Xydeshe    
CHARACTER NAME PLAYER CAMPAIGN
2 Sorcerer Half-Elf Lawful Neutral
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

11 +0

HP
hit points

11     30ft.

DEX
dexterity

12 +1

AC
armor class

14 = 10 + 3 + 0 + 1 + 0 + 0 + 0 + 0

CON
constitution

14 +2 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

15 +2

TOUCH
armor class

11

FLAT-FOOTED
armor class

13
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤ int 2 = 2 + 0 + 0
  (cc)Balance¤ dex 1 = 1 + 0 + 0
  Bluff¤ cha 3 = 3 + 0 + 0
  (cc)Climb¤ str 0 = 0 + 0 + 0
  Concentration¤ con 7 = 2 + 5 + 0
  Craft¤ int 2 = 2 + 0 + 0
  Decipher Script int 7 = 2 + 5 + 0
  (cc)Diplomacy¤ cha 5 = 3 + 2 + 0
  (cc)Disable Device int 2 = 2 + 0 + 0
  (cc)Disguise¤ cha 3 = 3 + 0 + 0
  (cc)Escape Artist¤ dex 1 = 1 + 0 + 0
  (cc)Forgery¤ int 2 = 2 + 0 + 0
  (cc)Gather Information¤ cha 5 = 3 + 2 + 0
  (cc)Handle Animal cha 3 = 3 + 0 + 0
  (cc)Heal¤ wis 1 = 1 + 0 + 0
  (cc)Hide¤ dex 1 = 1 + 0 + 0
  (cc)Intimidate¤ cha 3 = 3 + 0 + 0
  (cc)Jump¤ str 0 = 0 + 0 + 0
  Knowledge (arcana) int 7 = 2 + 5 + 0
  (cc)Knowledge (architecture & engineering) int 2 = 2 + 0 + 0
  (cc)Knowledge (dungeoneering) int 2 = 2 + 0 + 0
  (cc)Knowledge (geography) int 2 = 2 + 0 + 0
  (cc)Knowledge (history) int 2 = 2 + 0 + 0
  (cc)Knowledge (local) int 2 = 2 + 0 + 0
  (cc)Knowledge (nature) int 2 = 2 + 0 + 0
  (cc)Knowledge (nobility and royalty) int 2 = 2 + 0 + 0
  (cc)Knowledge (religion) int 2 = 2 + 0 + 0
  (cc)Knowledge (the planes) int 2 = 2 + 0 + 0

WIS
wisdom

12 +1         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

16 +3

INITIATIVE
modifier

+1 = 1 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

2 = 0 + 2 + 0 + 0 +

REFLEX
dexterity

1 = 0 + 1 + 0 + 0 +

WILL
wisdom

4 = 3 + 1 + 0 + 0 +
BASE ATTACK BONUS 1 SPELL RESISTANCE 0

GRAPPLE
modifier

1 = 1 + 0 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Morningstar 1 1d8 20/x2
RANGE TYPE NOTES
-   6lb, Med, twohanded wielding,
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
        (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Backpack (empty)   2 Bedroll   5
Blanket, winter   3 Flint and steel   0
Hooded Cloak   5 Morningstar   6
Pouch, belt   3 2 x Rope, hemp (50 ft.)   20
Studded leather armor   20 Tent   10
Tinder twigs   0  
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Listen¤ wis 2 = 1 + 1 + 0
  (cc)Move Silently¤ dex 1 = 1 + 0 + 0
  (cc)Open Lock dex 1 = 1 + 0 + 0
  (cc)Perform¤ cha 3 = 3 + 0 + 0
  Profession wis 1 = 1 + 0 + 0
  (cc)Ride¤ dex 1 = 1 + 0 + 0
  (cc)Search¤ int 3 = 2 + 1 + 0
  (cc)Sense Motive¤ wis 1 = 1 + 0 + 0
  (cc)Sleight of Hand dex 1 = 1 + 0 + 0
  (cc)Speak Language int 2 = 2 + 0 + 0
  Spellcraft int 9 = 2 + 5 + 2
  (cc)Spot¤ wis 2 = 1 + 1 + 0
  (cc)Survival¤ wis 1 = 1 + 0 + 0
  (cc)Swim¤ str 0 = 0 + 0 + 0
  (cc)Tumble dex 1 = 1 + 0 + 0
  (cc)Use Magic Device cha 3 = 3 + 0 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-38lb. 39-76lb. 77-115lb. 115lb. 230lb. 230lb.   PLATINUM 84
  GOLD 7
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 4
COPPER 0
FEATS, LANGUAGES & ABILITIES
  Summon Familiar    
Feats      
Combat-Casting Half-Elf abilities    
Simple Weapon Proficiency Low-light vision    
  Elven Blood    
Languages Immunity to sleep spells    
Sylvan +2 save vs enchantments    
Draconic      
Common      
Elven      
       
Sorcerer abilities      
Sorcerer spells      
Spell Save DC LEVEL SPELLS PER DAY BONUS SPELLS      
13 0 6 0      
14 1st 4 +1      
- 2nd - -      
- 3rd - -      
- 4th - -      
- 5th - -      
- 6th - -      
- 7th - -      
- 8th - -      
- 9th - -      
       
Acid Splash      
Detect Magic      
Light      
Ray of Frost      
Read Magic      
       
Level 1      
Magic Missile      
Shocking Grasp      
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
Appearance, Traits + Disadvantages

History

Xydeshe's father died protecting Xydeshe's mother during birth. Xydeshe grew up in a desert. he was raised by his mother in a town called Amanlu infused with magical energies. Xydeshe's family is middleclass, defensively weak, focused in its intent, and deemed irrelevant by the community. In his childhood, Xydeshe met the love of his live. During this time, Xydeshe's hatefull attitude surfaced, and influenced the way people looked at him. Xydeshe's closest friend is a male Half-Orc named Goinmotk.

Goals

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