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Alexandra
Games: Eternal Darkness (GCN - 2002) Bio: Alexandra Roivas is a college student at Washington University, and the grand-daughter to Edward Roivas. One night, she recieves a phone call to inform her of her grandfather's... untimely passing. The police are baffled by the case, and Alexandra is determined to stay until she can figure out what happened. What she happens upon not only baffles the mind but reality as well. She discovers within her grandfather's study, a book bound in skin known as the Tome of Eternal Darkness, a chronicling of mankind's battle with the Darkness. By reading it, she relives the lives of 11 different souls who've become caught up in this battle, and through their efforts and sacrifices, she's able to summon up the knowledge and power to do battle with the lich, Pious Augustus. Tech: Alexandra is armed with a gladius in her segments of the game, which later becomes enchanted and able to be hurled at long distance. She's also typically seen weilding the magic of the Tome, which allows her to attack at a distance, become invisible, and more. Clips: Eternal Darkness: Music Video Andy
Games: Advance Wars (GBA - 2001), Advance Wars 2: Black Hole Rising (GBA - 2003), Advanced Wars: Dual Strike (DS - 2005) Bio: Andy is a newcomer in the ranks of the Orange Star army, and one of their youngest commanding officers. Cosmo Land is at war! In the beginning, the four nations of Cosmo Land, Orange Star, Blue Moon, Green Earth and Yellow Comet are at war with one another, until it's discovered that the nefarious Black Hole Army is behind everything, and thus the nations must come together to survive and unite their resources to take on this wicked army. While Andy may be a rookie, he has the most moxie, and is a whiz when it comes to performing repairs. Tech: Andy's armed with, well, an army. Hundreds of troops and vehicles are at his disposal as he does battle with the wicked Black Hole Army. His own special techs allow his troops to be enhanced, and his units repaired on the field. Clips: Advance Wars: Game Footage Advance Wars: Dual Strike: Game Footage Balloon Fighter
Games: Balloon Fight (NES - 1985), Balloon Kid (GB - 1990), Balloon Fight GB (GB, 2000) Bio: The Balloon Fighter, or Balloon Man as he's known, is a plucky little guy who takes on hordes of enemies, armed only with a pair of balloons. In his game, he'd flutter around levels, attempting to knock his enemies out of the sky with well timed hops and dives, all the while protecting his own balloons from destruction. As the game continued, eventually there were more hazards, such as more enemies, the flippers everyone's seen in Melee, electrical bolts of lightning, and massive man-eating fish. Tech: Aside from the balloons everyone's familiar with seeing him wear, Balloon Fighter is also gifted with a rocket suit to enable him to gain bursts of height in times of need. Other than that and his balloons, he does most of his fighting with his feet, although from years of flapping, those arms of his must be in terrific condition. Clips: Balloon Fight GB: Game Footage The Black Knight
Games: Fire Emblem: Path of Radiance (GCN - 2005) Bio: The Black Knight is a wicked character bearing armor and weaponry that's been blessed by a goddess, making him nigh invulnerable to nearly everything save for a weapon equally blessed. He's responsible for the death of Ike's father, Greil, in Path of Radiance, and while his identity is kept a secret, it's clear that throughout the game, this wicked character does whatever he needs to do to help the mad King Ashnard in his insane schemes to possess the Fire Emblem and rule the lands. Tech: The Black Knight weilds a blessed sword capable of incredible damage, and armor that protects him from most any harm. Clips: Fire Emblem: Path of Radiance: Ike vs the Black Knight Fire Emblem: Path of Radiance: Greil vs the Black Knight Bubbles
Games: Clu Clu Land (NES - 1984), VS. Clu Clu Land (1984 - Arcade), Clu Clu Land D (Famicom - 1992), DK King of Swing (GBA - 2005) Bio: When all of the treasures of Clu Clu Land were stolen away by the wicked sea urchins, the heroine Bubbles launched into action to uncover all of the treasure and either defeat or avoid every one of the urchins. Using her ultrasonic shockwaves and ability to careen around from pole to pole in her pachinko-like environment, Bubbles managed to recover all of the treasures of her land and send the urchins packing. As a BubbleFish, Bubbles was only able to swim in one direction, and had to rely on her arms to snag a pole and swing herself around in another direction. Tech: Bubbles uses a blast of sonic energy to dissuade most attackers, but her real strength lies in her ability to quickly manuever, alter directions, and ricochet off of solid objects. Clips: Clu Clu Land: Game Footage ![]() Captain Olimar
Games: Pikmin (GCN - 2001), Pikmin 2 (GCN - 2004) Bio: Captain Olimar was an employee for Hocotate Transport, a company on his own planet responsible for shipping cargo to various planets and locations in the galaxy. One day, during a vacation from work, his ship the Dolphin smashed into a meteor, and was sent hurtling onto planet Earth. While on his own planet Olimar is of average height, he's dwarfed by Earth's massive, strange plant and insect life. With only 30 days to repair his demolished space-ship before his life support system gives out and he suffocates to death, Olimar is left with only one choice. Scavenge through the planet and recover everything he can. But he's not alone in this task! The inquisitive Olimar discovers a race of creatures called Pikmin, and with their help he repairs his ship, fights colossal bugs, and returns in triumph to his home planet... ...But not all is well on Hocotate. On returning home, he finds his company in financial ruin, due to a recent shipment being lost by the company's newest employee, Louie. With the entire company in a feduciary disaster, a nearby device detects that an object from Earth that Olimar brought back as a gift for his son is worth more money than they make in a year, and it is decided that they'll return to this planet, this time in a functional ship, to once again enlist the Pikmin's aid and save the company. Once again, Olimar explores the planet, and is continually delighted by the wondrous findings and strange beings. Tech: Aside from Captain Olimar's excellent command of Pikmin swarms that allow him to move and attack objects and things over a dozen times his size, Olimar is no slouch himself and has been seen throwing some punches at creatures that are going after his Pikmin teammates. Clips: Pikmin: Game Footage Pikmin 2: Opening FMV Pikmin 2: Commercial Captain Syrup
