// Room.h: interface for the Room class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_ROOM_H__23806D05_895A_11D7_8B8F_00E0189B8E0A__INCLUDED_) #define AFX_ROOM_H__23806D05_895A_11D7_8B8F_00E0189B8E0A__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class Room { public: Room(); virtual ~Room(); int n_windows; int count(); // return windows. }; #endif // !defined(AFX_ROOM_H__23806D05_895A_11D7_8B8F_00E0189B8E0A__INCLUDED_)