Index
!
, #
, $
, %
, &
, >
, <
, (
, *
, +
, -
, .
, /
, :
, =
, A
, B
, C
, D
, E
, F
, G
, H
, I
, J
, K
, L
, M
, N
, O
, P
, Q
, R
, S
, T
, U
, V
, W
, X
, Z
, [
, ^
, |
, ~
!, 1
!=, 1
#, preprocessor stringize operator, 1
#define, 1, 2, 3, 4
#endif, 1, 2
#ifdef, 1, 2
#ifndef, 1
#include , 1
#undef, 1
$<, in makefiles, 1
%, 1
&, 1, 2
&&, logical and, 1, 2
&, bitwise and, 1
&= bitwise, 1
>, 1
- >>, 1
- iostreams
- operator, 1
overloading, 1>>=, 1
>=, 1
<, 1
- <<, 1
- overloading for iostreams, 1
<<=, 1
<=, 1
( ), overloading the function call operator, 1
- *, 1
- overloaded operator, 1, 2
pointer dereference, 1
- +, 1, 2
- with pointers, 1
- ++, 1
- with pointers, 1
-, 1, 2
- ->
- overloading the smart pointer operator, 1
struct member selection via pointer, 1->*, overloading, 1
-, with pointers, 1
--, 1
--, with pointers, 1
. member selection operator, 1
- ... variable argument list, 1
- varargs, 1
/, 1
: ternary if-else, 1
- ::, 1, 2
- scope resolution operator, and namespaces, 1
- =, 1
- operator
- as a private function, 1
automatic creation, 1 operator, as a private function, 1
overloading, 1==, 1, 2
abort( ), 1
- abstract
- base classes and pure virtual functions, 1
data type, 1, 2abstraction, 1
- access
- control, 1
- run-time, 1
function, 1
- specifiers, 1, 2
- and object layout, 1
order for, 1accessors, 1
actor, in use cases, 1
addition (+), 1
- address
- const, 1
each object must have a unique address, 1
element, 1
function, 1, 2
memory, 1
object, 1
pass as const references, 1
passing and returning with const, 1
struct object, 1address-of (&), 1
- aggregate, 1
- const aggregates, 1
- initialization, 1, 2
- and structures, 1
aggregation, 1
algorithms, Standard C++ Library, 1
- aliasing
- namespace, 1
solving with reference counting and copy-on-write, 1Allison, Chuck, 1, 2, 3
- allocation
- dynamic memory allocation, 1, 2
memory, and efficiency, 1
storage, 1alternate linkage specification, 1
- ambiguity, 1
- during automatic type conversion, 1
with namespaces, 1- analysis
- and design, object-oriented, 1
paralysis, 1
requirements analysis, 1- and
- & bitwise, 1, 2
&& logical, 1, 2
&& logical and, 1and_eq, &= (bitwise and-assignment), 1
anonymous union, 1
ANSI Standard C++, 1
argc, 1
- arguments
- argument-passing guidelines, 1
command line, 1, 2
const, 1
constructor, 1
- default, 1, 2, 3
- argument as a flag, 1
destructor, 1
empty argument list, C vs. C++, 1
function, 1, 2
indeterminate list, 1
macro, 1
mnemonic names , 1
name decoration, 1
overloading vs. default arguments, 1
passing, 1
placeholder, 1
preferred approach to argument passing, 1
references, 1
return values, operator overloading, 1
trailing and defaults, 1
unnamed, 1
variable argument list, 1, 2
without identifiers, 1argv, 1
arithmetic, pointer, 1
- array, 1
- automatic counting, 1
bounds-checked, using templates, 1
calculating size, 1
definition, limitations, 1
indexing, overloaded operator [], 1
initializing to zero, 1
inside a class, 1
making a pointer look like an array, 1
new & delete, 1
of pointers, 1
of pointers to functions , 1
off-by-one error, 1
overloading new and delete for arrays, 1
pointers and, 1
static, 1
static initialization, 1asctime( ), 1
- assembly-language
- asm in-line assembly-language keyword, 1
CALL, 1
code for a function call, 1
code generated by a virtual function, 1
RETURN, 1- assert( )
- macro in Standard C, 1
- assert( )
- macro in Standard C, 1, 2
- assignment, 1, 2
- disallowing, 1
memberwise, 1, 2
operator, 1
overloading, 1
pointer, const and non-const, 1
self-assignment in operator overloading, 1- assure( ), 1
- from require.h, 1
atexit( ), 1
atof( ), 1, 2
atoi( ), 1
atol( ), 1
auto keyword, 1, 2
auto-decrement operator, 1
auto-increment operator, 1, 2
- automatic
- counting, and arrays, 1
creation of operator=, 1
destructor calls, 1
- type conversion, 1, 2
- pitfalls, 1
