| Are You Ready For Some Football? Teams Schedule Scores (Weeks 1-5) Scores (Weeks 6-10) Scores (Weeks 11-15) Scores (Week 16-17) **PAYOFF GAMES** Standings Free Agents (download) Transactions Download Your Roster Here Rules for Clement FFL |
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| � Head-to-Head style � Draft will be conducted on a date in which all members agree on � Those who fail to attend the draft will be given players at random at the conclusion of the draft. � Draft order will be determined by drawing of cards, lowest goes first and so on and so forth. � Each player will draft 3 QB, 3 RB, 5 WR, 2 TE, 1 K and one Team Defense � Point scoring will consist of the following categories: o QB - Yards, TDs o RB - Yards, TDs o WR & TE - Catches, Yards, TDs o K - FGs made, Long, total points o Defense** - Yards Allowed, Sacks, TDs, Turnovers � 10 position players and one team defense will be the playing roster for each week. - Only two QBs will be able to accumulate points. - You must start players in the following order: 2 QB + 2 RB + 3 WR + 2 TE + 1 K = 10 Players � Whoever has the better of the two scores for each individual categories will earn a point. � Whoever accumulates the most points at the end of the week will win their respective game. � In the event of a tie, a tie breaker will be determined by the players. � The three players with the best win-loss record at the end of the regular season will win the league. � Trades are allowed. All trades must be known to EACH member of the league. Vetos are possible. � All rosters must be submitted prior to the kick-off of the first game of each week. - If a roster is not submitted, the previous weeks roster will be used. **- Lowest Yards allowed and TDs will receive points, Most Sacks will receive points. |
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