The soldier is a dedicated warrior, one who lives and dies by his knowledge of and experience with weapons, fighting styles, combat strategies, and battlefield tactics. Soldiers have existed in every period of history and are known to every culture in the world -- and modern Færith is no exception. All that has changed are the soldier's weapons of war, which now include firearms, explosives, and other products of high technology.
Hit Die: d10
Starting Cash: 6d4 × 100ƒ
Class Skills
The soldier’s class skills (and the key ability for each skill) are Climb (Str),
Craft (Int), Drive (Dex), Handle Animal (Cha), Intimidate (Cha), Jump (Str),
Knowledge (military sciences) (Int), Pilot (Dex), Ride (Dex), and
Swim (Str).
Skill Points at 1st Level: (2 + Int modifier) × 4.
Skill Points at Each Additional Level: 2 + Int modifier.
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Table 3-15: The Soldier |
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|
Level |
Base Attack Bonus |
AC Bonus |
Fort Save |
Ref Save |
Will Save |
Soldier Special Abilities |
|
1st |
+1 |
±0 |
+2 |
±0 |
±0 |
Bonus feat |
|
2nd |
+2 |
±0 |
+3 |
±0 |
±0 |
Bonus feat |
|
3rd |
+3 |
+1 |
+3 |
+1 |
+1 |
— |
|
4th |
+4 |
+1 |
+4 |
+1 |
+1 |
Bonus feat |
|
5th |
+5 |
+1 |
+4 |
+1 |
+1 |
— |
|
6th |
+6/+1 |
+2 |
+5 |
+2 |
+2 |
Bonus feat |
|
7th |
+7/+2 |
+2 |
+5 |
+2 |
+2 |
— |
|
8th |
+8/+3 |
+2 |
+6 |
+2 |
+2 |
Bonus feat |
|
9th |
+9/+4 |
+3 |
+6 |
+3 |
+3 |
— |
|
10th |
+10/+5 |
+3 |
+7 |
+3 |
+3 |
Bonus feat |
|
11th |
+11/+6/+1 |
+3 |
+7 |
+3 |
+3 |
— |
|
12th |
+12/+7/+2 |
+4 |
+8 |
+4 |
+4 |
Bonus feat |
|
13th |
+13/+8/+3 |
+4 |
+8 |
+4 |
+4 |
— |
|
14th |
+14/+9/+4 |
+4 |
+9 |
+4 |
+4 |
Bonus feat |
|
15th |
+15/+10/+5 |
+5 |
+9 |
+5 |
+5 |
— |
|
16th |
+16/+11/+6/+1 |
+5 |
+10 |
+5 |
+5 |
Bonus feat |
|
17th |
+17/+12/+7/+2 |
+5 |
+10 |
+5 |
+5 |
— |
|
18th |
+18/+13/+8/+3 |
+6 |
+11 |
+6 |
+6 |
Bonus feat |
|
19th |
+19/+14/+9/+4 |
+6 |
+11 |
+6 |
+6 |
— |
|
20th |
+20/+15/+10/+5 |
+6 |
+12 |
+6 |
+6 |
Bonus feat |