preventing with the keyword explicit, 1variable, 1, 2, 3
backslash, 1
backspace, 1
bad_alloc, 1
- base
- abstract base classes and pure virtual functions, 1
base-class interface, 1
fragile base-class problem, 1
types, 1
virtual keyword in derived-class declarations, 1basic concepts of object-oriented programming (OOP), 1
BASIC language, 1, 2
Beck, Kent, 1
behavior, 1
- binary operators, 1
- examples of all overloaded, 1
overloaded, 1- binding
- dynamic binding, 1
early, 1, 2
function call binding, 1, 2
late, 1, 2
run-time binding, 1bit bucket, 1
bit-shifting, 1
bitand, & (bitwise and), 1
bitcopy, 1
bitcopy, vs. initialization, 1
bitor, | (bitwise or), 1
- bitwise
- and operator &, 1, 2
const, 1
exclusive-or, xor ^, 1
explicit bitwise and logical operators, 1
not ~, 1
operators, 1
or operator |, 1, 2bloat, code, 1
- block
- access, 1
and storage allocation, 1
definition, 1Booch, Grady, 1
- book
- design & production, 1
errors, reporting, 1bool, 1, 2
- Boolean, 1, 2, 3
- algebra, 1
and floating point, 1
bool, true and false, 1bounds-checked array, with templates, 1
break, keyword, 1
bucket, bit, 1
- bugs
- common pitfalls with operators, 1
finding, 1
from casts, 1
with temporaries, 1- built-in type, 1
- basic, 1
initializer for a static variable , 1
- pseudoconstructor
- calls for, 1
form for built-in types, 1byte, 1
- C, 1
- #define, 1
backward compatibility, 1
C programmers learning C++, 1
C++ compatibility, 1
compiling with C++, 1
concepts, 1
const, 1
converting from C to C++, 1, 2
difference with C++ when defining variables, 1
empty argument list, C vs. C++, 1
finding problems in old code, 1
function library, 1
fundamentals, 1
heap, 1
hole in the type system, via void*, 1
ISO Standard C, 1
libraries, 1, 2
linkage, 1
linking compiled C code with C++, 1
name collisions, 1
operators and their use, 1
passing and returning variables by value, 1
pitfalls, 1
preprocessor, 1
safety hole during linking, 1
- Standard library function
- abort( ), 1
atexit( ), 1
exit( ), 1 Thinking in C CD ROM, 1- C++
- automatic typedef for struct and class, 1
C compatibility, 1
C programmers learning C++, 1
cfront, original C++ compiler, 1
compiling C, 1
converting from C to C++, 1, 2
data, 1
difference with C when defining variables, 1
efficiency, 1
empty argument list, C vs. C++, 1
explicit casts, 1
finding C errors by recompiling in C++, 1
first program, 1
GNU Compiler, 1
hybrid object-oriented language, and friend, 1
implicit structure address passing, 1
linking compiled C code with C++, 1
major language features, 1
meaning of the language name, 1
object-based C++, 1
one definition rule, 1
operators and their use, 1
programming guidelines, 1
Standard C++, 1
Standards Committee, 1
strategies for transition to, 1
stricter type checking, 1
strongly typed language, 1
why it succeeds, 1c-v qualifier, 1
calculating array size, 1
CALL, assembly-language, 1
calling a member function for an object , 1
calloc( ), 1, 2, 3
Carolan, John, 1
Carroll, Lewis, 1
case, 1
cassert standard header file, 1
- cast, 1, 2, 3, 4, 5, 6
- C++ explicit casts, 1
casting away constness, 1
casting void pointers, 1
const_cast, 1
explicit cast for upcasting, 1
explicit keyword, 1
operators, 1
pointer assignment, 1
reinterpret cast, 1
static_cast, 1cat, Cheshire, 1
catch clauses, 1
- CD ROM
- seminars on CD-ROM from MindView, 1
Thinking in C, Foundations for Java & C++ (packaged with book), 1, 2, 3cfront, original C++ compiler, 1
chapter overviews, 1
- char, 1, 2, 3
- sizeof, 1
- character, 1
- array literals, 1
character array concatenation, 1
constants, 1characteristics, 1
check for self-assignment in operator overloading, 1
Cheshire cat, 1
cin, 1
clashes, name, 1
- class, 1, 2, 3
- abstract base classes and pure virtual functions, 1
adding new virtual functions in the derived class, 1
aggregate initialization, 1
class definition and inline functions, 1
compile-time constants inside, 1, 2, 3
