Recruiting/Retention
Class/Roundtable: Hosted by Bo
You
say, "This class is going to be short, to the point, and hopefully I'll be
able to cut useless BS to a minimum. I'm sure most of you already have your own
techniques of recruiting new players and getting news to stay in Moria, but I'm
gonna highlight some of the strategies I use and give some coding tips, client
tips, etc.. that may make actually DOING things a little easier. What I'm gonna
do, is talk for a little while on several topics. After I'm done with each
topic, I'll open up the forum for questions. Regardless, this class WILL be
over before 20:00 GT. Sound peachy?"
Pough
sips at his Canada Dry, "Sure thing, Bo. Teach away."
Zig
concurs.
Ok. Cool... First of all, I'm gonna talk
a little bit about spotting newbies: There are two ways that I know of. First,
you can use Morian commands like +Mwho. +Mwho is good because it will give you
the names of BOTH specied players AND those who have not yet chosen a species.
For example, you'll see if newbs are set Uruk, Quendi, etc... or they are
specieless.
The other way is to hang out on
<Newbie>. You have to be 'certified' to do this, either an Mhelper or an
LA.
Zig
considers joining <Newbie> ....
Zijgrak
just got on it recently, Zig...
Zijgrak
notes that you aren't allowed to recruit on <Newbie>.
Zijgrak
says, "Or even sway them to a particular race."
You
say, "Right... that was my other point..."
Zijgrak
says, "Oh, sorry."
Zig
says, "Just help them out with the little generic things ... yeah"
Pough
sips and burps.
If you
choose to hang out on the Newbie channel, you'll instantly be notified if a
player connects to the MUSH. That way, you'll be able to page them fast....
However, the channel often gets pretty spammy AND you aren't allowed to recruit
on there (it just gives you the names so you can page and recruit!)
If you
do choose to do some heavy duty recruiting, and pounce on newbies as soon as
they connect, it is often best to create a SPAWN window in your client. What
follows are directions on how to make a spawn window for SimpleMU. A spawn
window is a separate window that contains all activity on <Newbie> but
leaves your main screen uncluttered. I am loggin this, btw, if you wanna retrieve
all the coding/client directions I am giving tonight later down the road...
Pough
says, "Cool, I've been wanting to know how to do this... I'm all
ears.""
To make a spawn windown on SimpleMU:
Go to /connections/ then /add-edit
sites/. After that, choose the connection you use for Elendor and click /edit/.
Now... Choose the tab at the top of the menu that says /spawns/. From that
screen you will be able to enter /spawn name/ as <Newbie>. Leave /spawn
prefix/ blank. In the field that says /Pattern for Matching strings/, type:
*<Newbie>* * ...
You
say, "Then after that, you click /save/ and then go back out of all the
windows. This method can be used for any channel, and can help cut down on
miscoms if you are discussing sensitive information. For example, you could use
it for <Pit> or <Mad>."
Zig
would never do that, he doesn't talk about important things anyway. Yay
You
say, "Personally, I just try and +mwho often and then page unspecied or
Uruk newbies with my +greet command, and that's what I'm going to blab about
next: Making a +greet command to page newbies quickly and effectively."
You
say, "A +greet commands works like this: Imagine a newbie X that you
wanted to page. You would simply type: +greet X and then that player would get
a preset recruiting message. To create a +greet command, do the
following:"
CMD_GREET
[#27431]: $+greet *:page %0=[get(me/greet)]
GREET
[#27431]: Hi :) Looking for a culture? I'm an administrator from Moria, home of
the Balrog and thousands of
cave-dwelling orcs. If you look at +primetimes or +cwho and +info Moria, you
will likely notice that our culture is personal and one of the most active on
Elendor. That means more opportunities for new players! To reply, type: p
bo=<Message>.
You say,
"First, type this:"
You
say, "&cmd_greet me=$+greet *:page %0=[get(me/greet)]"
Zijgrak
says, "And make sure you are set !NO_COMMAND"
You
say, "That will set an attribute on your character that is the +greet
command and calls yet another attribute, called simply greet, and pages a
player with it."
You
say, "Second, type something like this:"
You
say, "&greet me=<your recruting message>"
You
say, "Third, do what Zij said. Type @set me=!no_command"
You
say, "That will enable you to run commands off yourself."
Zijgrak
oopses and shuts up.
You
say, "Now, I'm gonna page all of you with MY +greet, and then you can
model yours off of it or not. The important thing is that the newbie be given
instructions on how to contact you. Most of them don't know the MUSH commands
and so can't page you back... Stand by for page spam!"
You
say, "Ok.. all of you should be well-spammed by now ;)"
Zijgrak
hmms...
Pough
nods
Z'macht
nods and remembers something. "This is a very simple command. Get in touch
with Gulp and he'll show you how to make a command that is VERY personalized
and can give countless variations by using random snippets of language..."
