// Node1.h: interface for the Node class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_NODE1_H__A4CDE94D_783D_423D_989B_651FD125D18C__INCLUDED_) #define AFX_NODE1_H__A4CDE94D_783D_423D_989B_651FD125D18C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include #include #define TITLE_DIM 15 class Node { public: int side; int value; int color; char title[TITLE_DIM]; Node *next; Node(); set(int side1, int value1, int color1, char title1[TITLE_DIM], Node* next1); Node::Node(int side1, int value1, int color1, Node* next1); show(); virtual ~Node(); set(int side1, int value1, int color1,char title1[TITLE_DIM]); }; #endif // !defined(AFX_NODE1_H__A4CDE94D_783D_423D_989B_651FD125D18C__INCLUDED_)