| Hyper Moves | Super Moves |
| Faster | Slower |
| Flashier | Duller |
| Does Less Damage | Does More Damage |
| Easier to Escape | Harder to Escape |
| Can be pulled off without having to readjust constantly for opponent's position | Must be pulled off by constantly readjusting for opponent's position |
| Rarely homes in on target | Almost always homes in on target |
| Easier to pull off | Harder to pull off |
| Lasts for a short time | Lasts for a bit |