| Essence Manipulation |
| Debuff - Attack Speed 5) Inflict Malaise 8) Inflict Greater Malaise 13) Inflict Suffering 19) Inflict Greater Suffering 25) Inflict Misery 32) Inflict Greater Misery 39) Inflict Excrutiation 47) Inflict Greater Excruciation |
| Spell Effect/Dur./Radius 5) - AtkSpd/2m/Target 8) - AtkSpd/2m/Target 13) - AtkSpd/2m/Target 19) - AtkSpd/2m/Target 25) - AtkSpd/2m/Target 32) - AtkSpd/2m/Target 39) - AtkSpd/2m/Target 47) - AtkSpd/2m/Target |
| I use this spell constantly. It not only has a cool purple cloud effect, it reduces the targets attack speed, which means they strike less often. It costs very little Power as well. |
| Debuff - Disease 5) Cursed Vigor 15) Cursed Spirit 24) Cursed Soul (AoE) 34) Cursed Vitality (AoE) 44) Cursed Essence (AoE) |
| Spell Effect/Dur./Radius 5) 1/2 Heal/2m/Target 15) 1/2 Heal/2m/Target 24) 1/2 Heal/2m/ 34) 1/2 Heal/2m/ 44) 1/2 Heal/2m/ |
| Another great spell. I cannot say I have used this spell while soloing or grouping, it is awesome in RvR when used with your AoE DOT, or just letting the healers panic trying to remove disease or burn mana keeping up with the heals. |
| Life Transfer 4) Shift Health 6) Shift Vigor 9) Shift Essence 12) Shift Vitality 16) Shift Spirit 21) Transplace Health 27) Transplace Vigor 31) Transplace Essence 36) Transplace Vitality 46) Transplace Spirit |
| Spell Effect/Dur./Radius 4) Heal/Inst./Target 5) Heal/Inst./Target 9) Heal/Inst./Target 12) Heal/Inst./Target 16) Heal/Inst./Target 21) Heal/Inst./Target 27) Heal/Inst./Target 31) Heal/Inst./Target 36) Heal/Inst./Target 46) Heal/Inst./Target |
| Awesome spell. Too many people have responded to my healing with, "Cabalists can heal?!" Great for keeping our pet alive, healing a cleric or another groupmate if the cleric gets in trouble or runs out of Power, or even playing a minor cleric in a group. This works best with Paladins running healing chant, of course. It does transfer your life to heal someone else, though. |
| Direct Damage/Life Tap 5) Snatch Lifeforce 7) Pilfer Lifeforce 10) Drain Lifeforce 14) Siphon Lifeforce 18) Absorb Lifeforce 23) Steal Lifeforce 28) Seize Lifeforce 35) Capture Lifeforce 45) Abduct Lifeforce |
| Spell Effect/Dur./Radius 5) 80% Tap/Inst./Target 7) 80% Tap/Inst./Target 10) 80% Tap/Inst./Target 14) 80% Tap/Inst./Target 18) 80% Tap/Inst./Target 23) 80% Tap/Inst./Target 28) 80% Tap/Inst./Target 35) 80% Tap/Inst./Target 45) 80% Tap/Inst./Target |
| This is the spec line spell of the damage and tap spell. It does not do as much damage as the base spec spell does, but it steals 80% of the damage it deals. You have to decide which spell you need in which spot. If you need health, you may want to use this spell. If you need more damage, use the other. |