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Xenobiology
ANDORIANS
Andorians are natives of the planet Andor (known as Fesoan to the natives).
They were one of the founding members of the UFP. Andor is a hot, dry world
with very little surface water, and a gravity of 0.90 T. Physically, they are blue-
skinned humanoid bipeds with white hair and knobby antenna on the crown of
their heads. They lack visible ears. They have characteristics of both mammals
and insects. They are all ambidextrous.

Like mammals, they are warm-blooded, bear their young live, and have an
internal skeletal structure to which their muscles attach. Like insects, they
have a limited exoskeleton which gives them extra damage resistance from
attacks.

                                    While the eyes of an Andorian are actually color blind, their antenna have very
                                    good color receptors in them, and also hold their hearing apparatus. Their mer-
                                    chanisms for color vision and hearing are so good, they give Andorians the
                                    advantages of infravision and ultrasonic hearing. The antenna face forward and
                                    cannot rotate, causing Andorians to hear better from the front and sides than
                                    the  rear. Each of the two antennae stalks are susceptible to damage and injury.
                                    Any hit will cause intense pain to an Andorian. If one stalk is destroyed, the Andorian can still "see" but at a loss of what was before. If both stalks are destroyed, the Andorian becomes deaf and color blind.

The history of this race was once a violent one, based on war and conquest. While they will fight if challenged, or even challenge a foe themselves if they feel it to be necessary, they will never quarrel without a good reason. Also, they tend to remain quiet and listen to discussions until there is something with meaning to say. Andorians are not usually very boisterous.

Andorians believe in family above all else, even public duty. Their marriages consist of groups of four. These marriages are very complicated, and involve a great deal of ritual. Their families are very large, due to the fact that they are very prolific as well. They are exceptionally good at communications and navigation.


ANTEDE III
Antede III made a bid for membership in late 2365. The
admission conference on Pacifica was disrupted by an
Antedean assasin who was part of an anti-membership
conspiracy. We do not know if Antede III gained membership.
It seems likely, since the government itself was not corrupt.



ANTICANS
Anticans are a large, furry, sentient, humanoid species native to the planet Antica in
the Beta Renna system. They are a carnivorous species that prefers to eat live meat,
and do not limit their carnivorous nature to non-sentient species.

Anticans appear to be evolved from a race similar to the Terran Mongoose. Anticans
developed combat reflexes due to their long-standing conflict with their sister planet
and its inhabitants, the Selay. Anticans applied to the Federation for admission in
2364. The Federation helped to resolve a long standing dispute between them and
their sister planet, Selay.



                         
ARCADIANS
                          Humanoids with large heads with two rows of hair, and a pale white skin.




ARIOLO
The Ariolo are a reptillian species, vaguely resembling centaurs. They have almost no nose.



ARKEN
Arkenites are humanoids with large, bulbuous heads. They usually wear
headpieces to support their head.



ARGOAN
                                      Natives to the planet Argo (what we call Argoans) call themselves Aquans.
                                      They are water breathing humanoid bipeds with webbed hands and feet,
                                      several fins, and green hair. They have a prominent dorsal fin which starts on
                                      the crown of the forehead and runs back through the scalp and down the back
                                      as far as the small of the back. They also have fins on both of their lower legs
                                      and both of their lower arms. Their gills are in their necks.

They can see very well under the water, having developed nictating membranes that allows them as much visual ability underwater as they had on land. They can live at a reasonably great depth underwater, and can swim like fish. Argoans can live for up to an entire day on land, but must return to water each day for one hour, or they begin to suffer dehydration.

Most Argoans (Aquans) hate airbreathers. The few that do not hate them still dislike them. Argo is not currently a member of the Federation. Argoans are creatures of science. Once their civilization lived on the land, just like Terrans. A planet-wide catastrophe caused virtually all the land to sink under the waves. Aquan scientists developed a serum that would change their race permanently into water breathers, and administered it to all the population in time to save the civilization. This was hundreds, if not thousands of years ago in Aquan history. Now they are all at home in the sea, and blame air breathers (in essence, their ancestors) for the planetary calamity that overtook them.

The Federation has had only one contact with Argoans, and have placed a quarantine on the world to protect both the citizens of the world from unwanted contact from air breathers and to protect their world from unscrupulous traders wishing to capitalize on the Argoan's advanced scientific techniques. The Aquans, on their part, are quite glad not to have any unnecessary contact from air breathers.