Games: Wario Land: Super Mario Land 3 (GB - 1993), Wario Land 2 (GB - 1998) Bio: In the Mushroom Kingdom, a massive golden statue of Princess Peach had been constructed, and considering how often Peach gets stolen, assume that rate goes up if you were to dunk her in gold. Immediately, the statue was stolen away by the nefarious Captain Syrup who, with her Brown Sugar Pirates, headed to their island in her ship the S.S. Teacup. It wasn't long before Wario, and soon after Mario, showed up looking for the statue. Though she battled Wario with a genie, he got the upper hand, and in a fury she blew up her castle and escaped, vowing revenge. And indeed she did return for revenge. Wario, splendoring in his castle with his treasure, awoke one morning to a loud explosion to find the Black Sugar Gang had raided his castle, and stolen away his treasure under the command of Captain Syrup. Ultimately, Wario beat her again and stole all of her treasure, leaving her craving revenge all the more. Tech: Aside from the typical pirates weapons of a cutlass, Syrup also hurls a wealth of bombs and monsters under her command, as well as the massive genie. Clips: Wario Land: Super Mario Land 3: Final Boss Fight WarioLand 2: Syrup Castle WarioLand 2: Boss Fight Cheer Squad
Games:Osu! Tatakae! Ouendan! (DS - 2005), Elite Beat Agents (DS - 2006), Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 (DS - 2007) Bio: Throughout the world there exists a team dedicated to saving the people of the world one at a time. Ryuta, J, Hajime, Spin, Kai, Chieftain, and several other team members comprise these two international groups, the Ouendan squad from Japan and the EBA in America. Constantly vigilant, the two teams are sent out at a moment's notice when someone's found to be in trouble and lacking the will to go up against the challenge. Instead of solving their problems for them, the Cheer Squads instead fill their targets with incredible energy, allowing them to plow into their problems with incredible vigor and resolve. Both teams have also saved the world from outer-space annihilation, the Ouendan team demolishing a massive Earth-bound meteor, and the EBA halting an alien invasion. Tech: Despite their different regional flavors, both teams rely on the same techniques, essentially involving wild dancing, powerful moves, and astonishing gestures. It's also been seen that they're able to manifest the energy they build up while cheering, enabling them to send it off in fierce shockwaves. Clips: Osu! Tatakae! Ouendan!: Koi no Dance Site Osu! Tatakae! Ouendan!: Dodgeball!!! Osu! Tatakae! Ouendan!: Ready, Steady, GO! Elite Beat Agents: Anthem Elite Beat Agents: Without a Fight Elite Beat Agents: Jumping Jack Flash Chibi-Robo
Games: Chibi-Robo! (GCN - 2005), Chibi-Robo: Park Patrol (DS - 2006 tenative) Bio: Chibi's had quite a life, and most all of it's been under the roof of the Sanderson household! Chibi and his constant companion and manager, Telly, work hard every day to do just one thing, make people happy. And making people happy takes some odd forms as the industrious duo soon discover. What starts as a simple day to day life of cleaning and scrubbing, Chibi and Telly soon find themselves thrust into a world of drama, mystery and even death, as they end up becoming therapists for the dysfunctional Sanderson family, confidants to the secret crush a dog's chew toy has on an action figure, unwitting space rangers, time travelers, army soldiers, and more. In the end, Chibi ends up saving the entire Sanderson family from a monstrous creature, solves everyone's problems, brings an old friend back to life, and even takes the trash out. Tech: Chibi's industrious habits usually see him with a toothbrush, spoon, or squirter that he uses for menial cleaning tasks on a daily basis, but when it comes to exploring and doing battle, Chibi also packs a copter, and a Chibi-Blaster that recieves several upgrades throughout the game. Clips: Chibi Robo: Introduction Chibi Robo: Final Boss Battle Chibi Robo: Finale Chibi-Robo: Park Patrol: Game Footage Demiru
Games: Tomato Adventure (GBA - 2002) Bio: Demiru is a kid who lives in the best of places, the Ketchup Kingdom. It's all about kids there, and toys, and fun! But when one day spoiled King Abira announces that his newest invention will let him turn anything he wants into toys for himself, things start to get a little weirder than normal. As Demiru goes to visit his friends, his girlfriend, Pasaran, is kidnapped and taken away by the King, who wants to use the energy of her heart to supercharge his device, turning everything and everyone into a toy. Demiru takes it upon himself to go after the pieces needed to get into the King's palace, and take on the spoiled brat himself. Along his way, Demiru will team up with more and more characters, and they'll all learn new gimmicks to fight off the enemies in a battle style that's a mix of Earthbound and the Mario & Luigi RPG series. Tech: Demiru uses a number of gimmicks to do battle, including robots, yo-yos and more. Some of his more powerful attacks include summoning up singing and other characters. Clips: Tomato Adventure: Opening Tomato Adventure: Beginning Sequence Tomato Adventure: Mecha Panic Attack Tomato Adventure: Mole Rush Attack Tomato Adventure: Pasaran's Song Attack ![]() Deoxys
Games: Pokemon Ruby/Sapphire (GBA - 2002), Pokemon FireRed/LeafGreen (GBA - 2004), Pokemon Emerald (GBA - 2004) Bio: Deoxys is a fierce pokemon that originated as a virus inside of a meteor from space, that mutated when it came down to Earth, and was exposed to a laser. Deoxys is known for being elusive, but also for being a shape-shifter, able to alter its form based upon the 'world' it is in. The creature's brain is located inside of the crystal on its chest, and its form mirrors that of the virus it evolved from. While being very destructive, it is relatively fragile when compared to other powerful Pokemon. Tech: Deoxys is a Psychic type Pokemon, and therefore has access to most any and all psychic Pokemon moves, as well as some speedy and slick manuevers. However, most notable about Deoxys's battling is its shapeshifting into different forms, and while it doesn't do this during an actual match, it is a curious specific. Clips: Pokemon: Catching Deoxys Destiny Deoxys: Music Video Doshin
Games: Doshin the Giant (N64DD - 1999), Doshin the Giant (GCN - 2002) Bio: On Barudo Island, they tell the legend of a giant. A giant who appears with the rising of the sun, and vanishes just as mysteriously with its setting, only to appear again the next day. Doshin is a love giant, a creature who grows by making people happy, and on Barudo Island, there are hundreds of tiny villagers who need his help. From moving houses and leveling ground, to planting trees and crushing tornados, Doshin will do what he can to help the villagers build their monuments. In the end, the final monument built, The Tower of Babel, causes Barudo Island to crack and shatter. Doshin valiently leaps to catch the tower but it's too late, and the island sinks into the sea, and Doshin's body turns to stone, forming a new island. Curiously, the next day Doshin returns with the sun, standing upon the island shaped like his own form. There, he rescues a strange alien race... but let us not forget throughout it all, Doshin's alter-ego Jashin the hate giant, whose sole purpose is to destroy and terrify. Tech: Doshin grows over time each day, leading to incredible feats of strength, such as strangling out a volcano, crushing land, and hurling houses. Aside from smashing and pushing things, Doshin can transform into the hate giant Jashin, who has the ability to send of firey shockwaves, bash the ground, glide with his frightening wings, and terrify villagers with just his appearance. Clips: Doshin the Giant (N64DD): Game Footage Doshin the Giant (GCN): Commercial Fawful
