STAR FLEET BATTLES TWIRLING ACES GAME 'ACES7' SEGMENT RESULTS ----------------------- Turn: 1 Segment: 2 Side: EVERY Notes: [w/range to nearest visible enemies after all moves that impulse] mode 'tN' = turn mode not currently satisfied, N movements since turn mode 's' = slip mode not currently satisfied ----------------------- Updated Nov 22, 2000: * A1-KLI-DRN starts lending 3 ECM to self and to ship A on impulse 12 Updated Nov 22, 2000 that have no direct bearing on play: * Added "A1-KLI-DRN : change to spd 18 on impulse 09" * Moved monster movements into their own category * Corrected the ranges to unit K4-KLI-DRN on multiple impulses ======================= Starting Positions & Modes ======================= A-KLI-C9K : 3812/E [7:K2,K3,K4] A1-KLI-DRN : 3812/E [7:K2,K3,K4] B-BRI-DN : 3328/F [8:I][9:K,K1] C-ROM-CH : 1623/A [9:G,I] C1-ROM-STHM: 1623/A [9:G,I] C2-ROM-STHM: 1623/A [9:G,I] F-FED-BCF : 2903/E [4:L][11:O] G-ROM-KHK : 0719/B [9:C,C1,C2,U,U1,U2,U3] I-ISC-CC : 2528/A [8:B][9:C,C1,C2] K-KLI-C7 : 3922/F s [9:B][10:A,A1] K1-KLI-DRN : 3922/F s [9:B][10:A,A1] K2-KLI-DRN : 3417/F [7:A,A1] K3-KLI-DRN : 3417/F [7:A,A1] K4-KLI-DRN : 3417/F [7:A,A1] L-LYR-DN : 2501/C s [4:F][15:O,X1,X2] M-ROM-MGH : 0930/B [10:C,C1,C2] O-ROM-SPD : 4001/E [11:F][12:A,A1] S-ROM-SPJ : 1211/D [8:U,U1,U2,U3] T1-TBOMB : 0603/A [2:Y][9:U,U1,U2,U3] T2-TBOMB : 0603/A [2:Y][9:U,U1,U2,U3] U-ROM-SUPK : 0411/B [8:S][9:G,T1,T2] U1-ROM-GII : 0411/B [8:S][9:G,T1,T2] U2-ROM-GII : 0411/B [8:S][9:G,T1,T2] U3-ROM-GII : 0411/B [8:S][9:G,T1,T2] X1 : 2214/F t0 [10:S][12:C,C1,C2,K2,K3,K4] X2 : 2315/E t0 [11:K2,K3,K4,S] Y-LYR-DN : 0601/C [2:T1,T2] ======================= Speeds & Movement Functions (all changes shown here) ======================= A-KLI-C9K : spd 18 A1-KLI-DRN : spd 00 A1-KLI-DRN : change to spd 18 on impulse 09 B-BRI-DN : spd 16 C-ROM-CH : spd 29 C1-ROM-STHM: spd 31 C2-ROM-STHM: spd 31 F-FED-BCF : spd 14 F-FED-BCF : start EM on impulse 10 G-ROM-KHK : spd 24 G-ROM-KHK : change to spd 14 on impulse 10 I-ISC-CC : spd 15 I-ISC-CC : change to spd 23 on impulse 09 K-KLI-C7 : spd 15 K1-KLI-DRN : spd 15 K2-KLI-DRN : spd 32 K3-KLI-DRN : spd 32 K4-KLI-DRN : spd 32 L-LYR-DN : spd 17 M-ROM-MGH : spd 20 O-ROM-SPD : spd 13 S-ROM-SPJ : spd 28 S-ROM-SPJ : change to spd 21 on impulse 10 T1-TBOMB : spd 00 T2-TBOMB : spd 00 U-ROM-SUPK : spd 12 U1-ROM-GII : spd 12 U2-ROM-GII : spd 12 U3-ROM-GII : spd 12 X1 : spd 08 X2 : spd 08 Y-LYR-DN : spd 00 Y-LYR-DN : start EM on impulse 10 ======================= Fire Control, Shields, Electronic Warfare, Etc. As of impulse 08 ======================= A-KLI-C9K : AFC, full shlds, ECM:6 A1-KLI-DRN : FC, no