Back Sc.17

~ Character Groups ~
Commander
AT / DF
MV / MP
AT+ / DF+
Troops / Amount
Notes
"Craydo"
Brave Knight
35
19
+10
Heavy Lance
x4
---
23
3
+4
Soldier
x1
Sorcerer
23
10
+4
Elf
x3
( x2 )
18
10
+1
~Ekiyuiyu~
22
10
+1
Monk
x3
---
19
9
+4
"~Kurai-yu~"
Dragon Knight
33
21
+12
Hippogriff
x4
---
17
4
+7
Sky Archer
1
Gladiator
24
12
+3
Pike
x5
---
21
2
+5
Gladiator
24
12
+3
Soldier
x5
( x2 )
21
2
+5



~ Shop Items ~
Item Type
Item Name
Cost
Weapon
Great Sword
1000
Battle Axe
1600
Mithril Axe
2100
Morning Star
1100
Crystal Rod
1200
Armour
Chainmail
1000
Hard Leather
450
Equipment
Speed Boots
2700
Amulet
700
Orb
1350
Talisman
1600



There is no real difficulty in this Scenario. You should be able to easily cope with all of the enemies, especially if you have Shades and/or Snow Dragons - although neither are required at all.

Crossing to halfway across any of the three bridges, results in the enemy groups to the north of those bridges to become active. The only things to worry about are the Sorcerers and their Elves - they will happily cast Magic and shoot at you. The best bet is to take them out with Claret - stay out of range, and then charge in and take them all out before they can counter-attack.

Once again Craydo does not prove a challenge, and neither does the Dragon Knight, who waits until the last moment before he will attack - which is invariably too late./font>



~ Secret Tiles ~
Tile
Questions / Outcomes
The right-most stick in the water Required to activate the left-most stick
The middle stick in the water Required to activate the left-most stick
The left-most stick in the water. After activation by the other two sticks:   1) => Nothing
  2) => Y) Skill - Healing
      =>  N) Nothing
  3) => Nothing
  4) => Nothing
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