Games: Mario & Luigi: Superstar Saga (GBA - 2003), Mario & Luigi: Partners in Time (DS - 2006) Bio: While most notable for his screams of "I HAVE FURY!" and broken English, Fawful is the wicked and memorable minion of Cackletta, and together they terrorized the Beanbean Kingdom, as well as the Mushroom Kingdom. Fawful works faithfully for Cackletta, building demented devices and inventions to harness energy, fool mystical spirits, and giant, terrifying battle mechs. While he was dispatched by the Mario Brothers in Superstar Saga, he was reformed and assisted them with rare items in Partners in Time, although he still had fury issues... Tech: In battle, Fawful relies on his technological headgear to dish out most of the damage and also allow him flight, although when on foot Fawful has been known to ram people. Clips: Mario & Luigi: Superstar Saga: Fawful's Finale Flint
Games: Mother 3 (GBA - 2006) Bio: Your typical cowboy, Flint used to have the ideal life working as a rancher. He had a beautiful wife, Hinawa, two percocious youngsters named Claus and Lucas, and a faithful dog named Boney. At least, he did until the Pig Mask Army invaded the Nowhere Islands, and begin spreading their venomous influence across the land. Fires broke out in town, monsters went mad, and the natural wildlife was twisted by the sick experiments of the Pig Mask Army. While Flint and a team of townspeople were bravely trying to maintain the peace, word came in that there'd been a tragedy at the home of Hinawa's father, where she and the boys had been staying while Flint worked. Flint raced there, only to recieve the tragic news that Hinawa had been found dead, the tooth of a rebuilt beast lodged through her heart. In a rage, Flint went mad, attacking everyone near him until another villager laid him out cold with a wooden beam. He awoke to find himself in jail, and his son Lucas frantic over what to do. It seems little Claus had decided to get revenge, and decided to go after the beast himself. Flint broke out of jail, grabbed a few friends and headed for the beast's lair as fast as he could. There, he slayed the beast, but little Claus was nowhere to be found. As the years went by, the world changed but Flint didn't, and he hid himself away, still seeking revenge against the Pig Mask Army. Tech: Flint relies on 2x4s, large pieces of lumber, to do the talking for him in most battles. He also has techniques that allow him to hit all enemies, or charge at one enemy with an attack that will either miss, or do astounding damage. Clips: Mother 3: About Flint Mother 3: N64 Footage Geist
Games: Geist (GCN - 2005) Bio: John Raimi was a civilian scientist, part of a team that was investigating the Volks Corporation for any wrong-doings. But during their investigation, something went horribly wrong, and their team was attacked by a creature like none they'd ever seen before, and soon after one of the team seemed to become possessed by something and turn on his comrades. Raimi, wounded but still alive, had his soul torn from his body by a machine in the Vicks corporation. But before they could use a machine to make him obedient to them, a young girl sabotaged it, allowing him to freely roam and search for his body. Constantly dragged towards the afterlife, Raimi needs to constantly jump into host bodies of humans, animals, and even machines to reanchor himself to the physical world. But to get into living beings, he needs to scare them first... Good thing being a Geist comes with the ability to possess things and terrify those around you... Tech: While in spiritual form, Raimi is able to fire bursts of etherial energy, float, slip through cracks and possess and terrify people. While possessing someone, he gains access to all of their abilities to use for himself. Clips: Geist: Trailer Geno
Games: Super Mario RPG (SNES - 1996) Bio: When Smithy shattered the star road to pieces and entrusted those pieces to his wicked guardians, an inhabitant of Star Road took it upon himself to travel down to the world below, and try to recover them himself. Being a being of light and energy, and having no physical form, this creature decided to borrow the form of a wooden doll, called 'Geno.' Taking this form, he teamed up with Mario and Mallow, on their quest to recover the star pieces and repair star road. He accepts the name Geno gladly in this form, since his actual name is a tad hard to pronounce. Upon completion of his mission, he leaves his wooden form and once again becomes a being of energy to return to the star road. Tech: Geno is amazingly violent for a children's toy, weilding weapons such as bullets, rockets, light-beam weaponry, solar-cannons and more. Clips: DDR: Geno's Woods Super Mario RPG: Geno Whirl Super Mario RPG: Geno's Rocket Punches Super Mario RPG: Exor Battle Super Mario RPG: Smithy Battle Hakkun
Games: Sutte Hakkun (Super Famicom - 1998), BS Sutte Hakkun Event (Super Famicom BSX, 1998) Bio: Hakkun lived a happy life on a little island floating in a forgotten sea, under the island's ever-present symbol, a perpetual rainbow. But when, one day, the rainbow suddenly started to deteriorate, the frightened island residents beggued Hakkun to retrieve the pieces to rebuild the rainbow. Hakkun, being the dupe he is, agreed to it, as he was the most capable creature on the island, and with much inhaling and exhaling, he recovered every last shard and reassembled the island's rainbow. Techs: Hakkun's methods are strange ones. Using his mosquito like schnozz, he stabs into objects, then draws the liquid from them, and can then spray out this liquid later, either just to expell it, or pump it into other objects to alter their nature. Clips: Sutte Hakkun: Gameplay Harry
Games: Teleroboxer (VirtualBoy - 1995) Bio: It's the future, and you're in the ring for one of the biggest bouts of all time. Your opponent is a massive robot, capable of demolishing everything in his path with demolishing, precision blows. Luckily, it's not you he's fighting. It's Harry. Harry's a newcomer to the world of Teleroboxing, in which pilots control their boxers remotely, enabling a fierce fight between two opponents, without endangering any people. Just poor Harry, who takes a constant beating as he attempts to battle his way past all 7 of his opponents in the Teleroboxing league! Techs: Harry's a boxer, and a metallic one at that. His typical moves are something straight out of a boxer's roster, albeit his metal exterior makes him a much harder hitter than your average Joe or Mac... Clips: Teleroboxer: Promotional Video ![]() Hector and R.O.B.
