Battling is probably the most important thing in wwrpg. Every
thing in this game evolves around war, if you are not prepared for it you are
not prepared to play.
There
is a real simple way to be able to fight, just attack, and defend when you are told to. When you attack you role you
characters attack, usually you say what weapon you want to attack with then how
you want to attack. Then you role attack, then the enemy roles his defense to
try to dodge or defend against your attack, if he succeeds he loses nothing,
but if he fails (wining would mean he rolled a higher number, losing means he
got a lower number then your attack) he loses either Ep or
How to fight with attack and defense.
For starters lets say you are being attacked, and lets say an Orc is attacking
you. The Orc roles a 10 for attack, then you role your defense, you role a 8 on
your defense. Then the GM will tell you what you lose. You will lose Ep unless
you have no more Ep, then you lose
Now items bring a whole new element
into fighting. Certain items do certain things, all battle items are pretty
much limited to time, and usually you can only use them once before having to
buy a new one. For a list of items look at this page http://www.angelfire.com/realm/wwrpg/Item_store.htm
notice they do cost gold.