STANDARD RULES
Talent List
Standard: Alertness, Artistic Expression, Athletics, Awareness, Brawl, Dodge, Empathy, Expression, Intimidation, Intuition, Leadership, Streetwise, Subterfuge
Secondary: Acrobatics, Carousing, Climbing, Diplomacy, Instruction, Intrigue, Misdirection, Scan, Scrounging, Search, Seduction, Sense Deception, Speaking, Style, Swimming, Throwing, Voice Manipulation, Writing
Skill List
Standard: Animal Ken, Commerce, Crafts, Domestics, Drive, Electronics, Etiquette, Firearms, Hearth Wisdom, Mechanics, Mediation, Melee, Performance, Pilot, Research, Security, Stealth, Survival, Technology
Secondary: Animal Empathy, Animal Training, Archery, Blind Fighting, Boating, Camouflage, Cartography, Demolitions, Disguise, Escapology, Fortune Telling, Gambling, Heavy Weapons, Heraldry, Herbalism, High Ritual, Hunting, Hypnotism, Interior Design, Interrogation, Lock-picking, Lucid Dreaming, Navigation, Ride
Knowledge List
Standard: Academics, Computer, Cosmology, Finance, Enigmas, Investigation, Law, Linguistics, Lore, Medicine, Occult, Politics, Science
Secondary: Aeronautic Engineering, Astrophysics, Conspiracy Theory, Cryptozoology, Cryptography, Culture, Cybernetics, Ethnology, Genetics, Metallurgy, Paleography, Poisons, Photography, Phylogeny, Propaganda, Psychotherapy, Xenobiology, Zoology

Generalized & Specific Abilities
Most people are not specialists in specific fields. General reflect a wide scope, but get no specializations.
Crafts, Performance, Academics, Occult, Science, Artistic Expression

Artistic Expression List
Oils, Water Colors, Mixed Media, Charcoal, Sketching, Caricature, Lightning Artist, Impressionist, Photo-Realism, Abstract, Miniatures, Stone, Resin, Wood, Metals, Classical, Kinetic, Models, Decoration
Crafts Specific List
Armory, Blacksmith, Brewing/Distillery, Carpentry, Carving, Glassblowing, Gunsmith, Jewelry, Leatherworking, Papermaking, Pottery, Stone Masonry, Weaving
Performance Specific List
Any Musical Instrument Group, Acting, Comedy, Dancing Singing
Academics Specific List
Any Major ‘Soft’ Science, Anthropology, Archaeology, Architecture, Fine Arts, History, Literature, Logic, Philosophy, Psychology, Sociology, Theology
Lore (Metaphysics & Occult) List
Any Magical Style, Alchemy, Celestiography, Demonology, Geomancy, Gematria, Numerology, Mythology, Parapsychology, Relics, Sacred Geometry, Spirit Lore, Stone Lore, Technomancy, Thaumaturgy
Science Specific List
Any Major ‘Hard’ Science, Anatomy, Agriculture, Astronomy, Botany, Biology, Chemistry, Communications, Electronics, Engineering, Geology, Mathematics, Physics

Supernatural Restricted Abilities
Mage, Mummy & Wraith= Awareness; Werewolf= Primal-Urge; Changeling= Keening, Gremayre

HOUSE RULES
Domestics (includes and covers Craft: Cooking, Crafts: Home Repair & Crafts: Sewing) 
Voice Manipulation (includes Mimicry & Ventriloquism)