Games: Gyromite (NES - 1985), Stack Up (NES - 1985), Kirby's Dreamland 3 (SNES - 1997), Mario Kart DS (DS - 2005) Bio: Professor Hector and his creation ROB have certainly gotten around! During their early days in the lab, where the good Professor worked to diffuse dangerous dynamite as ROB worked to open and shut doors for him, the two worked in usually perfect harmony to save the lab from exploding, while destroying the villainous Smicks. ROB's even had to keep an eye out for the doddering old Professor who has a habit of sleepwalking through dangerous machinery. Then it was the professor's turn to protect ROB's circuitry from malicious glitches, and finally with Kirby's help, they reassembled the robot just in time for his debut as a kart racer. The Professor is reportedly pleased with ROB's kart prowess. Techs: Together, the Professor and ROB are a very formidable duo, weilding a combination of dynamite, pressure pumps, spinning gyros, electrical circuitry, and turnips, plus an educated brain along with robotic strength. Clips: Gyromite: Commercial ![]() Ike
Games: Fire Emblem: Path of Radience (GCN - 2005) Bio: After seeing his father cut down by the Black Knight, Ike forms a personal vendetta against him, determined to hunt him down and destroy him. But soon Ike becomes the leader of a band of mercenaries, who eventually become a rag-tag patchwork army on a mission to stop the wicked King Ashnard from conquering the world. Ike is a resolute character, and despite defeat, will continue on in the face of adversity. Most interestingly, he's as of yet the only main character in the Fire Emblem series not of noble blood... Tech: Ike is a sword-fighter above all else, and has some impressive techniques, especially when weilding the Ragnell, a sword blessed by a goddess. Clips: Fire Emblem: Path of Radiance: Opening Fire Emblem: Path of Radiance: Re:member Fire Emblem: Path of Radiance: Ike's Lord KO Imajin
Games: Doki Doki Panic (Famicom - 1987) Bio:When two children are stolen away from the real world by an evil frog king, Imajin and his family travel to the world of dreams inside of a mysterious book to save them. Inside they discover massive plants, numerous enemies, and ammunition in the form of vegetables. Will Imajin and his family ever make it throught the dangerous world known as.... Subcon? Tech:Imajin is a vegetable chucker, bomb-tosser, enemy picker-upper. He has excellent arm muscles from years of plucking veggies and enemies off the ground, and hurling them at other enemies. Clips: Doki Doki Panic: Commercial Doki Doki Panic: Opening Doki Doki Panic: Game Footage Doki Doki Panic: Speed Run Isaac
Games: Golden Sun (GBA - 2001), Golden Sun: The Lost Age (GBA - 2002) Bio: Isaac is an adept from the town of Vale. Several years ago, he lost his father in a storm, and one of his friends lost her whole family. But today, something odd is happening in the hidden town of Vale. Mysterious strangers, knowing far too much about what's forbidden and secret, have spoken with Kraden, the town's scholar. Soon Kraden, Isaac, Garet and Jenna are exploring inside the temple that houses the secrets of alchemy, only to be surprised by a group of ruffians, one of whom is Jenna's thought-to-be-dead brother, Felix! Kraden and Jenna are taken captive, and Isaac and Garet are now faced with stopping this group from lighting the four elemental lighthouses, which will surely bring about the end of the world by unleashing the destructive power of alchemy.... But will it? After Isaac and Garet joined up with Ivan and Mia, they battled past countless dangers and reunited with Felix, Jenna and Kraden, as well as Sheba and Piers, two more characters who joined them. The groups finally came together and discovered that the world once had alchemy, and it flourished, but there also grew destruction and anger. For safety's sake, this power was sealed off by the lighthouses... but without this power, the world is withering, slowly falling apart into nothingness. Isaac, always a rule-following boyscout of sorts, understood why Felix had been acting as he had, and together, the eight heros and the scholar Kraden set to restore alchemy to the world, and try to keep it from falling into war as it had in the past. Tech: Isaac has been known to swing a sword or an axe in battle, but he also uses the powers of the djinni to unleash devestating summons, as well as using his own psynergy to manipulate his environment, and demolish his enemies. Clips: Golden Sun: The Lost Age: Music Video ![]() Jill
Games: Drill Dozer (GBA - 2005) Bio: Jill is your average little girl. She goes to school, complains over the amount of homework she gets, always listens to her dad, and busts into buildings with a giant drilling mech. What, you don't have one? When her dad gets ambushed by the vicious Skullker gang, it's up to Jill to retrieve the family heriloom, a sparkling red gemstone. With the Red Dozers team to back her up, she plows through whatever stands in her way with her high-powered drill, taking out enemies left and right, and scooping up any treasure along the way. Even when she's down in the dumps, her fighting spirit keeps her pounding away. Tech: Although typically Jill uses her drill dozer for all sorts of destructive mayhem, she has been known to step out of it on occassion to do some of her own battling, most notably in the grand finale battle of the game, she has to rely solely on her own fists in the fight. Clips: Drill Dozer: 1st Croog Battle Drill Dozer: Police Bot Battle Drill Dozer: Kuru Ruins Spirit Battle Krystal
Games: Star Fox Adventures (GCN - 2002), Star Fox: Assault (GCN - 2005), Star Fox: Command (DS - 2006) Bio: While clearly an out of this world vixen, Krystal's past is a sad one. Orphaned from the destruction of her home planet Cerinia and everyone she ever knew, she set out to find the answers as to the how and why. A telepath, she picked up a cry for help from Sauria, where she landed and set out to save the dinosaurs with the help of Star Fox team leader Fox McCloud. Her natural channeling ability caused her to be used as the heart of an energy channeling device which focused krazoan spirits into a thought-to-be-dead Andross. With a noticible British accent and more than just a crush on Fox, Krystal's staying along for the ride, longer than some folks know. In one historical accord of the Star Fox team, Krystal and Fox had a son named Marcus McCloud, who went on to join the granddaughter of Peppy Hare, the son of Slippy Toad, and the legendary Falco Lombardi to form a new Star Fox team. Tech: Even though she has super-natural abilities, Krystal's most impressive prowess is in hand-to-hand (paw-to-paw?) combat, wherein she's been seen to use a staff for all sorts of devestating hits and special moves. She's none-to-shy with a blaster either, helpfully maintaining ground coverage for Fox in several missions. Clips: Star Fox Adventures: Ending Star Fox: Assault: Planet Sauria Saved ![]() Kururin
Games: Kuru Kuru Kururin (GBA - 2001), Kururin Paradise (GBA - 2002), Kururin Squash! (GCN - 2004) Bio: Poor little Kururin has some serious abandonment issues with his family! One sunny day, little Kururin's brothers and sisters all go missing, and it's up to Kururin to find them all, piloting his strange little helicopter, the Heririn. Taught by his mentor Hare-Sensei the little blue bird navigated through caverns, dangerous machinery, worlds full of ice and more to rescue and recover his missing family. Of course once he got them back, they all wandered off again and so Kururin once more took to the sky, this time not only contending with his wandering family, but also a strange circus with strange alterior motives... Tech: Kururin is a pilot, spending most all of his time inside of his Heririn looking for his family. The Heririn is a pretty serious device, shaped like an egg around which blades whirl at high speed. While originally all Kukurin could do was his best to not crash his craft, eventually he got abilities and additional ships which let him whirl at incredibly high speeds, smash through objects, send off high speed punches, create energy vortexes and more! Clips: Kuru Kuru Kururin: Intro Kururin Paradise: Bugs Minigame Kururin Squash: Boss 1 Kururin Squash: Boss 4 ![]() Lady Lyndis
