Vivification
Golem Damage Add Buff
1) Detect Flaw
4) Find Flaw
7) Discover Flaw
10) Expose Flaw
15) Pinpoint Flaw
20) Illuminate Flaw
26) Unveil Flaw
34) Pierce Flaw
44) Exploit Flaw
Spell Effect/Dur./Radius
1) + Dmg/10m/Golem
4) + Dmg/10m/Golem
7) + Dmg/10m/Golem
10) + Dmg/10m/Golem
15) + Dmg/10m/Golem
20) + Dmg/10m/Golem
26) + Dmg/10m/Golem
34) + Dmg/10m/Golem
44) + Dmg/10m/Golem
This is simply a damage increase buff for your pet.  When cast it looks a lot like the theurgist's blade turn.  You will want to keep this one on your pet anytime he is in combat.
Golem Attack Speed Buff
2) Encourage Aggression
8) Enhance Aggression
14) Amplify Aggression
21) Increase Aggression
27) Excite Aggression
32) Magnify Aggression
40) Overcharge Aggression
Spell Effect/Dur./Radius
1) + AtkSpd/10m/Golem
4) + AtkSpd/10m/Golem
7) + AtkSpd/10m/Golem
10) + AtkSpd/10m/Golem
15) + AtkSpd/10m/Golem
20) + AtkSpd/10m/Golem
26) + AtkSpd/10m/Golem
Another Golem buff that will keep him healthy and attacking faster.  He swings really slow so he definately needs it.  Keep this on him at all times.
Golem to Power Spell
3) Convert Spirit
9) Alter Spirit
16) Transform Spirit
25) Metamorphose Spirit
35) Transmogrify Spirit
Spell Effect/Dur./Radius
3) + Pwr/Inst./Golem
9) + Pwr/Inst./Golem
16) + Pwr/Inst./Golem
25) + Pwr/Inst./Golem
35) + Pwr/Inst./Golem
Never really found a use for this spell.  I have never needed the power more then the defense of my pet.  This spell kills your pet and gives you an amount of Power equal to the Golems remaining life.  If anyone has a viable means of using this spell, with an example or two, e-mail me.
Snare Line
23) Constrict Spirit
30) Encase Spirit (AoE)
38) Imprison Spirit (AoE)
48) Imprison Spirit (AoE)
Spell Effect/Dur./Radius
23) 66% Spd/?/Target
30) 66% Spd/?/?
38) 66% Spd/?/?
48) 66% Spd/?/?
Nice AoE Snare.  If the monster or player is damaged, the snare will break.  Good for a quick evac. from a raid gone wrong, or just slowing down a few incoming.
Debuff - Body Magic
22) Diminish Immunities
33) Dissipate Immunities
46) Banish Immunities
Spell Effect/Dur./Radius
22) - Body Res/?/Target
33) - Body Res/?/Target
46) - Body Res/?/Target
Body resistance debuff spell.  This will make your body spec damage, along with anyone elses', do more damage to the debuffed target.  If anyone has these spells and knows the duration and range, please let me know.  I will never get these since my spirit spec is 19.  This contains Body, Poison, and Disease magic.
Debuff - Energy Magic
28) Diminish Conductivity
37) Dissipate Conductivity
49) Banish Conductivity
Spell Effect/Dur./Radius
28) - Energy Res/?/Target
37) - Energy Res/?/Target
49) - Energy Res/?/Target
Another debuff for magic resistance.  Energy entails Electricity and Mana magics.  Again, if anyone knows the range and duration, let me know.
Debuff - Spirit Magic
24) Diminish Will
36) Dissipate Will
47) Banish Will
Spell Effect/Dur./Radius
24) - Spirit Res/?/Target
36) - Spirit Res/?/Target
47) - Spirit Res/?/Target
The last debuff spell we get.  Spirit magic entails Spirit, Mind, and Wind magics.  If anyone knows the range and duration on these, let me know.
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