shlds, ECM:0+STM B-BRI-DN : AFC, full shlds, ECM:1 C-ROM-CH : AFC, full shlds C1-ROM-STHM: AFC, full shlds, ECM:2+STM, ECCM:2 C2-ROM-STHM: AFC, full shlds, ECM:2+STM, ECCM:2 F-FED-BCF : AFC, full shlds, ECM:6 G-ROM-KHK : AFC, full shlds, ECM:4 I-ISC-CC : AFC, full shlds K-KLI-C7 : AFC, full shlds, ECM:3 K1-KLI-DRN : FC, no shlds, ECM:3+STM K2-KLI-DRN : FC, no shlds, ECM:0+STM K3-KLI-DRN : FC, no shlds, ECM:0+STM K4-KLI-DRN : FC, no shlds, ECM:0+STM L-LYR-DN : AFC, full shlds, ECM:6 M-ROM-MGH : AFC, full shlds, ECM:6 O-ROM-SPD : PFC, full shlds, Rng*2+5 (cloaked) S-ROM-SPJ : AFC, full shlds, ECM:7 T1-TBOMB : FC, no shlds T2-TBOMB : FC, no shlds U-ROM-SUPK : AFC, full shlds, ECM:5 U1-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2 U2-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2 U3-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2 X1 : FC, no shlds X2 : FC, no shlds Y-LYR-DN : AFC, full shlds, ECCM:6 ======================= Impulse 09 ======================= Ship Movement: K-KLI-C7 (spd 15) FD 3821/F [9:A,A1,B] A-KLI-C9K (spd 18) FD 3713/E [7:K2,K3,K4] I-ISC-CC (spd 23) FD 2527/A [8:B][9:C,C1,C2] C-ROM-CH (spd 29) FD 1622/A [9:G,I] G-ROM-KHK announces change to spd 14 S-ROM-SPJ announces change to spd 21 F-FED-BCF announces it is starting EM Y-LYR-DN announces it is starting EM Nimble Ship Movement: C1-ROM-STHM (spd 31) FD 1622/A [9:G,I] C2-ROM-STHM (spd 31) FD 1622/A [9:G,I] Seeking Weapon Movement: K1-KLI-DRN (spd 15) FD 3821/F [9:A,A1,B] A1-KLI-DRN (spd 18) FD 3713/E [7:K2,K3,K4] K2-KLI-DRN (spd 32) SL 3318/F [7:A,A1] K3-KLI-DRN (spd 32) SL 3318/F [7:A,A1] K4-KLI-DRN (spd 32) SL 3318/F [7:A,A1] Direct Fire Weapons: B-BRI-DN Fires DISR-B (OL) @ I, R8, w/UIM, to hit 1-5... B-BRI-DN die 6 = miss Events: S-ROM-SPJ Broadcasts: 6 OLDR's, 9 P1's, & only 1 internal... S-ROM-SPJ Good Job Furball : P X1 Reminder: X1 target is S, X2 target is C ======================= Impulse 10 ======================= Ship Movement: O-ROM-SPD (spd 13) FD 3902/E [10:F][12:A,A1] F-FED-BCF (spd 14) TL 2904/D [4:L][10:O] G-ROM-KHK (spd 14) TL 0718/A [8:C,C1,C2,S,U,U1,U2,U3] B-BRI-DN (spd 16) FD 3227/F [8:I][9:K,K1] L-LYR-DN (spd 17) FD 2601/C [4:F][13:O] M-ROM-MGH (spd 20) TL 0929/A [10:C,C1,C2] S-ROM-SPJ (spd 21) FD 1212/D [8:G,U,U1,U2,U3] I-ISC-CC (spd 23) SL 2426/A [8:B][9:C,C1,C2] C-ROM-CH (spd 29) SL 1522/A [8:G][9:I] Nimble Ship Movement: C1-ROM-STHM (spd 31) SL 1522/A [8:G][9:I] C2-ROM-STHM (spd 31) SL 1522/A [8:G][9:I] Seeking Weapon Movement: K2-KLI-DRN (spd 32) FD 3217/F [7:A,A1] K3-KLI-DRN (spd 32) FD 3217/F [7:A,A1] K4-KLI-DRN (spd 32) FD 3217/F [7:A,A1] Systems: L-LYR-DN Cancels ESG#2 warm-up