Games: Fire Emblem: Blazing Sword (GBA - 2003) Bio: As her story unfolds, Lyn's parents are murdered by bandits, leaving her alone in the world, living the life of a wanderer, until she encounters a wounded character whom she curiously follows. She soon joins up with more characters, and even draws a sacred blade, the "Mani Katti" from its resting place, as she seeks to defeat Lundgren, who seeks to steal the throne from her. Tech: Lady Lyndis is a sword fighter, but has been known to be an excellent archer as well. Clips: Fire Emblem: Lyn's Legendary Critical Fire Emblem: Game Footage Laughing Dog
Games: Duck Hunt (NES - 1984), Vs. Duck Hunt (Arcade - 1984), Barker Bill's Trick Shooting (NES - 1990), Wii Play (Wii - 2006) Bio: Ever present, ever helpful, and ever mocking, the Laughing Dog remains the original "YOU FAIL, LOL!" amongst gaming icons. Constantly at your side and ever in danger of being shot (and he was, in fact, in Vs. Duck Hunt), the Laughing Dog may snicker at you, but he'll never miss picking up a duck for you. Always seen around said ducks, the Laughing Dog is technically a bird-dog, given its natural hunting prowess. Tech: The Laughing Dog is only seen with ducks in its hands, but given that its 'hands' have thumbs, it seems to be able to stand on two feet and act like an anthromorph, similar to Fox or Falco. Also, the light gun played an integral role in the game, not to mention the fact that a second player could control the ducks. Clips: Duck Hunt: Game Footage Duck Hunt Wii: Game Footage Lip
Games: Panel de Pon (Super Famicom - 1995) Bio: Lip isn't your average cute little girl, she's a demi-Goddess. Yes, her mother's a Goddess. But this doesn't mean life has been all sunshine and rainbows for Lip, despite the fact that she seems to generate such things just by wishing it. When a dark force descended over the land turning the hearts of all of her friends, Lip took it upon herself to travel to the darkened worlds and challenge her former friends, freeing their hearts and restoring them to sanity. She then took on the dark creatures behind this witchcraft, including giants, dragons, and even her own mother. It seems that Lip's mother had decided it was time to test her daughter's resolve, and had thus darkened the world, confident that with enough guts and determination, Lip could fight back the forces and restore the light. Tech: Lip fights using several interesting techniques. Aside from the Lip's Stick already seen in Melee, she also drops heavy blasts of garbage blocks, and can 'swap' two objects in an instant, possibly herself and another fighter. Clips: Panel De Pon: Game Footage 1 Panel De Pon: Game Footage 2 ![]() Little Mac
Games: Punch-Out!! (Arcade - 1984), Super Punch-Out!! (SNES - 1994) Bio: This kid from the Bronx of New York City, was trained by Doc Louis, a former heavyweight champion. He's small, but he's got a lot of guts. He's going to need them if he hopes to ascend the ranks of the World Video Boxing Association! Doc's always pressuring him to rely on his brains as much as his fists. Remember Little Mac, stick and move! Tech: While it's obvious that Little Mac is a boxer and would thus rely on fist-fighting, his signature move is the hard hitting jumping strike he performs on larger fighters, due to his small size. Clips: Punch-Out!!: Music Video Super Punch-Out!!: Game Footage Lolo
Games: Eggerland Mystery (MSX - 1985), Eggerland 2 (MSX - 1986), Eggerland (Famicom Disk System - 1987), Eggerland - Revival of the Labyrinth (Famicom - 1988), Eggerland - Departure to Creation (Famicom Disk System - 1988), Adventures of Lolo (NES - 1989), Adventures of Lolo 2 (NES - 1990), Adventures of Lolo 3 (NES - 1991), Lolo's Great Adventure (GB - 1994) Bio: Before Lolo became a King, he was a simple adventurer and masterful musician, seeking to rescue the princess Lala from the wicked King Egger. But to do that, he's had to plow through room after room of deadly traps, fighting past snakes, armadillos, walking golems and whales, not to mention medusa and don medusa! Luckily for Lala and their future son Prince Lulu, Lolo's a pretty determined guy, and just refuses to quit, even when he takes his 38th death on floor 26 out of 100.... (Note: If he looks familiar, it's because he's also cameo'd in Kirby's series as a boss called 'Lololo') Tech: Aside from shoving emerald containers around, Lolo's also no slouch in the projectiles department, spitting out a blast that turns his enemies into eggs, while a second blast sends them flying. Lolo's also been seen swinging a hammer and waddling around with a portable bridge, not to mention a device which lets him spin obstacles around. Clips: Adventures of Lolo: Speed Run Adventures of Lolo 2: Speed Run Eggerland: Speed Run ![]() Lucario
Games: Pokemon: Diamond/Pearl (DS - 2007) Bio: This Fighting/Steel type pokemon is a curious one at the moment. It closes its eyes to focus its energy, making the 'braids' on the back of its head begin to float. Lucario questions the nature of pokemon/trainer relationships and is unwilling to simply give in to the concept. Lucario is a level two evolution, meaning it's the evolved form of another Pokemon. Apparently it's more common than you'd think, which leads to more even more questions. It's the first Fighting/Steel combination to appear in the Pokemon series thus far. Tech: As a Steel/Fighting type, Lucario can use moves like Hi-Jump Kick, Metal Claw, Metal Sound, Bone Rush, QUick Attack, etc., as well as its special move, "Wave Guiding Bomb." Clips: Pokemon Movie 8: Music Video ![]() Lucas
Games: Mother 3 (GBA - 2006) Bio: Lucas's story is equal parts heartbreaking and strange. It all began three years ago, with the arrival of the Pig Mask Army. Lucas soon found himself an only child as his brother was lost and presumed dead, and his mother was killed by a beast that the Pig Masks had experimented on. Dissatisfied with the world, Lucas first went with the flow, but soon he teamed up with the thief, Duster, the princess, Kumatora, and his faithful dog, Boney, in an effort to repel the efforts of the wicked Pig Mask Army. They soon found themselves meeting with the mystical Magypsies, an order of magical men dedicated to protecting those points of the world where energy spilled out like a fountain. They told Lucas that his only hope to match the power of the Army was to channel the energy into himself, but this task was not without problems. It seems an agent of the Pig Mask Army was also working to imbibe this energy himself, racing and beating Lucas's team to several of the 'needles' that sealed away the world's power. As Lucas and his friends delved deeper and deeper into their quest, they soon ran up against the Pig Mask Army and its creations, the greedy and utterly loathesome merchant Yokuba, and the horrible face behind all of this nightmare, Pokey Minch. It seems Pokey was still enraged at being defeated by Ness, and escaped into a time in his Heavily Armored Craft. He seethed at the thought of a world where he couldn't win because he wasn't viewed as the hero. How was he expected to become powerful and respected when the world itself united against him? Thus, Pokey decided there was only one thing to do. He needed to travel, amass power, and reshape the world into one of his choosing. He'd sculpt every detail, making it so that he was the one people relied upon and came to recognize as the hero. His body, left twisted and frozen from the rigors of time travel, remained in a large mechanical device which allowed him to move and attack. He even went so far as to abduct Claus's body, bring him back to life, and brainwash him into being his loyal servant. In the end, Pokey's foolishness was his own undoing, allowing himself to be permanently sealed away inside of Dr.Andonut's Sphere from which nothing could escape.