AURELIANS

Aurelians are winged bipedal humanoids from the planet Aurelia in the star system
Hercules. Their wingspan extends to about 10 feet, and they are excellent aerialists.
Aurelians are very graceful creatures apparently descended from birds. They live in
mountainous regions of their world, building their homes in caves that they excavate
themselves. They are excellent workers in stone, and some have become famous
throughout the Federation for their finely executed sculptures.

Aurelians have feathers on their wings as well as their elbows, knees, chest, and lower torso. They are about as tall as an average to tall Terran. Their bones are hollow, with many cavities which serve the dual purpose of making the bones lighter, but stronger. Their bone structure is still considered delicate by Federation standards. They are very interested in history, especially Federation history, and make excellent additions to any corps of scientists and/or historians.

BAJORANS
Bajorans are a humanoid race from the planet Bajor. Their culture is much older than Terra's and was known to flourish over 25,000 years ago by Terran reckoning. Bajorans are a very spiritual people, and their history has produced many great architects, artists, builders and philosophers. They have only recently been allowed to rebuild their culture, after three decades of Cardassian occupation. Bajor was claimed by Cardassia in 2328. Cardassians annexed Bajor to the Cardassian Union in 2339, and occupied the system until 2369, when the Bajoran resistance finally drove them off. The Bajorans requested Federation assistance in rebuilding their civilization, and in running the space station the Cardassians constructed and left behind. The Federation is currently still operating this station, known as Deep Space Nine.

Bajorans have a small upper nasal ridge on their faces, which is the main difference between them and humans. They prefer to wear earrings on their right ear. Bajorans developed an intolerance of Cardassians due to the recent Cardassian occupation of Bajor. The Bajoran sense of spirituality is so strong that they have developed a very strong will due to their faith. Most Bajorans have studied their religion fairly extensively. Also, most Bajorans with a highly-developed faith are also devoted to the rebuilding of their world.

BENZITES
Benzites are inhabitants of the planet Benzar, a class-M planet with a small amount of benzene in the atmosphere. The race evolved needing the benzene to survive, but they do not need large quantities of benzene to survive in terrestrial environments. Only a small rebreather with a benzene cartridge is necessary for survival. The odor from the rebreather would become noticeable only if a Terran should came close to a Benzite.

Benzites are not considered attractive to humanoid members of the Federation. They are also noted for their pursuit of knowledge - a pursuit that led them to petition for Starfleet membership as early as possible. Benzites excel at science and engineering during Academy studies. They will even occasionally take foolish risks in order to retrieve a particularly rare bit of data. Benzites are excellent at games and computer programming.

BETAZOIDS
Betazoids are a race of telepathic humanoids native to the planet Betazed. Their appearance is exactly the same as Terrans. They generally do not start developing their telepathic skills until puberty, when the rush of newly- activated hormones serves to activate previously latent telepathic talents. A few Betazoids are born with telepathic abilities, but they have to go through a different and very intensive psychological experience due to their inability to filter out the "noise" created by normal thoughts.

A few marriages between Betazoids and non-Betazoids have produced children, the best known of whom is Deanna Troi of the USS Enterprise. Children of mixed marriages generally do not get as high a telepathic ability as do full-blooded Betazoids. Troi only has empathic abilities, although she can communicate telepathically with other Betazoids. Betazoids cannot read Ferengi minds, and there are a few other races with telepathic shields through which Betazoids cannot read anything. Because of their training in the schools of Betazed, they are rarely xenophobic, and can communicate with most any other race at their level. With the exception of their telepathic abilities, Betazoids are essentially similar to humans in all other respects.

BOLIANS
Bolians come from the planet Bolarus IX. They are a race of bald, blue-skinned humanoids with a prominent ridge running down the center of their heads and bodies. Only young females possess any body hair, and that only on their scalps. They evolved from an aquatic race and are still very at home in the water, although they are fully comfortable on land.

Bolians are staunch allies of the Federation. Several have risen to positions of great importance in the Federation and in Starfleet. Many turn their liability of racial curiosity into an advantage by occupying research or investigative jobs. They have only recently made peace with the Moropans, a rival race, although this peace is fragile one.

Perhaps as a consequence for being hairless, a few Bolians display an odd fascination for humanoid hair, and go on to become hairdressers. Mot, on the Enterprise-D, was one such. Of course, the fact that humanoids often tell their hair dressers things they wouldn't tell anyone else hasn't been lost on them...

