD 1823/C [3:K5,K6,K7,K8] A-KLI-C9K (spd 24) FD 1813/F [5:G][7:X1] Seeking Weapon Movement: K1-KLI-DRN (spd 10) FD 3524/F [15:A3][16:A4] A2-KLI-DR (spd 24) FD 1813/F [5:G][7:X1] K10-KLI-DR (spd 32) FD 2826/F [10:U][14:A3] K11-KLI-DR (spd 32) FD 2826/F [10:U][14:A3] K12-KLI-DR (spd 32) FD 2826/F [10:U][14:A3] K13-KLI-DR (spd 32) FD 2826/F [10:U][14:A3] K14-KLI-DR (spd 32) FD 2826/F [10:U][14:A3] K15-KLI-DR (spd 32) FD 2826/F [10:U][14:A3] K5-KLI-DRN (spd 32) FD 2025/F [3:U][11:A3,A4,A5] K6-KLI-DRN (spd 32) FD 2025/F [3:U][11:A3,A4,A5] K7-KLI-DRN (spd 32) FD 2025/F [3:U][11:A3,A4,A5] K8-KLI-DRN (spd 32) FD 2025/F [3:U][11:A3,A4,A5] ======================= Impulse 24 ======================= Monster Movement: X1 (spd 08) FD 1210/C [3:G][5:A,A2] Ship Movement: L-LYR-DN (spd 12) FD 3805/F [3:I][12:B] O-ROM-SPD (spd 12) TL 0426/E [5:C1,C2] G-ROM-KHK (spd 18) FD 1313/D [3:X1][4:A,A2] U-ROM-SUPK (spd 20) SR 1824/C [2:K5,K6,K7,K8] A-KLI-C9K (spd 24) FD 1713/F [4:G][5:X1] Seeking Weapon Movement: A2-KLI-DR (spd 24) FD 1713/F [4:G][5:X1] K10-KLI-DR (spd 32) SL 2727/F [9:U][14:A3] K11-KLI-DR (spd 32) SL 2727/F [9:U][14:A3] K12-KLI-DR (spd 32) SL 2727/F [9:U][14:A3] K13-KLI-DR (spd 32) SL 2727/F [9:U][14:A3] K14-KLI-DR (spd 32) SL 2727/F [9:U][14:A3] K15-KLI-DR (spd 32) SL 2727/F [9:U][14:A3] K5-KLI-DRN (spd 32) SL 1926/F [2:U][12:A3,A4,A5] K6-KLI-DRN (spd 32) SL 1926/F [2:U][12:A3,A4,A5] K7-KLI-DRN (spd 32) SL 1926/F [2:U][12:A3,A4,A5] K8-KLI-DRN (spd 32) SL 1926/F [2:U][12:A3,A4,A5] Movement Events: X1 triggers small mine (tbomb) in hex 1110 Direct Fire Weapons: X1 Breathes plasma @ A, R5, +2 for 200 damage,... X1 die 3+2=5, 10 damage Damage Taken: A-KLI-C9K 10 damage to shield#1: 8 reinf, 2 boxes X1 10 damage from ship G's small mine, str now 209 ======================= Ending Positions & Modes ======================= A-KLI-C9K : 1713/F [4:G][5:X1] A2-KLI-DR : 1713/F [4:G][5:X1] A3-KLI-SH : 2215/F [9:G][10:X1] A4-KLI-SH : 2115/F [8:G][9:X1] A5-KLI-SH : 2014/F [7:G][8:X1] B-BRI-DN : 2606/F t2s [11:A,A2,A3,A4,A5] C-ROM-CH : 0101/F [5:T1,T2] C1-ROM-STHM: 0130/E [5:O][11:S] C2-ROM-STHM: 0130/E [5:O][11:S] G-ROM-KHK : 1313/D t2 [3:X1][4:A,A2] I-ISC-CC : 3903/A [3:L][13:B] K-KLI-C7 : 3524/F [15:A3][16:A4] K1-KLI-DRN : 3524/F [15:A3][16:A4] K10-KLI-DR : 2727/F s [9:U][14:A3] K11-KLI-DR : 2727/F s [9:U][14:A3] K12-KLI-DR : 2727/F s [9:U][14:A3] K13-KLI-DR : 2727/F s [9:U][14:A3] K14-KLI-DR : 2727/F s [9:U][14:A3] K15-KLI-DR : 2727/F s [9:U][14:A3] K5-KLI-DRN : 1926/F s [2:U][12:A3,A4,A5] K6-KLI-DRN : 1926/F s [2:U][12:A3,A4,A5] K7-KLI-DRN : 1926/F s [2:U][12:A3,A4,A5] K8-KLI-DRN : 1926/F s [2:U][12:A3,A4,A5] L-LYR-DN : 3805/F [3:I][12:B] M-ROM-MGH : 0818/D t1 [7:S][8:G] O-ROM-SPD : 0426/E t1 [5:C1,C2] S-ROM-SPJ : 0119/D [7:M][9:O] T1-TBOMB : 0603/A [5:C][13:G] T2-TBOMB : 0603/A [5:C][13:G] U-ROM-SUPK : 1824/C s [2:K5,K6,K7,K8] X1 : 1210/C [3:G][5:A,A2] ======================= Fire Control, Shields, Electronic Warfare, Etc. As of impulse 24 ======================= A-KLI-C9K : AFC, full shlds, ECM:4 A2-KLI-DR : FC, no shlds, ECM:3+STM A3-KLI-SH : FC, no shlds, ECM:0+STM A4-KLI-SH : FC, no shlds, ECM:0+STM A5-KLI-SH : FC, no shlds, ECM:0+STM B-BRI-DN : AFC, full shlds, ECM:1 C-ROM-CH : PFC, full shlds, Rng*2+5 (cloaked) C1-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked) C2-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked) G-ROM-KHK : AFC, full shlds, ECM:4 I-ISC-CC : AFC, full shlds, ECM:6 K-KLI-C7 : AFC, full shlds, ECM:6, ECCM:3 K1-KLI-DRN : FC, no shlds, ECM:3+STM K10-KLI-DR : FC, no shlds, ECM:0+STM K11-KLI-DR : FC, no shlds, ECM:0+STM K12-KLI-DR : FC, no shlds, ECM:0+STM K13-KLI-DR : FC, no shlds, ECM:0+STM K14-KLI-DR : FC, no shlds, ECM:0+STM K15-KLI-DR : FC, no shlds, ECM:0+STM K5-KLI-DRN : FC, no shlds, ECM:0+STM K6-KLI-DRN : FC, no shlds, ECM:0+STM K7-KLI-DRN : FC, no shlds, ECM:0+STM K8-KLI-DRN : FC, no shlds, ECM:0+STM L-LYR-DN : AFC, full shlds, ECM:1 M-ROM-MGH : AFC, full shlds, ECM:6 O-ROM-SPD : AFC, full shlds, ECM:5 S-ROM-SPJ : PFC, full shlds, Rng*2+5, ECM:5 (cloaked) T1-TBOMB : FC, no shlds T2-TBOMB : FC, no shlds U-ROM-SUPK : AFC, full shlds X1 : FC, no shlds ======================= Notes & Comments ======================= t4s4 orders due SAT Mar 31 (8:00 PM US-Central). Extra time granted because of updates to t4s3 results. > Did this happen? > > > excerpt from rules page for Aces 7 scenario: > > < > hex as its current target, and it then chomps on the target for 2-12 (2d6) > > normally determined internals (ignoring shields and PA panels, but not > > ignoring armor) during the seeking weapons damage resolution step.>> > The intent was that the HET is a 'strike' by the serpent. I'm not sure how clearly that came across -- less than perfectly anyway. It can only HET when it is scheduled to move (see just before the line you quoted), so it can only chomp in impulses it is scheduled to move. It might have made more sense to allow it to chomp whenever it it is at range 0, but oh well. All of its abilities are meant to be defensive. If you're already running away so that you're no longer in its hex, it's not as worried.