All that was left was to undo what Pokey had done. Lucas and Claus faced off at the final needle of the world, and Claus attacked Lucas with an unseen viciousness, pummeling him with spells and weaponry while Lucas only held up his hands to fend off his brother's attacks. As the battle wore on, soon the voice of their mother, Hinawa, permeated their midsts, piercing through Claus's blanketed mind. Flint joined in as well, standing beside Lucas in battle as Claus finally broke free of Pokey's devilry and collapsed. With Kumatora, Duster, Flint, Boney and his brother Claus standing before him, Lucas finally pulled the final needle. With that gesture, he unleashed the hope in his heart that the world could still be a good place, free of the influences of Pokey Minch forever. The sky darkened, the earth shook, the seas spit fire and the clouds sent out tornadoes as the world was ripped apart and reordered, resorted, and restored back to how it once was, allowing everyone, except for Pokey Minch, a shot at pure, Pokey free life. Mach Rider
Games: Mach Rider (NES - 1985) Bio: In the year 2112, his planet was invaded. His home was destroyed. Now he searches for a new home on the back of his high-tech, high-speed, high-payload motorcycle, he unleashes the fury of a world destroyed upon the invaders as they seek to drive him off the road and into oblivion. He's got a long way to go, and sector after sector of enemies stand in his way as he searches for a place where home could still exist. Tech: Mach relies upon his souped up motorcycle for most all of his combat, and the quick-firing weaponry attached to it. Clips: Mach Rider: Game Footage Marina
Games: Mischief Makers (N64 - 1997) Bio: Ultra-Intergalactic-Cybot G, Marina is a powerhouse that's a force to be reckonened with... and she's also a maid. Her boss, Professor Theo, is a brilliant, if totally absent-minded and somewhat perverted old man who, while Marina is out for the day, gets kidnapped by the wicked Empire. This overwhelmed mechanical maid is going to have to fight through the strangeness of planet Clancer, where everyone and everything is Clancer, and attempt to rescue her master, taking on wild enemies and the elite beasties of the Empire. Tech: Marina's moves include a lot of mid-air grabbing, boosting, charging, and springing around. She's an acrobatic robotic maid, what more could you want? Clips: Mischief Makers: Flambee Fight Mischief Makers: Hot Rush Mischief Makers: Clanball Land Mischief Makers: Blockman Rises Mike Jones
Games: StarTropics (NES - 1990), Zoda's Revenge: StarTropics II (NES - 1994) Bio: Mike Jones wasn't exactly prepared to become a universal savior, he was just hoping for a nice vacation from school. Sure, it's nice being a star pitcher for your school's team, but anything that gets you out of homework is always a bonus! Little did Mike suspect that upon arriving at C-Island, where he was supposed to meet his Uncle, Dr.Steve Jones, he would instead find mystery, intrigue and a missing Uncle. Now, armed with his Uncle's Sub-C and his R.O.B.-fascimile buddy, the two travel from Island to Island in search of Dr.J.... only to discover something far more sinister than just a missing Uncle. Mike soon finds himself taking on an intergalactic menace known as Zoda, who's trying to harness power to become omnipotent. In a fierce showdown, the power of children from space helps Mike save his Uncle, and the two return home to Seattle happily. But not all is over once they've gotten home. It seems that while on an archaeological expedition in the C-Islands, Dr.Jones had found a mysterious history book with ancient text scrawled on it. Mike, curious kid that he is, picks it up and casually thumbs through it, only to be swallowed up by the book and hurled through time. Now, faced with three clones of Zoda, Mike must enlist the help of characters such as Cleopatra, King Arthur, Sherlock Holmes and more if he hopes to ever get home. Tech: Originally Mike started out swinging a bat, hurling softballs, pitching torches, and basically using anything he could get his hands on as a weapon. Once he was flung through time, however, he also got a lesson or two from some historical swordmasters and has been seen swinging swords and katanas, as well as flinging about some magic thanks to Merlin. Clips: StarTropics: Intro StarTropics: Overhead Gameplay StarTropics: Final Battle StarTropics II: Intro Mr. Stevenson
Games: Gumshoe (NES - 1986) Bio: The mafia boss King Dom has kidnapped Stephenson's daughter Jennifer and struck up a bargain. He'll return the girl unharmed, in exchange for the five legendary Black Panther Diamonds, to be handed over within 24 hours. Stevenson, armed only with a pistol, charges through areas full of monsters and goons in a desperate attempt to collect the diamonds in time, eventually taking on the monstrous Zulie, a hideous beast which has consumed the final diamond, and seeks to soon consume Stevenson as well. But as he returns with his prize in hand to claim his daughter, will King Dom honor his bargain, or will Stevenson have to watch his back evermore? Tech: Mr.Stevenson is armed with, aside from a pistol, a helmet allowing him to sustain high level cranial damage, a trenchcoat which can be charged to resist damage, shoes that allow him to tread over dangerous substances, and most curiously, the ability to shoot himself to gain extra height. Clips: Gumshoe: Gameplay 1 Gumshoe: Gameplay 2 Muddy Mole
Games: Mole Mania (GB - 1996) Bio: Muddy was your average happy-go-lucky mole living a mole's life, eating cabbages, chasing his kids around, burrowing away happily, until the wicked landskeeper Jinbe stole away his wife and his children in an effort to trap the tricky mole and get rid of him once and for all. But Muddy, being resourceful and kind of hungry, set off and with a lot of digging, a lot of cabbage eating, and a lot of fighting, beat back Jinbe's henchmen, solved his puzzles, and dug his claws into the wicked landskeeper's rump. His job complete, Muddy returned home with his wife, his seven kids, and his sagely grandfather. Tech: Muddy has a large, sharp pair of shovel-like claws he uses for digging, and some impressive strength when it comes to hurling large balls of iron around. His natural ability to burrow into the ground and pop back up in other places makes him a sneaky little guy as well. Clips: Mole Mania: Opening Mole Mania: Boss 1 Mole Mania: Boss 2 Mole Mania: Boss 3 Nester