BORG (Collective)
Borg are cybernetically-enhanced humanoids from somewhere in the Delta Quadrant. Technological implants make them into a cyborg-type race, with all the advantages and disadvantages that implies. All Borg are linked together through cybernetic networks on board each Borg mothership. The motherships are presumed to maintain a link to the homeworld.

There are no individuals (per se) in the Borg Collective. Borg are very intelligent and highly adaptable. Each Borg is specifically modified to perform a specific task. All Borg have had one arm replaced with a multi-purpose socketable implant onto which many different devices can be placed. The usual devices carried by exploration teams are a beam weapon of some type, along with equipment similar in nature to Tricorders.

Borg spend most of their time exploring the galaxy looking for new material for their worlds. They take any type of technological devices they can find, and adapt it for their own use. They also take intelligent species and assimilate them into Borg culture by adding cybernetics to the captured beings. This electronically takes away the free will of the individual and replaces it with a dedication to the Borg.

Borg generally cannot survive for long if separated from the controlling influence of their mothership. The mothership is connected through subspace communications to the homeworld. Borg are so linked to each other that they are rarely surprised by anything, and are considered to be unfazeable for this purpose. The cybernetic implants also grant Borg the ability to make mathematical calculations with ease.

Borg (whether or not they are converts) are also unaging, immune to poisons, and immune to disease. Borg can be damaged by electromagnetic pulses, but they are -very- adaptable, and can adjust themselves to any form of attack quickly; so much so, that they soon can be virtually immune to that form of attack. The Borg Bionic Reconstruction gives them several advantages, including a built-in weapons link, an implanted communicator, an interface jack, a cybernetic eye and a cybernetic ear.

BYNARS
Bynars are a humanoid bipedal species from the planet Bynaus. They are unique in the Federation, due to their recently revealed link to their homeworld's computer, without which they cannot survive long. Bynars are heavily linked to their computers, and even speak to each other in a form of computer binary language. They always work in pairs for ease of operations. These pairs are electronically linked through a computer network to each other, and they share thoughts to some degree. This computer network, greatly expanded, serves as a framework for their entire civilization.

Bynars are shorter than humans and have paler skin. They have a built-in interface jack to provide them with data directly from most computers. Bynars learn about their interdependence with computers from a very early age. The implantation of the interface jack, which occurs quite soon after birth, is a sort of christening ceremony for Bynars. Removal of any Bynar from the link to their computer network will cause them injury, and if not replaced within a short period of time, death. They have a very delicate body structure.

Bynars are not very physically strong, but they make up for this by being some of the best computer experts in the known galaxy. They also are some of the best mathematicians known to the Federation. They are organized in psychically linked pairs, in addition to being electronically linked. They are considered to be sexless.

CAITIANS

This race walks erect as bipeds, but are descended from creatures similar in some respects to Terran felines. They possess sleek bodies covered with soft fur, which also covers their faces, and hangs about their head like a mane. They have large golden eyes, long tails, and voices with a purring quality. Caitians are extremely dexterous and fast. They are also considered attractive by most humanoid species, and humans seem especially interested in relationships with adult Caitians.

The planet Cait is a normal class-M world within the Lynx constellation. Caitians practice total equality of the sexes, and have throughout their recorded history. Even Caitian names have no gender indicated, so a male child is just as likely to be named after his mother as his father. Caitians are exceptionally good at communications. They are very cooperative, intelligent, and easy to get along with, as such, they are eagerly sought after as Starfleet crew.

CARDASSIANS
Cardassians are humanoid bipeds from a very warlike planet. Cardassia is the homeworld of the Cardassian Union. It is a planet now very poor in natural resources. Starving Cardassians put the military in power in order to eat. Cardassia has a very rich cultural heritage, but one that has virtually been raped by the military in order to provide funds for conquest and expansion. Most of the older cities on Cardassia are still in existence, and although in a severe state of disrepair, are still considered to be some of the most remarkable anywhere.

Cardassians have a limited exoskeleton, most notably evident on their faces. It gives them damage resistance, and also makes them slightly harder to kill than other races. An uneasy truce exists between the Cardassian Union and the Federation, which was finally reached in 2366. This truce has been violated, in principle at least, by both sides, but no war has been declared by either side since the truce.

