Professional
A professional is an individual who gets things done. From a regular Joe who works with his hands to a highly-paid troubleshooter, professionals make adaptable adventurers. Bodyguards, craftsmen, experts at a particular skill or scholarly subject, and even spies, thugs, and hit-men can all come from the ranks of the professionals.
Abilities: Depending on the
type of professional you want, any and all of the ability scores will be
useful. Professionals hired to do "dirty work" typically favor Strength,
Dexterity, and Constitution, while the more cerebral sort of professional will
want Intelligence, Wisdom, and Charisma. In any event, Intelligence has the
most impact on the professional's versatility, so even a combat-oriented
professional will want high Intelligence.
Hit Die: d6
Starting Cash: 4d4 × 100ƒ
Class Skills
The professional's class skills (and the key ability for each skill) are Craft (Int),
Knowledge (streetwise) (Int), Profession (Wis), Repair (Int), Survival (Wis), and any
ten other skills of
the character's choice. (A professional character may select "all
Knowledge skills, chosen individually" in place of two regular class skill
picks.)
Skill Points at 1st Level: (8 + Int modifier) × 4.
Skill Points at Each Additional Level: 8 + Int modifier.
|
Table 3-12: The Professional |
||||||
|
Level |
Base Attack Bonus |
AC Bonus |
Fort Save |
Ref Save |
Will Save |
Professional Special Abilities |
|
1st |
±0 |
±0 |
+2 |
+2 |
±0 |
Bonus feat |
|
2nd |
+1 |
±0 |
+3 |
+3 |
±0 |
Bonus feat |
|
3rd |
+2 |
±0 |
+3 |
+3 |
+1 |
Barter |
|
4th |
+3 |
±0 |
+4 |
+4 |
+1 |
Bonus feat |
|
5th |
+3 |
+1 |
+4 |
+4 |
+1 |
— |
|
6th |
+4 |
+1 |
+5 |
+5 |
+2 |
Know-how +2 |
|
7th |
+5 |
+1 |
+5 |
+5 |
+2 |
— |
|
8th |
+6/+1 |
+1 |
+6 |
+6 |
+2 |
Bonus feat |
|
9th |
+6/+1 |
+1 |
+6 |
+6 |
+3 |
— |
|
10th |
+7/+2 |
+2 |
+7 |
+7 |
+3 |
Know-how +4 |
|
11th |
+8/+3 |
+2 |
+7 |
+7 |
+3 |
— |
|
12th |
+9/+4 |
+2 |
+8 |
+8 |
+4 |
Bonus feat |
|
13th |
+9/+4 |
+2 |
+8 |
+8 |
+4 |
— |
|
14th |
+10/+5 |
+2 |
+9 |
+9 |
+4 |
Know-how +6 |
|
15th |
+11/+6/+1 |
+3 |
+9 |
+9 |
+5 |
— |
|
16th |
+12/+7/+2 |
+3 |
+10 |
+10 |
+5 |
Bonus feat |
|
17th |
+12/+7/+2 |
+3 |
+10 |
+10 |
+5 |
— |
|
18th |
+13/+8/+3 |
+3 |
+11 |
+11 |
+6 |
Know-how +8 |
|
19th |
+14/+9/+4 |
+3 |
+11 |
+11 |
+6 |
— |
|
20th |
+15/+10/+5 |
+4 |
+12 |
+12 |
+6 |
Bonus feat |
Know-How: The professional has a knack for practical knowledge and receives a bonus to Repair and Survival checks.