Back Sc.29

~ Character Groups ~
Commander
AT / DF
MV / MP
AT+ / DF+
Troops / Amount
Notes
"Omega"
High Master
47
9
+15
Warrior
x4
Becomes Omega2
33
15
+12
"Omega"2
High Master
48
10
+16
Warrior
x4
Appears Later
33
15
+13
General
32
11
+8
Phalanx
x6
---
29
8
+11
Battle Master
33
12
+9
Legion
x6
---
28
6
+10
"Crimson Knight 8"
Dragon Master
46
23
+19
Archangel
x4
---
29
14
+11
"Crimson Knight 9"
Royal Guard
51
21
+21
Dragoon
x4
---
32
8
+11
Woman
22
10
+2
Civilian
x4
Neutral
( x2 )
20
0
+2
Man
24
12
+4
Civilian
x6
Neutral
22
0
+3
"McLain"
Sword Master
42
12
+14
Phalanx
x4
Friendly
34
9
+14
General
30
11
+7
Phalanx
x6
Turn 3
26
5
+10
"Rainforce"
Emperor
50
14
+15
Grenadier
x4
Appears later
49
18
+22
Royal Lance
x2
"Crimson Knight 7"
Royal Guard
52
21
+22
Royal Lance
x6
Appears Later
33
8
+12



~ Shop Items ~
Item Type
Item Name
Cost
Weapon
~Furunchingu~
5000
Flame Lance
5000
Wizard Rod
2000
Life Rod
10000
Armour
Mithril Armour
4200
Breast Plate
4000
Equipment
?b
800
?h
5000
?f
5000
Fire Orb
2100



This is a pretty tough Scenario to do properly, and I doubt you'll be given the option to kill everyone, including all the troops. Omega's tough, and as soon as he crosses the bridge, Langrisser has it's effect and he becomes even tougher. He has a bow, and the warriors themselves are very difficult to kill, so I usually take Omega straight out with leaders or horsemen.

You'll need to send somebody up to protect the Civilians, too. One of the Generals makes a beeline to the top pf the map to kill the Civilians as they go through, so you'll want to stop that happening. I had a leader (Marie) with a MOV of 10 make it up there, just in time, so don't worry too much. You will be asked towards the beginning a question, which I assume dictates where McLain goes, and what he does. I don't knwo what the answers mean, so I can't help.

Be careful of the Crimson Knights - they're tough, but a strong leader can take them out no problem. Your biggest asset are Archers - I always think so, as you can take people out without getting damaged at all. But especially so in this Scenario, where you are taking on a lot of very powerful generals. Shoot the Crimson Knights before you let anybody else attack them, otherwise you'll need to do a lot of healing.

Your biggest problems start when Rainforce arrives, which is when you kill off Omega. He comes from where you started, and heads towards the bridge. The Royal Lance are really too good for any troops you may have, but they're easy prey for archers. I had Claret block off the first road to the north as they're passing through, taking out the Royal Lance as soon as they got close enough, before picking off the Crimson Knight himself.



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