// Fraction.h: interface for the Fraction class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_FRACTION_H__DF8D9744_8E08_11D7_98C4_0020AFFA2D3D__INCLUDED_) #define AFX_FRACTION_H__DF8D9744_8E08_11D7_98C4_0020AFFA2D3D__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class Fraction { public: Fraction(); virtual ~Fraction(); int shalem; int mechane; int mone; Fraction::Fraction(int shalem1,int mone1, int mechane1); Fraction operator+(Fraction fract1); void Fraction::operator=(Fraction fract1); void Fraction::operator=(int shalem1); // Fraction Fraction::operator+(int shalem1); Fraction Fraction::reduce(); // 2/4 = 1/2 }; #endif // !defined(AFX_FRACTION_H__DF8D9744_8E08_11D7_98C4_0020AFFA2D3D__INCLUDED_)