Direct Fire Weapons: B-BRI-DN Fires DISR-C (OL) @ I, R8, w/UIM, to hit 1-5... B-BRI-DN die 1, hits for 6 damage to SH#3 Damage Taken: I-ISC-CC 6 damage to SH#3: 6 shield boxes ======================= Impulse 11 ======================= Ship Movement: U-ROM-SUPK (spd 12) FD 0511/B [7:S][8:G,T1,T2] K-KLI-C7 (spd 15) SR 3820/F [8:A,A1] A-KLI-C9K (spd 18) FD 3613/E [7:K2,K3,K4] S-ROM-SPJ (spd 21) FD 1213/D [7:G,U,U1,U2,U3] Nimble Ship Movement: C1-ROM-STHM (spd 31) FD 1521/A [8:G][9:S] C2-ROM-STHM (spd 31) FD 1521/A [8:G][9:S] Shuttle Movement: U1-ROM-GII (spd 12) FD 0511/B [7:S][8:G,T1,T2] U2-ROM-GII (spd 12) FD 0511/B [7:S][8:G,T1,T2] U3-ROM-GII (spd 12) FD 0511/B [7:S][8:G,T1,T2] Seeking Weapon Movement: K1-KLI-DRN (spd 15) SR 3820/F [8:A,A1] A1-KLI-DRN (spd 18) FD 3613/E [7:K2,K3,K4] K2-KLI-DRN (spd 32) SL 3118/F [7:A,A1] K3-KLI-DRN (spd 32) SL 3118/F [7:A,A1] K4-KLI-DRN (spd 32) SL 3118/F [7:A,A1] Systems: L-LYR-DN Cancels ESG#1 warm-up Direct Fire Weapons: B-BRI-DN Fires DISR-D (STD) @ I, R8, to hit 1-4... B-BRI-DN die 2, hits for 3 damage to SH#3 Damage Taken: I-ISC-CC 3 damage to SH#3: 3 shield boxes ======================= Impulse 12 ======================= Monster Movement: X1 (spd 08) SL 2115/F [8:C1,C2] X2 (spd 08) FD 2215/E [8:C1,C2,K2,K3,K4] Ship Movement: F-FED-BCF (spd 14) FD 2905/D [4:L][10:O] G-ROM-KHK (spd 14) FD 0717/A [6:S][7:U,U1,U2,U3] B-BRI-DN (spd 16) SL 3128/F [7:I][11:K,K1,K2,K3,K4] L-LYR-DN (spd 17) SR 2602/C [4:F][13:O] M-ROM-MGH (spd 20) FD 0928/A [10:C][11:C1,C2] I-ISC-CC (spd 23) FD 2425/A [7:B][9:C,C1,C2] C-ROM-CH (spd 29) FD 1521/A [8:G][9:I,S,X1,X2] Nimble Ship Movement: C1-ROM-STHM (spd 31) SR 1620/A [8:X1,X2] C2-ROM-STHM (spd 31) SR 1620/A [8:X1,X2] Seeking Weapon Movement: K2-KLI-DRN (spd 32) FD 3017/F [7:A,A1] K3-KLI-DRN (spd 32) FD 3017/F [7:A,A1] K4-KLI-DRN (spd 32) FD 3017/F [7:A,A1] Systems: A1-KLI-DRN Starts lending 3 ECM to self and to ship A L-LYR-DN Starts warming up ESG#3 & ESG#4 Direct Fire Weapons: B-BRI-DN Fires DISR-E (STD) @ I, R7, to hit 1-4... B-BRI-DN die 4, hits for 3 damage to SH#3 Damage Taken: I-ISC-CC 3 damage to SH#3: 3 shield boxes ======================= Impulse 13 ======================= Ship Movement: O-ROM-SPD (spd 13) FD 3802/E [9:F][12:L] K-KLI-C7 (spd 15) FD 3720/F [7:A,A1] A-KLI-C9K (spd 18) FD 3514/E [7:K,K1,K2,K3,K4] M-ROM-MGH (spd 20) FD 0927/A [10:C][11:C1,C2,G] S-ROM-SPJ (spd 21) TR 1114/E [5:G][6:U,U1,U2,U3] I-ISC-CC (spd 23) SL 2325/A [8:B,C] C-ROM-CH (spd 29) SR 1620/A [8:I,X1,X2] Nimble Ship Movement: C1-ROM-STHM (spd 31) FD 1619/A [7:X1,X2] C2-ROM-STHM (spd 31) FD 1619/A [7:X1,X2] Seeking Weapon Movement: K1-KLI-DRN (spd 