// Stack.h: interface for the Stack class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_STACK_H__963BE7E5_8F6B_11D7_8B8F_00E0187AA0B7__INCLUDED_) #define AFX_STACK_H__963BE7E5_8F6B_11D7_8B8F_00E0187AA0B7__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "Node.h" class Stack { public: Stack(); Stack:: operator+(Node& node1); Stack:: operator=(Stack& stack1); virtual ~Stack(); Node* Top; }; #endif // !defined(AFX_STACK_H__963BE7E5_8F6B_11D7_8B8F_00E0187AA0B7__INCLUDED_)