Personal Information:
Name: Able Nimblefingers I Player: 
Race: Halfling Gender: Male Height: 3'2" Age: 18 
Classes: Thief Levels: Weight: 60 lbs 
XP:  Alignment: Chaotic Neutral 
Next Level:  Kit: Merchant 
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Ability Scores
Str: 15     Weight Allowance: 55 lbs   Bend Bars/Lift Gates: 7%   Attack Adj.:   Damage Adj.:   Max. Press: 170 lbs   Open Doors: 8 
Dex: 18     Missile Adjustment: -4    Reaction Adjustment: +2   Armor Class: -2 
Con: 16     System Shock: 95%   Poison Save: +4   Hit Point Adjustment: +2   Resurrection Chance: 96% 
Int: 13     Max. Spell Level:    Max. Spells Per Level:    Illusion Immunity:     Bonus Proficiencies: 3 Chance to Learn New Spell:  
Wis: 10     Bonus Clerical Spells:      Clerical Spell Failure Chance:  Magic Defense Adjustment:  Spell Immunity: 
Cha: 15      Loyalty Base: +4 Maximum Number of Henchmen: 8   Initial Reaction Adjustment: +5 
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Weapon Proficiencies
Crossbow, hand 
Dagger 
Sword, 1 Handed Bastard
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Non-Weapon Proficiency
Appraising  
Etiquette  
Fishing  
Local History  
Reading/Writing  
Tumbling
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Modern Languages  
Common 
Native Languages  
halfling 
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Rogue Skills
Skill Base Racial Mods Ability Scores Disc. Points Armor Final 
Climb walls 60      
Detect noise 15      
Find/rem traps    5      
Hide in shadows 5      
Move silently 10      
Open locks 10      
Pick pockets 15      
Read languages 0      
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Inventory
     Sword, 1 handed bastard

Items Worn
    Backpack                                                     
      Wineskin                                                  
      Writing ink (per vial)                           
    Belt pouch, large
    Boots, soft
    Breeches  
    Good cloth cloak
    Knife sheath
      Dagger
    Scabbard, hanger, baldric
    Shirt
      Candle x2
      Dry rations (1 week)
      Fishhook
      Fishing net (10 ft sq)
      Flint and steel
      Oil, Greek fire (flask)
      Paper (per sheet)
      Thieves' picks
      Torch x3
      Wineskin
      Writing ink (per vial)
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    Role-playing notes: Able is a strongly built halfling. He has great dexterity which helps him in dangerous situations. He likes attaining material wealth, especially old weapons, gems, jewels, money, ect... If this is possible, even more than other halflings. He might not kill someone for wealth, but stealing and robbing are acceptable ways for him. Even so, he doesn't like traitors and will never abandon his group. (If the group is worthy if his help.) He enjoys sex and food. He does not have a typical halfling behavior because he was raised by human gypsies. He was left an orphan after a band of werebeasts invaded his home burrows. Alanna and Able Nimblefingers happened by as he was next to be drained by the bloodsuckers. They made short work of the beasts, and took him home to Galovinius to raise as their own. Alanna wasn't capable of having children and he was a welcome way to have one. So what that he was a little funny looking to human standards. However, his human "parents" died before Able had finished growing up so he was forced to steal to survive. He was a member of various thieves guilds but abandoned them because he don't really like following orders. He soon took the road as an adventuring fighter who travels around the realms searching for a noble cause to serve, and using his true profession wisely.  His true origin is unknown, even to himself, but somewhere in his past there must have been a musician or a bard in his lineage. For he also finds intrest in instruments and writing songs. He has started adventuring at a very young age, so maybe he will add this talent to his skills as a theif and fighter and become a bard.
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