R U N E s & V A L U E s
MAiN - MENU
RUNE WORDS
EL WEAPON +50 Attack Rating +1 Light Radius ALL ARMOUR +15 to Defence ELD WEAPONS +75% Damage to Undead +50 to Attack Rating to UnDead ARMOUR / HELMS +15% Slower Stamina Drain SHiELDS +7% Chance of Blocking TiR WEAPONS +2 to Mana after Each Kill ALL ARMOUR +2 to Mana after Each Kill NEF WEAPONS KNOCKBACK ALL ARMOUR +30 Defence Vs Missiles ETH WEAPONS -25% Targets Defence ALL ARMOUR Regenerate Mana 15% iTH WEAPONS +9 to Maximum Damage ALL ARMOUR 15% Damage goes to Mana TAL WEAPONS +75 Poison Damage over 5 Seconds ALL ARMOUR Poison Resist 30% RAL WEAPONS Adds 5-30 Fire Damage ARMOUR / HELMS Fire Resist 30% SHiELDS Fire Resist 35% ORT WEAPONS Adds 1-50 Lightening Damage ARMOUR / HELMS Lightening Resist 30% SHiELDS Lightening Resist 35% THUL WEAPONS Add 4-14 Cold Damage ARMOUR / HELMS Cold Resist 30% SHiELDS Cold Resist 35% AMN WEAPONS 7% Life Stolen Per Hit ALL ARMOUR Attackers take Damage of 14 SOL WEAPONS +9 to Minimum Damage ALL ARMOUR Damage Reduced by 7 SHAEL WEAPONS 20% Increase Attack Speed ARMOUR / HELMS 20% Faster Hit Recovery SHiELDS 20% Faster Block Rate DOL WEAPONS Hit Cause Monster Flee 25% ALL ARMOUR Replenish Life +7 HEL WEAPONS Requirements -20% ALL ARMOUR Requirements -15% JO WEAPONS +10 to Vitality ALL ARMOUR +10 to Vitality LUM WEAPONS +10 to Energy ALL ARMOUR +10 to Energy KO WEAPONS +10 to Dexterity ALL ARMOUR +10 to Dexterity FAL WEAPONS +10 to Strength ALL ARMOUR +10 to Strength LEM WEAPONS 75% Extra Gold from Monsters ALL ARMOUR 50% Extra Gold from Monsters PUL WEAPONS +75% Damage to Demons +100 to Attack Rating against Demons ALL ARMOUR +30% Enhanced Defence UM WEAPONS 25% Chance of Opening Wounds ARMOUR / HELMS All Resistances +15 SHiELDS All Resistances +22 MAL WEAPONS Prevent Monster healing ALL ARMOUR Magic Damaged Reduced by 7 iST WEAPONS 30% Chance of Getting Magic Item ALL ARMOUR 25% Chance of Getting Magic Item GUL WEAPONS 20% to Attack Rating ALL ARMOUR +5% to Maximum Poison Resistance VEX WEAPONS 7% Mana Stolen Per Hit ALL ARMOUR +5% to Maximum Fire Resistance OHM WEAPONS +50% Enhanced Damage ALL ARMOUR +5% to Maximum Cold Resistance LO WEAPONS 20% Deadly Strike ALL ARMOUR +5% to Maximum Lightening Resistance SUR WEAPONS Hit Blinds Target ARMOUR / HELMS Increased Maximum Mana 5% SHiELDS +50 to Mana BER WEAPONS 20% Chance of Crushing Blow ALL ARMOUR Damage Reduced by 8% JAH WEAPONS Ignores Targets Defence ARMOUR / HELMS Increased Maximum Life 5% SHiELDS +50 to Life CHAM WEAPONS Freezes Target ALL ARMOUR Cannot Be Frozen ZOD I N D E S T R U C T A B L E