Zijgrak
says, "... and mentions how great the TS is in Moria..."
You
say, "Ok. At this point I'd like to open the floor for any questions or
comments :)"
Magog
says, "By the time you've written up your masterwork that just drips of
your writing style, the orc's gone Mordain. A macro's great."
You
say, "Speed is the main issue."
Zijgrak
hmms again.
Hykhert
says, "GG has a point."
You
say, "That's why <newbie> is great if you can hang out on there and
wade through the spam."
Magog
says, "Manic use of +mwho will also give you a jump."
You
say, "Yep."
Blak
says, "How do we get approved to be on <newbie>?"
Zijgrak
says, "Plus it keeps you active. ;)"
You
say, "Anyone have any questions or wanna mention some techniques they
use?"
Pough
hmms
Magog
says, "When I recruit I use a similar method. Hit them with the +greet as
soon as they go orc (others recruit without a species). Use +viewcc so that I'm
in the recruiting room as soon as they finish creation"
Pough
has nothing to say as this whole recruiting thing is all new to him.
Bozblot
says, "I just try and seem really interested in what they want, but steer
them towards moria no matter what"
Zijgrak
hates being annoying...
You
say, "Great lead in, GG :) ... Next topic on the table is 'What to do
After You've Got the Newbie's Attention'"
Blak says,
"Anyone going to answer my question?"
Bozblot
says, ""So you like plants and the out doors? GREAT we have lots of
moss in moria""
You
say, "You have to be a Mhelper to get on <Newbie>"
Blak is
an Mhelper, and can't join
Zijgrak
says, "you have to be approved for it."
Zijgrak
says, "Mostly only LAs can be on it..."
Magog
says, "You require special approval, yes."
Zijgrak
says, "For some reason, I am..."
You
say, "Ok. There ya go then :)"
Zig has
disconnected.
You
say, "I think they want to make sure that you're not just blatantly
recruiting on there."
Hykhert
has disconnected.
You
say, "Ok.. so we've made first contact with the newb, and started talking
to him/her. Next thing to do, if the person is still in chargen, is use the
command +viewcc, like GG said. The syntax for that command is: +viewCC
<player's name>. It will show you the exact screen the noob is on so you
can help him."
After talking to the newbie, being
extremely friendly, and trying to make some 'bond' between the two of you by
giving him advice and help in Chargen, the newbie will likely end up in the
recruiting room. At this point, if you are hardcore recruiting, it may be a
good idea to actually join the player. That's right: get right up next to him
in the same room. To do this, you can type +RR (and be taken right to the
recruiting room) or just find the newbie the old fashioned way. Why would you
want to do this? Well, there is a theory that says a person is more likely to
do what you want them to if you are face-to-face. Why should it be different on
a MUSH? ;)
Regardless of whether you join the
recruit or not, it is detrimental that you waste NO time selling the culture.
If possible, drop hints about 'bloody battles', 'assasinations', and 'travel'
to them... Most uruks are in it for the action and adventure. Wet their whistle
a little bit. Furthermore, try to cater to what they want in a culture. Find
out what they like and dislike. Mention our awesome LA staff and how active
they are :P Describe all the opportunities for quick advancement, etc... This
is all common sense. Then - pop the big question.
Chukk
arrives from Middle Earth.
Chukk
has arrived.
Magog
says, "It's best to do this in a romantic setting...candles, dim lighting.
Drop down on a knee"
Zijgrak
hehs.
Bozblot
says, "You like plants and animals and the outdoors? EXCELLENT, there's
lots of moss and bugs in moria! Come on down."
If you don't get a 'yes' right off the
bat, the battle is not lost. Offer the newbie a chance to trounce around in
Moria. Play up the scenes from the movie and make the caves sound more majestic
than they are ;) Mention the fact that secret passageways and other such
brainteasers abound in the mines (or will shortly!). At any rate: Get them on
Morian turf.
There are two ways to do this. First,
have them look at the Morian poster in the recruting room, follow the
directions, and then type 'friend.' When they do this, the player will get
taken to the Uruk lounge, from which point he can enter the mines and have
access to the help files.
You
say, "Second, you can set yourself enterable and have the newbie enter
you, then you just go IC. To do this, type @set me=enter_ok followed by @elock
me="
You
say, "After all of this effort, and you are still not getting a yes, you
may want to have other Morians page the player. They can feign innocence, or
admit they are in league with you, but perhaps you can find strength in numbers
and they will 'cave' :P"
You
say, "That about ends it for getting someone to accept a +culture..."
You
say, "Woops, nearly forgot..."
Bozblot
says, "getting our culture's webpage more spiffyriffic wouldn't hurt the
cause"
Magog
has disconnected.
You
say, "When a player uses a +join command, it is best to page them with a
message simply asking them if they would like to be Morian. Usually, they will
say 'yes'. As soon as you get this affirmation, it is ok to get an LA to
+culture them."
