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The entire range of applications for digital video cannot be defined
exhaustively, as the versatility of digital information enables the
multiplexing of several media types and the creation of unforeseeable
combinations between them. Currently, digital video applications include:
- Face-to-face communications, as desktop and mobile video
telephony and video conferencing. Video could be delivered over IP-based
networks, Integrated Services Digital Networks (ISDN), or mobile networks,
serving home or corporate users. The connections could be point-to-point, or
point-to-multipoint, the latter enabling applications such as teleworking,
computer supported cooperative work (CSCW), distance learning.
- Broadcast entertainment video, which could be offered in a
variety of qualities, as low as the quality of streaming video currently
available over the Internet, and as high as the quality of cinema films, and
even higher. Digital TV applications, for which the MPEG2 standard caters,
are in this category.
- Video databases, including video on demand, which is the holy
grail of the media and telecommunications industries. It comprises the smart
archiving of digital video, enabling search by criteria, and its delivery with
one of the aforementioned network technologies.
- Telemedicine applications, which are more special than
face-to-face communications, as they should enable, apart from collaborative
video conferencing between medical practitioners, the high-quality, preferably
lossless, encoding and transmission of medical images.
Potential future applications include object-based schemes, suitable for
interactive transaction with objects on the video scene and viewpoint
selection, for example, video games or virtual reality applications.
Three-dimensional and stereoscopic digital video coding and transmission is
also a promising research area.
Next: Goals
Up: Introduction
Previous: Digital Video Communications
Isaac Kokkinidis
1998-08-27