Games: PilotWings 64 (N64 - 1996), Nester's Funky Bowling (VB - 1996) Bio: Before there was 9-Volt, there was Nester, the original Nintendo power player, who was not only obsessed with Nintendo's games, but went out to meet with its stars and join in on their adventures. As a pilot, Nester, under the nickname of 'Lark', took to the skies with a bull-headed show of pinache, and while he may be a great pilot, it doesn't mean his crafts didn't eat their share of cliffsides. Impulsive and impatient, only Nester's sister Hester is ever able to tell him what to do. Tech: He's often seen armed with a lot of aerial equipment in the PilotWings series, such as jets, jumblehoppers, gyrocopters and more, and it's been said he swings a mean bowling ball. Clips: PilotWings 64: Speed Run PilotWings 64: Hawk Battle Nester's Funky Bowling: Commercial Ray 01
Games: Custom Robo (N64 - 1999), Custom Robo V2 (N64 - 2000), Custom Robo GX (GBA - 2002), Custom Robo (GCN - 2004), Custom Robo Arena (DS - 2006 tenative) Bio: In Ray 01's world, the people believe the world ends where the dome does, demons and robots do battle, and the police are constantly in persuit of thieves and other such agents of chaos. It may be a strange world, but it is one Ray 01 was never meant to see. Being a highly restricted, top secret project, Ray 01 lived his 'life' inside of a laboratory for examination and development, until a team of thieves broke into the lab and stole him. The thieves were chased and defeated by a group of bounty hunters known as the 'Steel Hearts.' It's decided that Ray 01 will stay with this group, and help them do battle in an effort to stop the threat of the demon Rahu, who threatens the world in the dome, and the ravaged lands outside of it as well. Tech: Ray 01 is a walking militial warehouse. Armed to the grill with rockets, guns, blasters, lasers, pods and more, if it can be fired or shot out in some manner, Ray 01 can make use of it. Clips: Custom Robo: Opening Custom Robo: Commercial Custom Robo: Game Footage Custom Robo Arena: Game Footage Richard
Games: For the Frog the Bell Tolls (GB - 1992), Legend of Zelda: Link's Awakening (GB - 1993) Bio: Princess Tiramisu has been kidnapped! Luckily for her, unlike most kidnapped princesses, she has TWO heroes racing off to rescue her. Of course they're not exactly a dynamic team, rather they're two rivals. The Prince of the Sabel Kingdom, and Richard, the Prince of the Custard Kingdom. After Tiramisu gets kidnapped by the evil King Delalin, the two protagonists race off after her, soon encountering the sage Doubtful, and a host of creatures and characters, as they change location and shape in a race against time and each other to save the captured princess. Tech: Prince Richard is first and foremost a fencer, but that's not the extent of his abilities. In the game, Richard and his rival gain the ability to turn into frogs and snakes as they travel, allowing them greater jumping prowess, the ability to squeeze through small spaces, etc. Clips: For the Frog the Bell Tolls: Gameplay Footage 1 For the Frog the Bell Tolls: Gameplay Footage 2 For the Frog the Bell Tolls: Final Battle For the Frog the Bell Tolls: Ending and Credits ![]() Stafy
Games: Legend of Stafy (GBC - 2000 Cancelled), Legend of Stafy (GBA - 2002), Legend of Stafy 2 (GBA - 2003), Legend of Stafy 3 (GBA - 2004), Legend of Stafy 4 (DS - 2006) Bio: The unassuming Prince of a kingdom in the clouds, Stafy's adventures really began when, while out on a walk one day, he took a nasty spill and went tumbling out of the clouds, falling into the ocean far, far below. Once in the ocean, everyone, including his new clam friend Kyorosuke, simply assumed he was a Starfish. Working with the denizens of the sea, Stafy made his way back to his home in the clouds... but it wasn't for long. Soon, the wicked Oggura attacked the cloud kingdom, stealing away Stafy's mother and taking her to the land below. Undaunted by the idea of a swim this time, Stafy took off into the water and went after them, again with the help of Kyorosuke the clam. Once more, Oggura was defeated and sealed in a jar, where he remained, until Legend of Stafy 3... when a mysterious, malevolent force raided the castle and smashed the jar, freeing Oggura. Stafy, joined now not only by Kyorosuke but also his sister Stapy, some rock and roll obsessed fish, a seal in a tiger costume, and even Wario, worked to catch Oggura, save the ocean, and defeat the hideous monstrosity that was killing off the world. In the end, Oggura decided that he enjoyed the world outside of his jar of holding enough that he didn't want to see it destroyed, and sacrificed himself to give Stafy and his friends the power they needed to finish the fight. Currently, Kyorosuke and his family now live in the clouds with Stafy and his family, and Stapy's busy training every day to be a better fighter. Recently, the three of them were called down once again when a glowing heart gemstone was stolen away by a massive demon, which plunged the land into chaos. Can the star people assume is a starfish stand up to the onslaught of enemies? Tech: Aside from his swimming prowess, Stafy uses a number of puncturing dives and lacerating lunges to make full use of his pointy edges. He also has spinning attacks, stomps, floats, and Kyorosuke's gotten in on the action, joining with Stafy for a massive whirlwind attack. Clips: Legend of Stafy GBC: Beta Footage Legend of Stafy: Commercial Legend of Stafy 2: Commercial Legend of Stafy 3: Game Footage Legend of Stafy 3: Final Boss Fight Legend of Stafy 4: Commercial Legend of Stafy 4: Commercial 2 Legend of Stafy 4: Commercial 3 Sukapon
Games: Joy Mech Fight (Famicom - 1993) Bio: Sukapon is the brain child of Doctors Little Eamon and Ivan Wanaruchi, the builders of the world's most spectacular robots. But in a surprising move, Dr.Wanaruchi unveils his more devious side, and takes all of the robots, twisting them and programming them to do evil. Dr.Eamon only has one robot remaining, the strange Sukapon who is more of a jester and a dancer than he is a fighter, to go and rescue the other robots so that Eamon can reprogram them to be good once more. Can this former comedy-robot turned fighting dynamo turn the tide all by himself? Tech: Sukapon is a fighter by nature, but a lot of his fighting techniques involve very lanky, strange moves, and odd techniques such as hurling his head at enemies and sprouting a new one. Clips: Joy Mech Fight: Game Footage Takamaru
