Aramis    
CHARACTER NAME PLAYER CAMPAIGN
1 Barbarian / 1 Fighter Human Chaotic Neutral
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

17 +3

HP
hit points

20     40ft. (Armored: 30ft.)

DEX
dexterity

15 +2

AC
armor class

17 = 10 + 5 + 0 + 2 + 0 + 0 + 0 + 0

CON
constitution

15 +2 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

11 +0

TOUCH
armor class

12

FLAT-FOOTED
armor class

15
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤ int 0 = 0 + 0 + 0
  (cc)Balance¤ dex 2 = 2 + 0 + 0
  (cc)Bluff¤ cha 2 = 2 + 0 + 0
  Climb¤ str 6 = 3 + 3 + 0
  (cc)Concentration¤ con 2 = 2 + 0 + 0
  Craft¤ int 0 = 0 + 0 + 0
  (cc)Decipher Script int 0 = 0 + 0 + 0
  (cc)Diplomacy¤ cha 2 = 2 + 0 + 0
  (cc)Disable Device int 0 = 0 + 0 + 0
  (cc)Disguise¤ cha 2 = 2 + 0 + 0
  (cc)Escape Artist¤ dex 2 = 2 + 0 + 0
  (cc)Forgery¤ int 0 = 0 + 0 + 0
  (cc)Gather Information¤ cha 2 = 2 + 0 + 0
  Handle Animal cha 5 = 2 + 3 + 0
  (cc)Heal¤ wis 0 = 0 + 0 + 0
  (cc)Hide¤ dex 2 = 2 + 0 + 0
  Intimidate¤ cha 6 = 2 + 4 + 0
  Jump¤ str 7 = 3 + 4 + 0
  (cc)Knowledge (arcana) int 0 = 0 + 0 + 0
  (cc)Knowledge (architecture & engineering) int 0 = 0 + 0 + 0
  (cc)Knowledge (dungeoneering) int 0 = 0 + 0 + 0
  (cc)Knowledge (geography) int 0 = 0 + 0 + 0
  (cc)Knowledge (history) int 0 = 0 + 0 + 0
  (cc)Knowledge (local) int 0 = 0 + 0 + 0
  (cc)Knowledge (nature) int 0 = 0 + 0 + 0
  (cc)Knowledge (nobility and royalty) int 0 = 0 + 0 + 0
  (cc)Knowledge (religion) int 0 = 0 + 0 + 0
  (cc)Knowledge (the planes) int 0 = 0 + 0 + 0

WIS
wisdom

10 +0         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

14 +2

INITIATIVE
modifier

+2 = 2 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

6 = 4 + 2 + 0 + 0 +

REFLEX
dexterity

2 = 0 + 2 + 0 + 0 +

WILL
wisdom

0 = 0 + 0 + 0 + 0 +
BASE ATTACK BONUS 2 SPELL RESISTANCE 0

GRAPPLE
modifier

5 = 2 + 3 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Battleaxe 1 1d8+3 20/x3
RANGE TYPE NOTES
-   6lb, Med, dual wielding,
ATTACK ATTACK DAMAGE CRITICAL
Sword, bastard -3 1d10+1 19-20/x2
RANGE TYPE NOTES
-   6lb, Med, dual wielding,   (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Backpack (empty)   2 Battleaxe   6
Bedroll   5 Blanket, winter   3
Breastplate   30 3 x Flask   0
Flint and steel   0 Pouch, belt   3
5 x Rations, trail (per day)   5 Rope, silk (50 ft.)   5
Sword, bastard   6 Waterskin   4
Whetstone   1  
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  Listen¤ wis 0 = 0 + 0 + 0
  (cc)Move Silently¤ dex 2 = 2 + 0 + 0
  (cc)Open Lock dex 2 = 2 + 0 + 0
  (cc)Perform¤ cha 2 = 2 + 0 + 0
  (cc)Profession wis 0 = 0 + 0 + 0
  Ride¤ dex 5 = 2 + 3 + 0
  (cc)Search¤ int 0 = 0 + 0 + 0
  (cc)Sense Motive¤ wis 0 = 0 + 0 + 0
  (cc)Sleight of Hand dex 2 = 2 + 0 + 0
  (cc)Speak Language int 0 = 0 + 0 + 0
  (cc)Spellcraft int 0 = 0 + 0 + 0
  (cc)Spot¤ wis 0 = 0 + 0 + 0
  Survival¤ wis 0 = 0 + 0 + 0
  Swim¤ str 6 = 3 + 3 + 0
  (cc)Tumble dex 2 = 2 + 0 + 0
  (cc)Use Magic Device cha 2 = 2 + 0 + 0
  Use Rope¤ dex 2 = 2 + 0 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-87lb. 88-173lb. 174-260lb. 260lb. 520lb. 520lb.   PLATINUM 63
  GOLD 6
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 7
COPPER 9
FEATS, LANGUAGES & ABILITIES
  Giant    
Feats Common    
Two-Weapon Fighting      
Quick Draw Barbarian abilities    
Armor Proficiency (heavy) Rage 1/day    
Armor Proficiency (light) Fast movement    
Armor Proficiency (medium) Illiteracy    
Martial Weapon Proficiency      
Shield Proficiency Fighter abilities    
Simple Weapon Proficiency      
       
Languages      
Appearance, Traits + Disadvantages

History

Aramis's mother died during his birth. Aramis's father always blamed him for his mothers death. Aramis grew up in a desert. he was raised by his father in a town called Agalia which fell under constant attack. Aramis's family is middleclass, ruled by the elders, and known by the community. In his childhood, Aramis witnessed the horrors of war up close. During his travels Aramis encountered and helped the Ueltiets. Aramis's closest friend is a female human named Alida.

Goals

ATTACK ATTACK DAMAGE CRITICAL
Strike, unarmed 1 1d3+3 20/x2
RANGE TYPE NOTES
-   0lb, Med, dual wielding,
 
ATTACK ATTACK DAMAGE CRITICAL
Strike, unarmed 1 1d3+1 20/x2
RANGE TYPE NOTES
-   0lb, Med, dual wielding,
 
ATTACK ATTACK DAMAGE CRITICAL
       
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ATTACK ATTACK DAMAGE CRITICAL
       
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ATTACK ATTACK DAMAGE CRITICAL
       
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ATTACK ATTACK DAMAGE CRITICAL
       
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