You
say, "Good idea, Boz. I've had players comment on that... It would be nice
to get the help files on there."
Bozblot
says, "not necessarily help files, but some cool logs"
You
say, "Any questions or additions?"
Bozblot
says, "maybe some player profiles like the warg, and trolls, and some
battle logs"
Z'macht
nods. You should +mail MAD-BB about that stuff, Boz.
Bozblot
says, "k"
Zijgrak
says, "or better yet, do it yourself! :)"
Bozblot
says, "well i cant upload to the moria page and tinker with it"
You
say, "Slo does the webpages."
Bozblot
says, "or i'd love to"
Zijgrak
says, "Talk to Slo about it, man."
Bozblot
says, "I have a question..."
You
say, "Shoot."
Bozblot
says, "is there some kinda uruk name generator you guys got a link
to?"
Bozblot
says, "or at least an uruk dictionary"
You
say, "I know that Morbeth dictionaries are online somewhere..."
You
say, "Just search Google for Morbeth"
Bozblot
says, "this is for the newbies orcnames"
Z'macht
doesn't use them, personally.
Bozblot
says, "ok, everyone +mail me when you get the chance, all the gross
sounding orkish syllables you can think of, and ill make a list"
Z'macht
chuckles.
Bozblot
says, "and i can add to a command a list of syllables they can mush
together for their name, if they really cant think of one on their own"
Bozblot
says, "In the past I've just been paging newbies with lots of different
ork sounds"
Z'macht
thinks it's a good idea, Turd. I like German syllables myself :P Now, I'm gonna
go ahead and talk briefly about retention of newbies and then we'll be done ;)
Zijgrak
waits... ;)
The biggest factor in newbie
rentention: ATTENTION!!!! That's right - lavish new players with attention.
Page them every time they connect and start a personal conversation. Get to
know the people, where they live, hobbies, age, schoolwork, etc... If players
start to form chumships with people online, they will be more than likely to
come back.
Always reward a newbie for a good deed
either with praise, or by notifying an LA (and notifying the newbie of the
notification!). Good deeds are connecting, RPing, improving RP, being active on
<MORIA>, making bb posts, making TPs, fullfilling requirments on
+MNEWBIE, etc... The point is: Make the player FEEL GOOD when they are
connected to Elendor. They will come back for more ;)
You
say, "It's like giving animals rewards to train them ... same type of
thinking :P"
You
say, "But the reward is attention (via page) and praise (via page or over
one of the coms)."
You
say, "Now for a few words on +MNEWBIE...."
Mugruk
has arrived.
Bozblot
says, "good job Mugruk, thanks for joining. You're doing really
great!"
Mugruk
kicks Boz in the junk
Bozblot
says, "Good kick! I just told te las how great you kick."
Mugruk
just shakes his head
+MNEWBIE is a command that can be used
by everyone (when they are on Morian turf) to track the progress a newbie is
making (or you're making - if you're a nebie). Type +mnewbie to see it now.
However, only Mhelpers and LA's are able to alter the information in +MNEWBIE.
After culturing a player, he/she should be entered by typing: +mnewbie/enroll
<name>. After that, you can add to the newbies record by typing:
+mnewbie/pass <name>=<Criterion> ... The critieria are listed upon
typing the command itself. Examples are 'read +moria', 'find a tribe', 'find a
job', take written test, take RP test, etc....
You
say, "Always try to point out +mnewbie to new players and explain how it
works. In theory, this is supposed to be a motivational tool to see how newbs
are progressing compared to their temporaries. Always push new players to get
combat registered as soon as possible. After they've done that, records show,
retention is much higher."
You
say, "Contemporaries rather :)"
Finally, I need to mention what I call
'Personal TPs'. These are "missions" given to newbies, that often
have a TP-like flair to them that keep the newbie involved and doing something
meaningful. For example, in the past I've ICly ordered newbies to arrest
people, act as messengers, spy, etc... After they've done this, as always, they
should be rewarded OOCly or ICly with praise, equipment, etc...
Zijgrak
nods and will work on that.
Bozblot
was just told to arrest someone... HMMmmm
Zijgrak
says, "In fact, if you ever see a Thrak newbie, just give me a quick +MAIL
to let me know they need a 'mission' and I'll try."
You
say, "That's all I have to say tonight. Basically, recruiting/retention is
like defense in basketball: there are a few basic techniques you can use, but
aside from that, how effective you are depends on how aggressive you are. It's
a numbers game, and 'he who contacts the most newbies' wins :)"
Z'macht
Nods to Zij. "That's it ;) Short and sweet... I guess we can sit around
and BS now :P
Bozblot
says, "we tagteamed tazglok pretty well the other night eh bo?"
You
say, "Heh. Yea. We will be good I think."
You
say, "Experienced."
You
say, "Experienced MUSHers are always a prize."
Fin