Undertale, is a turn-based role-playing game created by Toby Fox. It may seem like a typical RPG but there are various surprises and twists lurking every corner.
Players are advised to make careful decisions as they navigate their characters through different room, encountering monsters in battle, choosing whether to spare them or turn them to dust, making friends or defeating enemies. The choices determine the ending the player gets. The catch? It affects the game entirely, recording every action, and one may notice the differences made upon a restart.
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Long ago, two races ruled over the Earth: Humans and Monsters. One day, a war broke out between the two races and after a long series of battle, the humans were victorious. The greatest of their magicians sealed the monsters to the Underground with a magic barrier. However, this barrier is not a perfect barrier.
Many years after the war, in 201X, a human child climbs Mount Ebott for their own mysterious reason. It is said that those who climb the mountain never return. The child discovers an enormous hole in the mountain and falls in while trying to get a closer look. Now, the story begins, and surprises become more prominent.