The military training provided by Cardassians to their soldiers provides a slight increase in strength, dexterity, and health. This training also provides their military with combat reflexes and other advantages. These skills and advantages are all learned at a very early age. The training also produces a bond between Cardassians and the government, and also manages to convince them Cardassians are better than anyone else. This makes them tend to be belligerent.

Cardassia has a higher general ambient temperature than Terra, which gives Cardassians a tolerance to heat. The race has also developed night vision. They are generally uncomfortable if the ambient temperature is cooler than they are used to, or if lighting is bright, and especially both. Their sun produces less light but more heat than Terra's.

CHANGELINGS
Changelings are a race of shapechangers from the Gamma Quadrant. They can appear as virtually anything they wish. They must return to their natural form, a gel-like liquid, once every 16 hours. Without this rest, they will find it increasingly harder to maintain the morphed shape. They only need to stay in this "natural" form for one hour.

Their mimicry abilities give them an uncanny ability to duplicate virtually anyone (or anything) they have ever seen. They can change form, shape, size, and color at will, and can do so in just a few seconds. Combine the above with their Body of Plasm, and they are a very effective double agent, among other things. You would have to know the victim of a Changeling switch -very- well in order to detect their impersonation at all.

The races of the Alpha Quadrant have recently discovered that pieces removed from a Changeling's body will revert to their natural gel-like form. Blood tests are now standard protocol throughout the Federation and Klingon Empire to weed out Changeling infiltrators.

Members of this race can stretch their bodies even while maintaining a regular form. They do not need to eat or drink, at least not in any known manner, and their need of sleep is quite different from normal humanoids. They do not even need to breathe, but their bodies cannot survive in the vacuum of space without a suit of some type. Changelings have a fanatical hatred of "solids" and have attempted to infiltrate militaries and governments of several Alpha Quadrant races, including the Federation. It is not known how far this process has gone.

CHERONIANS

Cheronians are a humanoid race that are most noted for their two-toned skin. All Cheronians are black on one side and white on the other. What is important in Cheronian culture is which color the right side of a person is. It is this distinction that identifies which of the two breeds that make up the peoples of Cheron. Black-on-the-Right Cheronians (Sprilak) were considered the "superior" breed, whereas White-on-the-Right (Bojh) were considered the "inferior" of the two. In actual fact, what Federation knowledge exists of the race seems to indicate no discernible difference between the two, except for the opposing skin colours.

As of this Stardate, there is only one known Cheronian in existence after a terrible civil war between the two breeds managed to kill off the entire population of the planet. That individual is called Lokeale, a member of Starfleet. But even he is only half Cheronian (Bojh), with a human mother. However, there is still some speculation that other Cheronians may exist. It is known that the race did attack and conquer other planets, but it is not known whether any of the Cheronians who fought in these wars are still alive.

Biologically, Cheronians are a very powerful race. Aside from incredibly long life spans (tens of thousands of years!) they also have an organ in their body which is able to create great amounts of energy (similar perhaps to a Terran electric eel) which they can control. The creation of this energy gives Cheronians powerful body shields which even phasers are ineffective against. And it also gives Cheronians the ability to control electronics without physical contact (i.e. pilot ships).

Lokeale, being only half-Cheronian, has shown no signs of these powerful attributes, however, his aging process is much slower than a humans, and his strength, endurance and mental abilities are higher, more similar, in fact, to a Vulcan's. Cheronians were known to be aggressive and warlike, although not barbaric. They were often conquistadors, but not slaughterers. However, their capacity for hate is what drove them out of existence.

The history of Cheron, which is located in the southernmost part of the galaxy, is a sad one. After countless thousands of years of enslavement of the Bojh by the Sprilak, the two breeds eventually destroyed each other when the Bojh, led by revolutionary leader Lokai, revolted and fought with the Sprilak until everyone on the planet had perished. This event occurred nearly 100 years ago.

Before their extinction, the Cheronians had technology that was superior to the Federation's. Included in their technological developments was the creation of starships that were 'invisible' due to the special materials that the ships were coated in. The Federation has never been able to recover information on this technology because of the mass destruction on Cheron.

DATA
Data is an Android - a machine made into the form of a human. So far, there have been only four of the "Soong" type androids known to exist: Data, Lore, Lal, and Dr. Juliana Tainer, an android copy of Dr. Soong's (ex-)wife. Dr. Tainer does not know that she is an android. Data (and a few of the crew) are allowing this deception to continue. Both Lore and Lal are no longer functional. Data's construction is so unique, even by Starfleet standards, that he has been granted full legal rights as a living being in his own right.

