How NOT to Look Like a n00b!


Part II: Charm School for JK2 Players
By {ICoP}AmosMagee
"Rudeness is the weak man's imitation of strength."
- Eric Hoffer
If you've explored JKII servers, you've found that all of them are very different from each other. Some use a lot of custom maps, while others stick to the default maps; some turn force off, others limit your force powers to just force jump; some have strict rules, while others feel anarchy best suits their server. But everywhere you go, you tend to see a few universal rules that most people try to follow. This week, I'll let you in on those rules, why you should follow them and what to do if someone is "laming" you.

Hitting someone while their saber is down (or a gun not drawn) is the biggest no-no on the servers. Nor should you kick someone or use force on that person, without his or her consent. If someone has their saber on, but they are chatting or changing settings, you should also not attack. This is called a "chat-kill". For the most part, the community follows this rule. Those who don't are considered "lamers". If you attack someone who is defenseless accidentally, apologize immediately. Most people won't be angry with you, as long as they know you're not intentionally laming them. However, if you do a chat-kill, the best way to make up for that is to kill yourself to take away your point. To do that, bring up the console by hitting SHIFT + ~ (tilde) then type /kill.

Now if you encounter a lamer on a server and it's obvious everyone else is annoyed with this player, there are a few things that may or may not happen. It is common for the entire group to gang up on the lamer and kill that person repeatedly, without letting up. Normally this frustrates the lamer and he or she will leave willingly. Sometimes the group doesn't want to bother with killing that person over and over and someone will call a vote to kick the lamer. To vote, press ESC, then, using your mouse, click on "vote" and then "yes" or "no." If there are enough votes for "yes," the lamer will be kicked from the server. The third possibility is that there may be an admin on the server. If so, the admin will deal with the situation and it is best that you do not interfere while the admin punishes the lamer.

Another common tradition you'll notice is bowing. It is not necessary that one bows before a duel, but is usually expected. Bowing is a sign of respect for your opponent. If you choose not to bow at all, you will either look like a n00b or an arrogant bastard. So be prepared for a backlash from the others, and especially if you lose the duel. :) If you decide not to bow, be sure to allow your opponent to finish his or her bow before attacking. To bow, simply hold your crouch button, while looking down. Or, you can just look down, as a half-bow.

Now this next "rule" is a bit of a controversy among players. I'd say the community is probably divided evenly on this subject. If you win a saber lock or you kick someone, your opponent will be thrown to the ground. Some people take advantage of their opponent's downtime and will attack them. Others will back off and allow their opponent to get back on his or her feet before continuing with the fight. In my updated opinion, which does count here since it's my article, attacking someone while they're on the ground is just fine. After many debates with many people, I still have mixed feeling on this subject.

Saber locks can be a challenge. Sometimes some players don't know that push can be used in a saber lock, sometimes someone just doesn't have as fast of fingers. If you work hard to win that saber lock - I say you earned that hit while they're on the ground. But I don't know how I feel about hitting someone after you've kicked him/her down. Personally, I will hit someone if it's someone that normally beats me in duels or at least beats me 50% of the time. If my opponent is not as skilled, I will mostly likely not hit them simply out of courtesy. And it is probably best that you not abuse the kicking thing � quick way to piss people off.

When two players engage in a duel in an FFA setting, you'll notice that they turn a glowing blue color. If you try to hit one of them, it will have no effect, except for annoying the duelists. It is considered a very n00b thing to deliberately interfere whether using force powers, weapons or nothing at all. Don't do it.

Now, as I said in the beginning, every server has different rules, so this may or may not apply in the server you frequent. When you join a new server, be sure to read the rules if there are any, and follow those rules or you'll risk being kicked from the server, and possibly banned. Harsh language is not usually acceptable, but your best bet is to take cues from others who seem to be regulars on that server.

So that wraps up this week's edition of "How NOT to Look Like a n00b". Join me next week to learn how your fighting style may be tipping people off that you are, indeed, a n00b.

Send Your Enemies Flying


How NOT to Look Like a n00b 1


How NOT to Look Like a n00b 2


How NOT to Look Like a n00b 3


How to Bind Taunts and Text


Hot Moves: Lunge, Finisher, DFA
Hosted by www.Geocities.ws

1