Warrior Training |
| During the extensive training of Warriors, they learn many matters. It
does appear though that this training can be accelerated if necessary. Tarl
Cabot apparrently completed his training in a matter of months, if not weeks.
This may simply have been a plot device though and not indicative of the
normal training process. The training is of a Warrior is both physical and
mental. The training is similar to the training of an Assassin in many respects,
mostly in the area of combat skills. Warriors learn much from teaching scrolls
at special war schools. These scrolls are very similar in the different
cities by virtue of the Sardar fairs where Castes meet to share ideas. As a number of Warriors are illiterate, then it can be assumed that Warrior training does not require reading. It would though require excellent memorization skills, something most Goreans are quite adept at. Teachers may tell the students what they must know, probably repeating themselves often to instill the necessary knowledge. Much of this learning will entail the aspects of the Warrior Code. As the Code appears to be rather comprehensive, its memorization is a daunting task. Warriors learn how to wield the weapons of a warrior: the gladius, spear, dagger, and crossbow. They are taught to use both arms to fight, in case their primary arm is disabled. They are trained in unarmed combat, similar to some of the martial arts of Earth. They learn the Warrior's Pace, a slow jog that can be kept up for hours. A Warrior can usually make ninety pasangs a day alternating a Warrior's Pace with a Warrior's stride. Some Warriors can do even better. This Pace was created to be used even under the heavy weight of one's weapons and equipment. They are trained in acute observation and retention. They almost unconsciously size up every situation, analyzing where an attack might come from. This enables them to avoid surprise in many circumstances. Warriors also learn the virtues of concealment and subterfuge. A Warrior is not always direct in his approach to a problem as many might think. Circumstances dictate the actions of the prudent Warrior. They learn that if they move slowly, they will commonly convey the impression that they do not intend any harm. Quick movements often lead to defensive reactions from others. It is better to lull your foe into a false sense of security. They learn the tactics of night fighting. Most of the time, in dark conditions, luck is the deciding factor in combat. But, there are certain tactics that can enhance your chances. Misdirection can be effective. You can throw pebbles or other small objects away from you making noise. This might make your foe move in that direction. The use of back kicks gives an extension to your striking ability but also provides minimum exposure of your vital areas. You might stab into the dark with a full arm extension, trying to get your foe to lunge after you, overextending himself. Most of the time, you will not be in complete darkness. There will be maybe starlight or faint illumination. In true darkness though, there would be little you could do except to rely on chance. Warriors prefer to have the sun and wind behind their backs when they are fighting. The glare of the sun can distract a foe and also will wear on him after a time. The wind will help propel ones arrows or spear, adding momentum. Dust, sand and other debris are also more likely to adversely effect your enemy. Warriors also learn much about the hunting and capture of women. They are encouraged to capture slaves from other cities. They are taught the capture knot, a special knot often used to bind a captive. Most Warriors can make this knot in less than three Ihn. The knot is done by flipping a thong or cord about a captive's wrists twice and then turning a double opposite overhand with a twist following the first overhand. It is basically two simple loops and a double knot. Warriors learn the virtues of patience. "When men stalk one another with weapons it is well to have patience, great patience." (Priest-Kings of Gor, p.54) They also learn certain universal conventions concerning combat. To signify a truce or call for a parley, you place your shield on the ground and then place your spear atop the shield. If you wish to surrender, the shield straps would be broken and spear shaft also broken. During battle, you grant quarter by gesturing to the ground with your sword. |