// Point.h: interface for the Point class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_POINT_H__8E3F5806_AD94_11D7_A42B_C3BFBD385F4F__INCLUDED_) #define AFX_POINT_H__8E3F5806_AD94_11D7_A42B_C3BFBD385F4F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class Point { public: Point(); virtual ~Point(); float x; float y; void show(); bool setxy (float x,float y); }; #endif // !defined(AFX_POINT_H__8E3F5806_AD94_11D7_A42B_C3BFBD385F4F__INCLUDED_)