Video Games

 
 
Sometime ago my friend told me that this game called Vagrant Story was a pretty good game. Taking him seriously, I got the game and played it. This is what I found...
GAMEPLAY
In this game you play a medieval warrior (a "Riskbreaker" according to the story) and all you basically do are kill evil monsters & enemies, solve cube puzzles, and explore uncharted areas real time 3D RPG style. In short, Vagrant Story is similar to Parasite Eve, but in my opinion, more complicated.
Killing your foes isn't easy. You'll have to worry about: 1) what armor you're wearing (its strength, its agility, its elemental def & weakness, etc.), 2) what weapon is best for the enemy (bow, axe, sword, dagger, etc.), 3) what shield you have (if you have one on), 4) what chain & defense abilities you have (i'll explain later), 5) what gems you have equipped (they add special attributes to your weapon or shield), 6) which spells are useful, 7) which part of the enemy is best to hit (head, arm, legs, etc.), 8)whether you should use Break Arts (special attacks for a type of weapon that consumes HP), and 9) especially you Risk Bar. Whew! That's a lot to worry about, huh?
Well, as I promised, I'll explain about chain & defense abilities. With chain abilities, you can continue to attack an enemy after your first hit. It's sort of like combos in fighting games. However, they're not just regular attacks. For example, one chain ability allows you to poison the enemy if you're successful. When I say successful, I meant whether if you have great timing. Yes, chain abilities require timing. Watch for a red exclamation mark to appear on top of your character, because that's the time to press a button to do a chain ability. With great timing, you can practically go forever. With defense abilities, you can...defend attacks. Again, you don't just defend normally. For example, one defense ability allows you to attack back a certain percent of the amount of HP damage you have taken (my favorite). Yet again, timing is important. Watch the red exclamation appear during the enemy's attack, because that's the time to press a button to do a defense ability. Chain & defense abilities are gained through experience and when you acquire the amount needed, you get to choose which Chain or defense ability you want. Here's an important tip: don't over do chain abilities! Every time you use one, your Risk Bar goes up.
Now let's talk about the Risk Bar. This concept is the worst thing about Vagrant Story. When this bar is full, you're practically screwed! This is how it works: As the bar goes up, your overall offense & defense goes down and visa versa. This Risk Bar is the major cause of long, long, long, long, long battles. It is very annoying! Even magic is affected also! When you're fighting bosses, I recommend you to use Break Arts more often than regular attacks.
The cube puzzles are great additions to the game. In some parts of the game, you aren't able to reach a certain door with out arranging boxes (cubes) to step, climb, or jump on. It's very challenging! The cube puzzles are a break from all those time consuming battles.
What's also a good addition to Vagrant Story, is the concept to make new weapons, armor, and shields. Just go to a workshop and start customizing!
GRAPHICS
The Graphics are very impressive in Vagrant Story. The characters are very detailed, the environment looks great, the spells look stunning, ...what else could say! Maybe that's why Squaresoft decided to just use game graphics for the cinemas instead of CGI movies. Think about it...
SOUND/MUSIC
Prepare yourself to be amazed! Vagrant Story offers the best sound effects I've heard from any Playstation game so far! I'm just speechless... There isn't really any music playing in Vagrant Story...well except for some parts. The music is pretty good in those short times... but the sound is what you should care about!
CONTROL
There's no problem in this category. You could easily attack, run, climb, jump and so on. Also, Square added a quick options button to quickly access your commands instead of going though menu sub-menus. Good job (as usual) Square!
CONCLUSION
Well, my friend was quite right about this game. Vagrant Story has great Graphics, incredible Sound/Music, and good control. Though, he should have told me how Vagrant's gameplay could be annoying at times. I must emphasize this before ending this review: THIS GAME IS FOR EXTREME RPG PLAYERS ONLY.
Vagrant Story




Number of players: 1
Genre: RPG
Developer: Square Soft
Peripherals: memory card
Number of CDs: 1


Shot
Slice & dice with a great sword.

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Stabbing a jelly...

Shot
Using the spell "Drain".

Shot
Casting a spell on a rock boss.

Shot
Using "cure" to damage the undead.

Shot
Casting antidote...

Shot
A dieing boss... "kneel down before
me, hehe!"

Shot
Picking a place to hit...

Shot
There's the exclamation! Time to do
a chain ability!

Shot
Eat this!

Shot
Ouch!

Shot
Hiiiiiiyaaaaa!

Screen shots are from
www.vagrantstory.com
Best Feature
Incredible & realistic
sound effects.
Worst Feature
Long & time consuming
battles.
RJ2
"Hey @?#!%* die already!
-RJ2

 
 
 
 
 
gameplay graphics sound/music
control overall

 
 
Perfect Dark
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