Games: Murasame's Mysterious Castle (Famicom Disk System - 1986) Bio: Fresh out of training, the young samurai student Takamaru sure was charged with a wild test of his skills. Although he'd displayed unmatched skills during his training, he was facing an unbelievable enemy in the form of Murasame. Takamaru was given the task of traveling to the four villages surrounding Murasame's castle, and retrieving the orbs that the dark diety had left behind. These orbs not only kept Murasame hidden away, but they also forced the villagers to do his bidding. Upon collecting the orbs, Takamaru entered into the beast's castle and dueled him in an epic battle. Finally, Takamaru killed the wicked Murasame, and the dark spell which had been spreading over the land dissipated in an instant. Takamaru then went, to continue on with his training. Tech: An Edo era fighter, Takamaru's most comfortable with traditional shogun weaponry, including katanas, garot wires, spears, etc, although his primary weapon is his blade. Clips: Murasame's Mysterious Castle: Commercial and Gameplay Footage Murasame's Mysterious Castle: Speed Run Tamagon
Games: Devil World (NES - 1984) Bio: Poor little Tamagon! The moment this small dragon burst out of his egg, he found himself in a duel with the devil in the wicked Devil World, a realm where the very walls are alive and under the control of the wicked Devil who reigns in this world. Luckily for little Tamagon, there are a number of religious artifacts that can be used against the dark deity, to sap his power and clog up his monster generating machinery. Tech: Equipped with as many religious weapons as Simon Belmont, Tamagon can also breath fire when he gets powered up. He relies mostly on his abilities to dart and weave through the living mazes of Devil World. Clips: Devil World: Game Footage ![]() Tingle
Games:Majora's Mask (N64 - 2000), Oracle of Ages (GBC - 2001), Wind Waker (GCN - 2002), Four Swords Adventures (2004), Minish Cap (GBA - 2004), Tingle's Freshly Picked Rose Colored Rupee Land (DS - 2006), Tingle's Balloon Fight (DS - 2007), Tingle's Freshly Picked Sequel (Wii - ???) Bio: Perhaps most astounding is the fact that Tingle was once just an average middle-aged man, who simply sat around constantly bored by his dull life. Then, one day, he recieves a sacred message instructing him to travel to the sacred springs. It is at these springs that this middle aged man encounter the sage Rupee-ji. Rupee-ji informs him that should he throw enough rupees into the spring, he will ascend to a world of paradise known as 'Rupee Land.' The man, bored by life and eager to take on this interesting new venture agrees, and within a flash he's consumed by Rupee-ji's strange magic. When the smoke clears, there he stands, clad in green spandex, and overly Tingle, his life blood is now rupees, and to be without currency, means death, a curse that accompanies his strange form's new strange abilities. Now, with the help of his dog Dongle, Tingle seeks to achieve enough rupees to ascend to the heavens, even if it means taking on some of the scariest creatures in the land... bill collectors. Now under Rupeeji's spell, Tingle explores lands both familiar and new, from the Deku Forest and Death Mountain, to the Bog of Swarms and the Garden of Consequences. Faithfully he pours all of his money into the Rupee Fountain in hopes of reaching paradise, only to make a grim discovery. Rupeeji isn't a God of Rewards and Pleasure, he's a God of Greed and Treachery. He uses Tingle's own ambitions against him, leaving the poor guy in a cruel mockery of paradise, a devestated garden where the inhabitants are sealed away by his cruel magic, and the landscape is nothing but bleak sand and dangerous beasts. Not about to be conned out of his earnings, Tingle forges ahead, restoring the fairy queen and fighting his way past a gauntlet of Pigblins to unlock the means of taking on Rupeeji head to head. Rocketing out of the atmosphere atop a magic-driven tower and fueled by rupees and love, Tingle and Rupeeji face off on the barren moon.
Rupeeji laughs at Tingle as most would, and immediately attacks him with unfathomable power generated by the greed that's in the hearts of all living beings. Luckily for Tingle, he has the Fairy Queen and her previously Rupeeji cursed daughter, Pinkle, on his side. They supply him with the force of love, and Tingle adds to that the only thing that can counter greed, generosity. Using a mystic device that draws its energy from Tingle's own rupee-based life force, there's a tremendous clash on the moon with waves of energy being thrown back and forth between the two, as Rupeeji takes on more powerful forms, eventually becoming Rupee-Z, and finally the massive diety, Rupee. Tingle manages to defeat him, sending a wellspring of rupees into the atmosphere, raining down on the impovrished townspeople. Tingle himself is rewarded with all the things he dreamt of, including a swimming pool, a nice place to live for himself and his dog, and high class adventures with Pinkle. Of course, as long as greed exists, Rupeeji only need bide his time...
Tom Nook
Games: Animal Forest (N64 - 2001), Animal Forest+ (GCN - 2001), Animal Crossing (GCN - 2002), Animal Forest e+ (GCN - 2003), Animal Crossing: Wild World (DS - 2005), Animal Crossing Wii (Wii - ???) Bio: Seeking to find his fortune, young Thomas set out into the big city for what he dreamed would become a quickly prosperious series of dealings, only to find a darker venture awaiting him. Eventually becoming the owner of a fighting arena in the city, Nook himself was often in the midst of the battle royales that were held there. Soon, he tired of the urban decay and the violence that filled the city, and made his way to the countryside where he opened his first Nook's Cranny in the small villages he found out in the lush forests. The only 'reliable' salesman in town, Nook managed to pull his business up from a humble shack with a few dry goods, to eventually have a multi-level store in which he keeps a constant stock of useful and desirable goods. Tech: His inner-city days imply a street-fighting heritage, while his forest time indicates that he has a keen eye when it comes to picking the top quality items he keeps in his store, such as nets, axes, fishing poles and more. And of course, there's still his seemingly endless supply of leaves that turn into furniture... Clips: Animal Crossing: Trailer Animal Crossing Wild World: Meeting Tom Nook Animal Crossing: The Movie: Teaser Trailer Animal Crossing: The Movie: Official Trailer | ||