Alida    
CHARACTER NAME PLAYER CAMPAIGN
1 Barbarian / 1 Fighter Human Neutral Good
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

15 +2

HP
hit points

22     40ft. (Armored: 30ft.)

DEX
dexterity

13 +1

AC
armor class

16 = 10 + 5 + 0 + 1 + 0 + 0 + 0 + 0

CON
constitution

12 +1 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

11 +0

TOUCH
armor class

11

FLAT-FOOTED
armor class

15
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤ int 0 = 0 + 0 + 0
  (cc)Balance¤ dex 1 = 1 + 0 + 0
  (cc)Bluff¤ cha 0 = 0 + 0 + 0
  Climb¤ str 6 = 2 + 4 + 0
  (cc)Concentration¤ con 1 = 1 + 0 + 0
  Craft (Axe Crafting)¤ int 3 = 0 + 3 + 0
  (cc)Decipher Script int 0 = 0 + 0 + 0
  (cc)Diplomacy¤ cha 0 = 0 + 0 + 0
  (cc)Disable Device int 0 = 0 + 0 + 0
  (cc)Disguise¤ cha 0 = 0 + 0 + 0
  (cc)Escape Artist¤ dex 1 = 1 + 0 + 0
  (cc)Forgery¤ int 0 = 0 + 0 + 0
  (cc)Gather Information¤ cha 0 = 0 + 0 + 0
  Handle Animal cha 0 = 0 + 0 + 0
  (cc)Heal¤ wis 1 = 1 + 0 + 0
  (cc)Hide¤ dex 1 = 1 + 0 + 0
  Intimidate¤ cha 0 = 0 + 0 + 0
  Jump¤ str 6 = 2 + 4 + 0
  (cc)Knowledge (arcana) int 0 = 0 + 0 + 0
  (cc)Knowledge (architecture & engineering) int 0 = 0 + 0 + 0
  (cc)Knowledge (dungeoneering) int 0 = 0 + 0 + 0
  (cc)Knowledge (geography) int 0 = 0 + 0 + 0
  (cc)Knowledge (history) int 0 = 0 + 0 + 0
  (cc)Knowledge (local) int 0 = 0 + 0 + 0
  (cc)Knowledge (nature) int 0 = 0 + 0 + 0
  (cc)Knowledge (nobility and royalty) int 0 = 0 + 0 + 0
  (cc)Knowledge (religion) int 0 = 0 + 0 + 0
  (cc)Knowledge (the planes) int 0 = 0 + 0 + 0

WIS
wisdom

12 +1         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

10 +0

INITIATIVE
modifier

+1 = 1 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

5 = 4 + 1 + 0 + 0 +

REFLEX
dexterity

1 = 0 + 1 + 0 + 0 +

WILL
wisdom

1 = 0 + 1 + 0 + 0 +
BASE ATTACK BONUS 2 SPELL RESISTANCE 0

GRAPPLE
modifier

4 = 2 + 2 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Sword, bastard -4 1d10+2 19-20/x2
RANGE TYPE NOTES
-   6lb, Med, dual wielding,
ATTACK ATTACK DAMAGE CRITICAL
Sword, bastard -4 1d10+1 19-20/x2
RANGE TYPE NOTES
-   6lb, Med, dual wielding,   (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Backpack (empty)   2 Bedroll   5
Blanket, winter   3 Breastplate   30
3 x Flask   0 Grappling hook   4
4 x Rations, trail (per day)   4 2 x Rope, hemp (50 ft.)   20
2 x Sword, bastard   12 Tent   10
Whetstone   1  
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  Listen¤ wis 4 = 1 + 3 + 0
  (cc)Move Silently¤ dex 1 = 1 + 0 + 0
  (cc)Open Lock dex 1 = 1 + 0 + 0
  (cc)Perform¤ cha 0 = 0 + 0 + 0
  (cc)Profession wis 1 = 1 + 0 + 0
  Ride¤ dex 4 = 1 + 3 + 0
  (cc)Search¤ int 0 = 0 + 0 + 0
  (cc)Sense Motive¤ wis 1 = 1 + 0 + 0
  (cc)Sleight of Hand dex 1 = 1 + 0 + 0
  (cc)Speak Language int 0 = 0 + 0 + 0
  (cc)Spellcraft int 0 = 0 + 0 + 0
  (cc)Spot¤ wis 1 = 1 + 0 + 0
  Survival¤ wis 1 = 1 + 0 + 0
  Swim¤ str 5 = 2 + 3 + 0
  (cc)Tumble dex 1 = 1 + 0 + 0
  (cc)Use Magic Device cha 0 = 0 + 0 + 0
  Use Rope¤ dex 1 = 1 + 0 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-66lb. 67-133lb. 134-200lb. 200lb. 400lb. 400lb.   PLATINUM 61
  GOLD 2
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 2
COPPER 9
FEATS, LANGUAGES & ABILITIES
  Gnome    
Feats Common    
Two-Weapon Fighting      
Quick Draw Barbarian abilities    
Armor Proficiency (heavy) Rage 1/day    
Armor Proficiency (light) Fast movement    
Armor Proficiency (medium) Illiteracy    
Martial Weapon Proficiency      
Shield Proficiency Fighter abilities    
Simple Weapon Proficiency      
       
Languages      
Appearance, Traits + Disadvantages

Terminal Character Phobia: darkness Code of Behavior

History

Alida's cannot remember being told any details about her birth. Alida grew up in a desert. she was mentored by her parents in a fortress. Alida's family is defensively mighty, ruled by the elders, and disrespected by the community. In her childhood, Alida witnessed the horrors of war up close. During her travels Alida fought in the name of Tornalu. Alida's closest friend is a male Dwarf named Ratosilpa.

Goals

ATTACK ATTACK DAMAGE CRITICAL
Strike, unarmed 0 1d3+2 20/x2
RANGE TYPE NOTES
-   0lb, Med, dual wielding,
 
ATTACK ATTACK DAMAGE CRITICAL
Strike, unarmed 0 1d3+1 20/x2
RANGE TYPE NOTES
-   0lb, Med, dual wielding,
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
       
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ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
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