composition, and copy-constructor, 1
const and enum in, 1
container class templates and virtual functions, 1
creators, 1
- declaration, 1
- of a nested friend class, 1
defining the interface, 1
definition, 1
difference between a union and a class, 1
duplicate class definitions and templates, 1
fragile base-class problem, 1
generated by macro, 1
generated classes for templates, 1
handle class, 1
- inheritance
- and copy-constructor, 1
diagrams, 1 initialization, memberwise, 1
instance of, 1
keyword, 1
local, 1
- nested, 1
- iterator, 1, 2
overloading new and delete for a class, 1
pointers in, and overloading operator=, 1
static class objects inside functions, 1
static data members, 1
static member functions, 1
templates, 1
using const with, 1class-responsibility-collaboration (CRC) cards, 1
- cleanup, 1, 2
- automatic destructor calls with inheritance and composition, 1
initialization and cleanup on the heap, 1client programmer, 1, 2
- code
- source availability, 1
table-driven, 1
assembly for a function call, 1
bloat, 1
comment tags in listings, 1
consulting, mentoring, and design and code walkthroughs from MindView, 1
generator, 1
- organization, 1
- header files, 1
program structure when writing code, 1
re-use, 1collection, 1, 2
collector, garbage, 1
collision, linker, 1
comma operator, 1, 2
- command line, 1
- arguments, 1
- comment tag
- for linking, 1
in source-code listings, 1comments, makefile, 1
committee, C++ Standards, 1
common interface, 1
compaction, heap, 1
- compatibility
- C & C++, 1
with C, 1- compilation
- needless, 1
process, 1
separate, 1
separate, and make, 1compile time constants, 1
- compiler, 1, 2
- creating default constructor, 1
original C++ compiler cfront, 1
running, 1
support, 1compiling C with C++, 1
compl, ~ ones complement, 1
- complicated
- declarations & definitions, 1
expressions, and operator overloading, 1- composite
- array, 1
type creation, 1- composition, 1, 2, 3
- combining composition & inheritance, 1
copy-constructor, 1
member object initialization, 1
vs. inheritance, 1, 2, 3concatenation, character array, 1
concept, high, 1
conditional operator, 1
conditional, in for loop, 1
- const, 1, 2
- address of, 1
aggregates, 1
casting away, 1
character array literals, 1
compile-time constants in classes, 1
const reference function arguments, 1
correctness, 1
enum in classes, 1
evaluation point of, 1
extern, 1
function arguments and return values, 1
in C, 1
initializing data members, 1
logical, 1
- member function, 1
- and objects, 1
mutable, 1
pass addresses as const references, 1
pointer to const, 1
pointers, 1
- reference, 1, 2
- and operator overloading, 1
- return by value as const, 1
- and operator overloading, 1
safety, 1
temporaries are automatically const, 1- constant, 1
- character, 1
- compile-time, 1
- inside classes, 1
folding, 1, 2
named, 1
templates, constants in, 1
values, 1- constructor, 1, 2, 3, 4
- arguments, 1
automatic type conversion, 1
behavior of virtual functions inside constructors, 1
- copy-constructor, 1, 2, 3, 4, 5
- alternatives to, 1
vs. operator=, 1 creating a new object from an existing object, 1
- default, 1, 2, 3, 4, 5
- inheritance, 1
synthesized by the compiler, 1 doesn’t automatically inherit, 1
efficiency, 1
global object, 1
initialization and cleanup on the heap, 1
- initializer list, 1, 2, 3
- pseudoconstructors, 1
inline, 1
installing the VPTR, 1
memberwise initialization, 1
name, 1
new operator, memory exhaustion, 1
order of construction with inheritance, 1
- order of constructor calls, 1
- and destructor calls, 1
overloading, 1, 2
private, 1
pseudo-constructor, 1
return value, 1
tracking creations and destructions, 1
virtual functions & constructors, 1const_cast, 1
consulting, mentoring, and design and code walkthroughs from MindView, 1
- container, 1, 2
- container class templates and virtual functions, 1
delete, 1
iterators, 1