15) FD 3720/F [7:A,A1] A1-KLI-DRN (spd 18) FD 3514/E [7:K,K1,K2,K3,K4] K2-KLI-DRN (spd 32) SL 2918/F [7:A,A1,X2] K3-KLI-DRN (spd 32) SL 2918/F [7:A,A1,X2] K4-KLI-DRN (spd 32) SL 2918/F [7:A,A1,X2] Direct Fire Weapons: B-BRI-DN Fires DISR-F (STD) @ I, R8, to hit 1-4... B-BRI-DN die 5 = misses ======================= Impulse 14 ======================= Ship Movement: U-ROM-SUPK (spd 12) TL 0510/A [7:G,S,T1,T2] F-FED-BCF (spd 14) FD 2906/D [4:L][9:O] G-ROM-KHK (spd 14) FD 0716/A [3:S][7:U,U1,U2,U3] B-BRI-DN (spd 16) FD 3027/F [7:I][11:K,K1,K2,K3,K4] L-LYR-DN (spd 17) FD 2703/C [4:F][11:O] S-ROM-SPJ (spd 21) FD 1014/E [3:G][7:C1,C2,U,U1,U2,U3] I-ISC-CC (spd 23) FD 2324/A [7:B][8:C] C-ROM-CH (spd 29) TL 1520/F [8:G,I,S,X1,X2] Nimble Ship Movement: C1-ROM-STHM (spd 31) TL 1519/F [7:S,X1,X2] C2-ROM-STHM (spd 31) TL 1519/F [7:S,X1,X2] Shuttle Movement: U1-ROM-GII (spd 12) TL 0510/A [7:G,S,T1,T2] U2-ROM-GII (spd 12) TL 0510/A [7:G,S,T1,T2] U3-ROM-GII (spd 12) TL 0510/A [7:G,S,T1,T2] Seeking Weapon Movement: K2-KLI-DRN (spd 32) FD 2817/F [6:X2][7:A,A1,X1] K3-KLI-DRN (spd 32) FD 2817/F [6:X2][7:A,A1,X1] K4-KLI-DRN (spd 32) FD 2817/F [6:X2][7:A,A1,X1] ======================= Impulse 15 ======================= Ship Movement: O-ROM-SPD (spd 13) FD 3703/E [8:F][10:L] K-KLI-C7 (spd 15) SR 3719/F [6:A,A1] A-KLI-C9K (spd 18) FD 3414/E [6:K,K1] M-ROM-MGH (spd 20) FD 0926/A [8:C][9:C1,C2] C-ROM-CH (spd 29) SL 1420/F [8:G,M,S] Nimble Ship Movement: C1-ROM-STHM (spd 31) SL 1419/F [7:G,S] C2-ROM-STHM (spd 31) SL 1419/F [7:G,S] Seeking Weapon Movement: K1-KLI-DRN (spd 15) SR 3719/F [6:A,A1] A1-KLI-DRN (spd 18) FD 3414/E [6:K,K1] K2-KLI-DRN (spd 32) SL 2718/F [5:X2][6:X1] K3-KLI-DRN (spd 32) SL 2718/F [5:X2][6:X1] K4-KLI-DRN (spd 32) SL 2718/F [5:X2][6:X1] ======================= Impulse 16 ======================= Monster Movement: X1 (spd 08) TL 2015/E [6:K2,K3,K4] X2 (spd 08) FD 2116/E [5:K2,K3,K4] Ship Movement: U-ROM-SUPK (spd 12) SL 0409/A [7:G,T1,T2] F-FED-BCF (spd 14) FD 2907/D [4:L][8:O] G-ROM-KHK (spd 14) FD 0715/A [2:S][7:C1,C2,U,U1,U2,U3] B-BRI-DN (spd 16) SL 2928/F [8:I][12:K2,K3,K4] L-LYR-DN (spd 17) SR 2704/C [4:F][10:O] A-KLI-C9K (spd 18) FD 3315/E [6:K,K1] M-ROM-MGH (spd 20) FD 0925/A [7:C][8:C1,C2] S-ROM-SPJ (spd 21) FD 0915/E [2:G][6:C1,C2] I-ISC-CC (spd 23) FD 2323/A [7:K2,K3,K4] C-ROM-CH (spd 29) FD 1320/F [7:M,S] Nimble Ship Movement: C1-ROM-STHM (spd 31) FD 1319/F [6:S][7:G,X1] C2-ROM-STHM (spd 31) FD 1319/F [6:S][7:G,X1] Shuttle Movement: U1-ROM-GII (spd 12) FD 0509/A [6:T1,T2] U2-ROM-GII (spd 12) FD 0509/A [6:T1,T2] U3-ROM-GII (spd 12) FD 0509/A [6:T1,T2] Seeking Weapon Movement: A1-KLI-DRN (spd 