Data has a positronic brain of the type first suggested by Dr. Isaac Asimov of Terra. This brain is capable of having a completely eidetic memory. It also confers the advantages of: language talent, mathematical ability, and lightning calculator, among others. He has managed to learn quite a bit since his activation, and possesses the advantage of common sense to indicate that. It is currently unknown what skills Data has in total, but he has been the Conn officer for the USS Enterprise for the last seven years, and served in Starfleet for quite a long time before that.

Data's android body gives him many advantages over Humans. He has an extreme sense of touch, combined with a very high manual dexterity. He is immune to all forms of disease and poisons, and is capable of hearing sounds at both ends of the scale at higher and lower ranges than humans.
He also, through his body structure, which is composed of complex polymers and metals, has a higher damage resistance and very high strength.

He is capable of existing in a vacuum and under increased atmospheric pressures. He has polarized eyes, and is not affected by sudden changes in light levels. He also has night vision. He is not known to age at all. His body is capable of operating normally at both higher and lower temperatures than normal.

He has no need to eat or drink, but is capable of doing so. He does need to consume a small amount of a special liquid to replenish his supply of lubricants. He has no need of sleep, per se, but does deactivate himself occasionally to rest and experience dreaming. He has an unusually high pain threshold, and recovers quickly due to his built in self-repairing systems. He is capable of running and acting at speeds normally unattainable by humans. He has a built in interface jack for downloading and uploading information directly from computers.

There are still a few prejudices in the Federation. To make matters worse, Data is not capable of understanding humor of any kind. This makes Data a very hard individual to get to know, but once known, Data rewards that person with a friendship that is very long lasting.

DELTANS
Deltans are a humanoid species native to the planet Delta IV. All Deltans have a totally bald head, but do have eyebrows. Deltans are also highly developed sexually, so much so that it is said that a normal Terran would be unable to survive a sexual experience with a Deltan. All Deltans wishing to join the Federation on mixed crew ships must take an Oath of Celibacy. This is meant to prevent any unfortunate incidents while on board any Starship. As well as being highly developed sexually, they are also highly developed socially. Deltans tend to be open and gregarious by nature, and tend to be Sensualists. This can also account for their proclivity towards consensus and cooperation and being team players. They make excellent teachers, athletes, scientists, engineers, Counselors, Helm/Navigation officers, and system specialists.

Due to their overall good nature, they will wish to avoid conflicts unless they see them in a constructive sense. Deltans can and will defend themselves excellently with either bare hands or weapons. They enjoy most sporting forms of combat, but do not make good Security officers. Deltans generally live in group/line families and are intimately attuned to each other and the psychological whole. This leads to having an empathic dependency, so that Deltans serving on a mixed crew ship always want at least one other Deltan on board. If this number is larger, they prefer to be quartered together, commonly in modified quarters either connected or communal in nature.

Deltans also have a pheromone control system in their bodies which allows them to produce pheromonal chemicals naturally. It is assumed that this system is used during normal courtship rituals between Deltans, but they can also control other pheromones besides the erotic-enhancing ones.

Among the pheromonal abilities of a trained Deltan is the ability to produce a pheromonal chemical which seems to reduce pain in most humanoid races. Deltans generally produce the pheromone associated with sexual arousal on a day-to-day basis. They are usually considered very attractive physically as well. This makes for bad psychological effects on members of a mixed crew ship. Generally, Deltans do not serve on mixed crew vessels in Starfleet. Those that do take the Oath of Celibacy so as to not take advantage of any sexually immature species. Their Oath of Celibacy only applies to species considered by them to be sexually immature (which currently includes Terrans). Deltans serving with mixed race crews often chemically alter their pheromones with a special chemical application.

DENOVIANS
The Denovians are from the world Denova 3 and are very similar to Terrans in appearance. They all have a skin tone of dark brown to black with dark hair and eyes that are fully black with no iris.
Denova 3 has only had warp drive for less than 150 years and on the Richter Scale of Cultural Development, Denova 3 would be classified as being a J culture, the Expansion Age. The Denova system is located in the Alpha Quadrant, near the edge of Federation explored space. Denova has not joined the Federation, however, wanting to keep their autonomy for the time being.
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