THE PLAYING OF

ORDER OF PLAY

"The first move may be decided in any way that is agreeable to both players; after the first game the winner of the preceding game moves first if he chooses, or may instruct his opponent to make the first move."(APPENDIX)

There is no reference within the TEXT of how the native players decided this. Dice throw or coin toss is recommended, with the winner choosing the order of play.

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GENERAL MOVEMENT RESTRICTIONS

"Two pieces may not occupy the same square except in the final move of a game where the Princess is taken."(APPENDIX)

This rule is considered STRICT and not open to further interpretation.

"When a player, moving properly and in order, places one of his pieces upon a square occupied by an opponent piece, the opponent piece is considered to have been killed and is removed from the game."(APPENDIX)

This rule applies specifically to a game played without wagers. See DUELING in RULES OF WAGER.

"The moves explained. Straight moves mean due north, south, east, or west; diagonal moves mean northeast, southeast, southwest, or northwest. A Dwar might move straight north three spaces, or north one space and east two spaces, or any similar combination of straight moves, so long as he did not cross the same square twice in a single move. This example explains combination moves."(APPENDIX)

This is where the area of open interpretation of the combination move is derived. Since ERB only mentioned the orthogonal move, it is often taken that the orthogonal and diagonal moves were to be considered seperate. Since ERB did not specifically restrict such moves, the ability to switch between orthogonal and diagonal moves can be considered possible.

There will be no attempt to establish an orthodox opinion to this rule. This will be left to the players to determine.

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WINNING THE GAME

"The game is won when a player places any of his pieces on the same square with his opponent's Princess, or when a Chief takes a Chief."(Chapter II of the TEXT)

"The game is won when any piece is placed on same square with opponent's Princess, or a Chief takes a Chief."(APPENDIX)

Since both the TEXT and APPENDIX agree with the conditions of the win, it will be taken as a STRICT rule and not open to further interpretation.

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DRAWN GAME

"It is drawn when a Chief is taken by any opposing piece other than the opposing Chief; or when both sides have been reduced to three pieces, or less, of equal value, and the game is not terminated in the following ten moves, five apiece."(Chapter II of the TEXT)

"The game is drawn when either Chief is taken by a piece other than the opposing Chief, or when both sides are reduced to three pieces, or less, of equal value and the game is not won in the ensuing ten moves, five apiece."(APPENDIX)

Once again, since both the TEXT and APPENDIX agree with the conditions of the draw, it will be taken as a STRICT rule and not open to further interpretation.

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