new, delete, and containers, 1
ownership, 1, 2, 3
polymorphism , 1
Standard C++ Library, 1
vector, 1context, and overloading, 1
continuation, namespace, 1
continue, keyword, 1
- control
- access, 1, 2
- run-time, 1
access specifiers, 1
expression, used with a for loop, 1- controlling
- execution, 1
linkage, 1- conversion
- automatic type conversion, 1
narrowing conversions, 1
pitfalls in automatic type conversion, 1
preventing automatic type conversion with the keyword explicit, 1
to numbers from char*, 1converting from C to C++, 1, 2
- copy-constructor, 1, 2, 3, 4, 5, 6, 7
- alternatives, 1
composition, 1
default, 1
inheritance, 1
private, 1, 2
upcasting and the copy-constructor, 1
vs. operator=, 1copy-on-write (COW), 1
copying pointers inside classes, 1
copyright notice, source code, 1
correctness, const, 1
costs, startup, 1
- counting
- automatic, and arrays, 1
reference, 1cout, 1, 2
cover design, book, 1
CRC, class-responsibility-collaboration cards, 1
- creating
- functions in C and C++, 1
new object from an existing object, 1
objects on the heap, 1crisis, software, 1
cstdlib standard header file, 1
cstring standard header file, 1
- data
- defining storage for static members, 1
initializing const members, 1
static area, 1
static members inside a class, 1- data type
- abstract, 1, 2
built-in, 1
equivalence to class, 1
user-defined, 1- debugging, 1
- assert() macro, 1
flags, 1
preprocessor flags, 1
require.h, 1
run-time, 1
using the preprocessor, 1decimal, 1
- declaration, 1, 2
- all possible combinations, 1
analyzing complex, 1
and definition, 1
- class, 1
- nested friend, 1
const, 1
forward, 1
- function, 1, 2, 3
- declaration syntax, 1
not essential in C, 1 header files, 1, 2
structure, 1
using, for namespaces, 1
- variable
- declaration syntax, 1
point of declaration & scope, 1- virtual, 1
- base-class declarations, 1
derived-class declarations, 1- decoration, name, 1, 2, 3, 4
- overloading, 1
- decoupling, 1
- via polymorphism, 1
- decrement, 1, 2
- and increment operators, 1
overloading operator, 1- default
- argument, 1, 2, 3
- as a flag, 1
vs. overloading, 1- constructor, 1, 2, 3, 4, 5
- inheritance, 1
copy-constructor, 1
default values in templates, 1
keyword, 1- defining
- function pointer, 1
initializing at the same time, 1
initializing variables, 1
- variable, 1
- anywhere in the scope, 1
- definition, 1
- array, 1
block, 1
class, 1
complex function definitions, 1
const, 1
declaration, 1
duplicate class definitions and templates, 1
formatting pointer definitions, 1
function, 1
non-inline template member function definitions, 1
object, 1
pure virtual function definitions, 1
storage for static data members, 1
structure definition in a header file, 1- delete, 1, 2, 3
- calling delete for zero, 1
delete-expression, 1, 2
keyword, 1
multiple deletions of the same object, 1
- new
- and containers, 1
for arrays, 1- overloading new and delete, 1
- array, 1
class, 1
global, 1 void*, deleting is a bug, 1
zero pointer, 1Demarco, Tom, 1
- dependency
- makefile, 1
static initialization, 1deprecation, of ++ with a bool flag, 1
- dereference
- *, 1
dereferencing function pointers, 1
pointer, 1- derived
- adding new virtual functions in the derived class, 1
types, 1
virtual keyword in derived-class declarations, 1- design
- analysis and design, object-oriented, 1
- book
- cover, 1
design and production, 1 consulting, mentoring, and design and code walkthroughs from MindView, 1
five stages of object design, 1
inlines, 1
mistakes, 1
pattern, iterator, 1
patterns, 1, 2- destructor, 1
- automatic destructor calls, 1
- with inheritance and composition, 1
doesn’t automatically inherit , 1
explicit destructor call, 1
initialization and cleanup on the heap, 1
inlines, 1
order of constructor and destructor calls, 1
pure virtual destructor, 1
scope, 1
static objects, 1
tracking creations and destructions, 1
