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This is my incredible (and I think standard) Sliver Deck.

  • Lands:
    2 Mountains
    3 Forest
    2 Plains
    2 Blue
    2 Black
    1 Ann-Havva Township
    2 Urza's Tower
    1 Urza's Powerplant
    1 Urza's Mine

  • Creatures:
    3 Muscle Sliver
    1 Horned Sliver
    1 Quirion Elves
    1 Spined
    Sliver
    2 Heart Sliver
    1 Barbed Sliver
    2 Clot Sliver
    1 Hibernation
    Sliver
    3 Winged Sliver
    1 Dream Trush
    2 Talon Sliver
    1 Armor Sliver
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  • Enchantments:
    �Normal:
    ��1 Seer's Vision
    Enchant Creature:
    ��1 Armadillo Cloak


  • Sorcery:
    1 Metamorphosis
    1 Untamed Wilds

  • Artifact:
    1 Squee's Toy
    1 Lotus Petal
    1 Thran Turbine
    1 Tigereye Cameo

Another deck with weak creatures.The black regeneration Sliver These creatures are good, coz their abilities are for all the slivers. So normally you think if you see one sliver; "That's a bad creature", but if you've some muscle slivers on the table and some other slivers, you mostly have 3/3 creatures with a lot of good abilities. The problem in this deck is that you must have the right lands. For this problem green has some solutions (Rampant Growth, Untamed Wilds, some elves etc.) Blue has some things for it and artifact are mostly a solution too. It's a fine and funny deck to play with, but most of the times it won't win.

Comments on my decks are always welcome. Just sent them to my e-mail address

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