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| Hints & tips |
| General tips for a perfect loss |
| So you're bored from all those wins and you wanna start losing? No problem, you will be a perfect loser with this general tips for a perfect loss. Warning : if you use this tips too long it could be that you lose your good ability's and that you can't win anymore so [IGL] is not responsible if that happens. Tips for terran : -In the beginning keep building scv's till it says 'not enough supply....built more supply depots'. then you build a supply depot. -Then build 3 barracks but DON'T build any marines. -build one bunker and 4 marines. -Do not make a refinery yet. -Now you should have some money. -If someone rushed you you were probably already dead, but if that didn't happend don't worry. You won't survive for long then. -Wait as long as possible with scouting. If you dont know wich rase you're enemy is you dont know wich kind of defense you have to build. -You're defense may only contain 1 or 2 bunkers (no siege tanks, they're good). -so now you're 'defense' is ready, wait till you're opponent attacks. You'll be dead in no time. -To kill some time you can build some marrines but not to many of course. Tips for zerg : -Start the same the same as terran ( make drones till you haven't enough supply) -Now for zerg especially build units that 'are only usefull against ground (e.g. zerglings) -Now immediatly built an extractor and a spawning pool but no hydralisk den. -As soon as you have a spawning pool build a lair. -Then build a queen's nest so you can make a hive. -At last you make a Spire and evolve it to a greater Spire. -Now make zerglings and guardians. -dont build a second hatchery, otherwise you produce to much units -now as your opponent attacks with air (and he probably will) you have nothing to defend yourself and die. Tips for protoss: -Start the same as terran and zerg -build a gateway and an assimilator -Then go for a citadel of adun and templar archives -Make a stargate and Arbiter tribunal. -do not build cannons -Now upgrade the hallucination and stasis field and build some high templars -Now create Arbitter Hallucinations with your templars -attack with the hallu's (this really looks like a loser attack) -in the meantime you can build some dragoons (15 should do it) -now when your opponent attacks defend with your dragoons -If you see that he has more units you will have your loss, but if he doesn't then do a stasis field close to your goons so there all frozen. make it look like an accident and say :"damn. I didn't ment to do that." -after that you will defenatly lose general tip(s): -never upgrade defense or attack power |
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