18) FD 3315/E [6:K,K1] K2-KLI-DRN (spd 32) FD 2617/F [5:X2][6:X1] K3-KLI-DRN (spd 32) FD 2617/F [5:X2][6:X1] K4-KLI-DRN (spd 32) FD 2617/F [5:X2][6:X1] Systems: L-LYR-DN ESG#3 and ESG#4 form spheres each rad 3 str 15 Direct Fire Weapons: I-ISC-CC Fires PPD-A and PPD-B @ X2, R8, to hit 9... I-ISC-CC dice {9, 6}, both hit and lock on, 6 damage each Damage Taken: X2 12 damage, strength now 482 Events: I-ISC-CC Takes the scenario lead (12 to 8 to 0*11) ======================= Ending Positions & Modes ======================= A-KLI-C9K : 3315/E [6:K,K1] A1-KLI-DRN : 3315/E [6:K,K1] B-BRI-DN : 2928/F s [8:I][12:K2,K3,K4] C-ROM-CH : 1320/F t3 [7:M,S] C1-ROM-STHM: 1319/F t3 [6:S][7:G,X1] C2-ROM-STHM: 1319/F t3 [6:S][7:G,X1] F-FED-BCF : 2907/D [4:L][8:O] G-ROM-KHK : 0715/A t4 [2:S][7:C1,C2,U,U1,U2,U3] I-ISC-CC : 2323/A [7:K2,K3,K4] K-KLI-C7 : 3719/F s [6:A,A1] K1-KLI-DRN : 3719/F s [6:A,A1] K2-KLI-DRN : 2617/F [5:X2][6:X1] K3-KLI-DRN : 2617/F [5:X2][6:X1] K4-KLI-DRN : 2617/F [5:X2][6:X1] L-LYR-DN : 2704/C s [4:F][10:O] M-ROM-MGH : 0925/A [7:C][8:C1,C2] O-ROM-SPD : 3703/E [8:F][10:L] S-ROM-SPJ : 0915/E t3 [2:G][6:C1,C2] T1-TBOMB : 0603/A [2:Y][6:U1,U2,U3] T2-TBOMB : 0603/A [2:Y][6:U1,U2,U3] U-ROM-SUPK : 0409/A t2s [7:G,T1,T2] U1-ROM-GII : 0509/A [6:T1,T2] U2-ROM-GII : 0509/A [6:T1,T2] U3-ROM-GII : 0509/A [6:T1,T2] X1 : 2015/E [6:K2,K3,K4] X2 : 2116/E [5:K2,K3,K4] Y-LYR-DN : 0601/C [2:T1,T2] ======================= Fire Control, Shields, Electronic Warfare, Etc. As of impulse 16 ======================= A-KLI-C9K : AFC, full shlds, ECM:9 A1-KLI-DRN : FC, no shlds, ECM:3+STM B-BRI-DN : AFC, full shlds, ECM:1 C-ROM-CH : AFC, full shlds C1-ROM-STHM: AFC, full shlds, ECM:2+STM, ECCM:2 C2-ROM-STHM: AFC, full shlds, ECM:2+STM, ECCM:2 F-FED-BCF : AFC, full shlds, ECM:10, ECCM:-4 (EM) G-ROM-KHK : AFC, full shlds, ECM:4 I-ISC-CC : AFC, full shlds K-KLI-C7 : AFC, full shlds, ECM:3 K1-KLI-DRN : FC, no shlds, ECM:3+STM K2-KLI-DRN : FC, no shlds, ECM:0+STM K3-KLI-DRN : FC, no shlds, ECM:0+STM K4-KLI-DRN : FC, no shlds, ECM:0+STM L-LYR-DN : AFC, full shlds, ECM:6 M-ROM-MGH : AFC, full shlds, ECM:6 O-ROM-SPD : PFC, full shlds, Rng*2+5 (cloaked) S-ROM-SPJ : AFC, full shlds, ECM:7 T1-TBOMB : FC, no shlds T2-TBOMB : FC, no shlds U-ROM-SUPK : AFC, full shlds, ECM:5 U1-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2 U2-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2 U3-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2 X1 : FC, no shlds X2 : FC, no shlds Y-LYR-DN : AFC, full shlds, ECM:4, ECCM:2 (EM) ======================= Notes & Comments ======================= t1s3 orders due SAT Nov 25 (8:00 PM US-Central)