virtual destructor, 1, 2, 3, 4
virtual function calls in destructors, 1development, incremental, 1
- diagram
- class inheritance diagrams, 1
inheritance, 1
use case, 1- directive
- preprocessor, 1
- using, namespaces, 1, 2
- header files, 1
directly accessing structure, 1
disallowing assignment, 1
dispatching, double/multiple, 1
division (/), 1
do-while, 1
- double, 1
- dispatching, and multiple dispatching, 1
double precision floating point, 1
internal format, 1- downcast
- static_cast, 1
type-safe, 1duplicate class definitions and templates, 1
- dynamic
- binding, 1
memory allocation, 1, 2
object creation, 1, 2, 3, 4
type checking, 1dynamic_cast, 1
early binding, 1, 2, 3, 4
edition, 2nd, what’s new in, 1
- efficiency, 1
- C++, 1
constructor, 1
creating and returning objects, 1
inlines, 1
memory allocation, 1
references, 1
trap of premature optimization, 1
virtual functions, 1elegance, in programming, 1
Ellis, Margaret, 1
else, 1
- embedded
- object, 1
systems, 1encapsulation, 1, 2
end sentinel, iterator, 1, 2, 3
- enum
- and const in classes, 1
clarifying programs with, 1
hack, 1
incrementing, 1
keyword, 1
type checking, 1
untagged, 1, 2- equivalence, 1
- ==, 1
- error
- exception handling, 1
off-by-one, 1
preventing with common header files, 1
reporting errors in book, 1
structure redeclaration, 1escape sequences, 1
evaluation order, inline, 1
evolution, in program development, 1
- exception handling, 1, 2
- simple use, 1
- executing code
- after exiting main( ), 1, 2
before entering main( ), 1- execution
- controlling, 1
point, 1exercise solutions, 1
exit( ), 1, 2
- explicit
- cast, 1
- C++, 1
for upcasting, 1 keyword to prevent automatic type conversion, 1- exponential, 1
- notation, 1
exponentiation, no operator, 1
expressions, complicated, and operator overloading, 1
extending a class during inheritance, 1
extensible program, 1
- extern, 1, 2, 3, 4, 5, 6, 7
- const, 1, 2
to link C code, 1- external
- linkage, 1, 2, 3, 4
references, during linking, 1extractor and inserter, overloading for iostreams, 1
Extreme Programming (XP), 1, 2, 3
factory, design pattern, 1
- false, 1, 2, 3
- and true, in conditionals, 1
bool, true and false, 1fan-out, automatic type conversion, 1
Fibonacci, 1
fibonacci( ), 1
- file
- header, 1, 2, 3
- code organization, 1
const, 1
namespaces, 1 names, 1
reading and writing, 1
scope, 1, 2, 3
static, 1, 2, 3, 4
structure definition in a header file, 1flags, debugging, 1
- floating point
- float, 1, 2
float.h, 1
internal format, 1
number size hierarchy, 1
numbers, 1, 2
true and false, 1- for
- defining variables inside the control expression, 1
loop, 1, 2
loop counter, defined inside control expression, 1
variable lifetime in for loops, 1formatting pointer definitions, 1
- forward
- declaration, 1
reference, inline, 1Fowler, Martin, 1, 2, 3
fragile base-class problem, 1
fragmentation, heap, 1, 2
free store, 1
free( ), 1, 2, 3, 4, 5
free-standing reference, 1
- friend, 1, 2
- declaration of a nested friend class, 1
global function, 1
injection into namespace, 1
member function, 1
nested structure, 1
structure, 1fstream, 1
- function, 1
- abstract base classes and pure virtual functions, 1
access, 1
adding more to a design, 1
adding new virtual functions in the derived class, 1
address, 1, 2
- argument, 1
- const, 1
const reference , 1
reference, 1 array of pointers to, 1
- assembly-language code generated
- function call, 1
virtual function call, 1 binding, for a function call, 1, 2
body, 1
C library, 1
call operator( ), 1
call overhead, 1, 2
called for side effect, 1
complicated function definitions, 1
constructors, behavior of virtual functions inside, 1
creating, 1
- declaration, 1, 2, 3
- not essential in C, 1
required, 1
syntax, 1 definition, 1
empty argument list, C vs. C++, 1
expanding the function interface, 1
- global, 1
- friend, 1
helper, assembly, 1
- inline, Hosted by www.Geocities.ws