The Book of Nimbus
Toto je kniha Nimbus v originalnom zneni pre tych, ktori ju nemaju =P
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-->>4 The Handbook of Nimbian Weaponry and Magic

Nimbians take pride in two things above all others:
their technology, and its devastating effect on their
enemies. However, despite your soldiers' familiarity
with their implements of war, you too must understand
the use of Nimbian weaponry if you are to lead your
tribe to victory.

->4.1 Classification

The term unit refers to any object in NetStorm
(excluding buildings and bridges) that can be created
in the Battle window. Units are broken into three
categories:

-Battle Units: Units that are directly involved in
inflicting, or absorbing (intentionally) punishment.
Thunder Cannons, Whirligigs, and Bulwarks are examples.
Battle units are further divided into three classes:
-Shooters: Such as ground cannons.
-Aerial Attackers: Things that attack from the air.
-Blockers: Defensive units that absorb damage.

-Generators: Units that produce Energy. Each Generator
produces one unit of Energy specific to the Generator
(e.g. Wind, Rain, or Thunder).
-Transports: Units that may collect Storm Crystals,
capture enemy High Priests, and learn Spells.
Transports are further divided into two classes:

-Ground Transports: Must use bridges and land.
-Aerial Transports: May float over the clouds, and
can thus travel anywhere.

->4.2 Alignments

Each unit or building (with the exceptions of the Altar,
High Priest, and Outpost), is aligned with one of the
Furies: Wind, Thunder, Rain, or the omnipresent Sun. The
alignment of a unit determines which type of Energy is
required to construct the unit. Alignment also
determines the unit's behavior.

->4.3 Levels

In NetStorm, the quantity of Energy units required to
construct a unit determines the level of the unit. For
instance, a Level One Bulf requires one unit of Thunder
Energy, whereas a Level Two Whirlibase requires two
units of Sun Energy, and a Level Three Thunder Cannon

requires two units of Thunder Energy and one unit of
Sun Energy.

->4.4 Attributes

The following is a brief description of some attributes
used in describing units:

-Hits: The number of hit points it takes to destroy the
unit. For instance it takes 400 hit points to destroy
the Sun Disc Thrower.
-Range: The range, in tiles, that a unit can shoot (if
it shoots), target (if it targets), or fly (if it flies).
-Damage: The amount of hit points each hit from the unit
inflicts.
-Cost in Storm Power: The Storm Power needed to produce
the unit.
-Energy to Build: The amount and type of Energy units
needed to construct the unit.

->4.5 Units *

* (!!! Tato cast knihy sa nemusi zhodovat s najnovsou verziou hry !!! - pre najnovsie zmeny jednotiek NS
klikni tu)

4.5.1 Units of the Sun

4.5.1.1 The Golem

As omniscient as the Sun itself, Sun units are found in
nearly all Nimbian arsenals. Although not as powerful
as the Fury-specific units, they are inexpensive and
quickly produced. The Golem is a personal gift from the
Furies generated by the Temple. As a Ground Transport,
he's ideal for gathering Storm Power, capturing High
Priests, collecting and casting Spells.

Golem, Level I
Hits: 50
Range: n/a
Damage: n/a
Cost in Storm Power: 400sp

Energy to Build: 1 Sun Unit

�Golems are dumb, clumsy, humorless, and smelly.
However, in wartime, theyare the best friends you'll
ever have.�
--Major Tane Russo

4.5.1.2 The Baloon


The Balloon is an Aerial Transport ideal for gathering
Storm Power, capturing High Priests, collecting and
casting Spells. Because the Balloon is airborne, it
does not need bridges to move, but be careful: a few
hits will pop it like a soap bubble.

Balloon, Level II
Hits: 50
Range: n/a
Damage: n/a
Cost in Storm Power: 600sp

Energy to Build: 2 Sun Units

"Step 1: Find the unpunctured hide of a young
Air Whale...."
--From Balloon Building by Halldor Lexette

4.5.1.3 The Sun Disk Thrower

The Sun Disc Thrower is a short ranged weapon that
fires in any direction, and is crucial for defense
against airborne attackers.

Sun Disc Thrower, Level I
Hits: 400
Range: 8
Damage: 10
Cost in Storm Power: 200sp

Energy to Build: 1 Sun Unit

"Sun Disc Throwers decapitate the clumsy."
-Major Tomas Rultoff.





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