Hints & tips
General tips for a perfect loss
So you're bored from all those wins and you wanna start losing? No problem, you will be a perfect loser with this general tips for a perfect loss. Warning : if you use this tips too long it could be that you lose your good ability's and that you can't win anymore so [IGL] is not responsible if that happens.
Tips for terran :
-In the beginning keep building scv's till it says 'not enough supply....built more supply depots'. then you build a supply depot.
-Then build 3 barracks but DON'T build any marines.
-build one bunker and 4 marines.
-Do not make a refinery yet.
-Now you should have some money.
-If someone rushed you you were probably already dead, but if that didn't happend don't worry. You won't survive for long then.
-Wait as long as possible with scouting. If you dont know wich rase you're enemy is you dont know wich kind of defense you have to build.
-You're defense may only contain 1 or 2 bunkers (no siege tanks, they're good).
-so now you're 'defense' is ready, wait till you're opponent attacks. You'll be dead in no time.
-To kill some time you can build some marrines but not to many of course.

Tips for zerg :
-Start the same the same as terran ( make drones till you haven't enough supply)
-Now for zerg especially build units that 'are only usefull against ground (e.g. zerglings)
-Now immediatly built an extractor and a spawning pool but no hydralisk den.
-As soon as you have a spawning pool build a lair.
-Then build a queen's nest so you can make a hive.
-At last you make a Spire and evolve it to a greater Spire.
-Now make zerglings and guardians.
-dont build a second hatchery, otherwise you produce to much units
-now as your opponent attacks with air (and he probably will) you have nothing to defend yourself and die.

Tips for protoss:
-Start the same as terran and zerg
-build a gateway and an assimilator
-Then go for a citadel of adun and templar archives
-Make a stargate and Arbiter tribunal.
-do not build cannons
-Now upgrade the hallucination and stasis field and build some high templars
-Now create Arbitter Hallucinations with your templars
-attack with the hallu's (this really looks like a loser attack)
-in the meantime you can build some dragoons (15 should do it)
-now when your opponent attacks defend with your dragoons
-If you see that he has more units you will have your loss, but if he doesn't  then do a stasis field close to your goons so there all frozen. make it look like an accident and say :"damn. I didn't ment to do that."
-after that you will defenatly lose

general tip(s):
-never upgrade defense or attack power

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