| Ability |
| Description |
| Items Needed |
| Alchemy Break Damage Limit Capture Counter-Attack Darkstrike Darktouch Deathstrike Deathtouch Double AP Double Overdrive Evade and Counter Firestrike Firststrike Gillionaire Half MP cost Icestrike Initiative Lightningstrike Magic + 3% Magic + 5% Magic + 10% Magic + 20% Magic Booster Magic Counter No AP One MP Cost Overdrive-> AP Piercing Posionstrike Poisontouch Sensor Silencestrike Silencetouch Sleepstrike Sleeptouch Slowstrike Slowtouch SOS Overdrive Stonestrike Stonetouch Strength + 3% Strength + 5% Strength + 10% Strength + 20% Triple AP Triple Overdrive Waterstrike Zombiestrike Zombietouch |
| Doubles the effect of curative items You can exceed the 9,999 damage limit (max 99,999) Capture monsters for the monster arena Counter attacks the enemy's physical attack Very good chance of inflicting Darkness on the enemy Moderate chance of inflicting Darkness on the enemy Very good chance of inflicting death status on the enemy Moderate chance of inflicting Death status on the enemy Gain double the amount of AP after battles Overdrive gauge fills up twice as fast Evade enemy's physical attack and physically counter All attacks have a fire element added to it Enables the character to have the first in all battles You get twice the amount of Gil after each battle Reduces the MP consumption by half All attacks have an ice element added to it Increased chances for a pre-emptive strike All attacks have a lightning element added to it Increase magic power by 3% Increase magic power by 5% Increase magic power by 10% Increase magic power by 20% Magic attacks does 50% more damage, but requires 2 times the normal MP consumption Counter attacks the enemy when they do a magic attack Character does not recieve AP All spell costs reduced to 1 MP Sacrafice overdrive charge towards gaining more AP Pierces through enemies that have armor Very good chance of inflicting of inflicting Poison on the enemy Moderate chance of inflicting of inflicting Poison on the enemy Lets you see enemy's HP and weakness. Very good chance of inflicting Silence on the enemy Moderate chance of inflicting Silence on the enemy Very good chance of inflicting Sleep on the enemy Moderate chance of inflicting Sleep on the enemy Very good chance of inflicting Slow on the enemy Moderate chance of inflicting Slow on the enemy Overdrive gauge fills up at double the rate when HP is low Very good chance of inflicting Petrification on the enemy Moderate chance of inflicting Petrification on the enemy Increase physical power by 3% Increase physical power by 5% Increase physical power by 10% Increase physical power by 20% Earn three times the amount of AP after battles Overdrive gauge fills up at 3 times the speed All attacks have a water element added to it Very good chance of inflicting Zombie status on the enemy Moderate chance of inflicting Zombie status on the enemy |
| 4 x healing water 60 x dark matter - 1 x friend sphere 20 x smoke bomb 60 x eye drops 60 x farlpane wind 30 x farplane shadow 20 x megalixir 30 x underdog's secret 1 x teleport sphere 4 x bomb fragment 1 x return sphere 30 x designer wallet 20 x twin stars 4 x artic wind 6 x chocobo feather 4 x elextro marble 3 x magic sphere 2 x mana spring 1 x black magic sphere 4 x supreme gem 30 x turbo ether 16 x shining gem - 20 x three stars 10 x door to tomorrow 1 x level 2 key sphere 24 x poison fang 99 x antidote 2 x ability sphere 20 x silence grenade 60 x echo screen 16 x dream powder 10 x sleeping powder 30 x gold hourglass 16 x silver hourglass 20 x gamblers spirit 60 x petrify grenade 10 x petrify grenade 3 x power sphere 2 x stamina spring 1 x skill sphere 4 x supreme gem 50 x wings to discovery 30 x winning formula 4 x fish scale 30 x candle fo light 70 holy water |
| Ability |
| Items Needed |
| Auto-Haste Auto-Med Auto-Pheonix Auto-Potion Auto-Protect Auto-Reflect Auto-Regen Auto-Shell Berserk Ward Berserk Proof Break HP limit Break MP limit Confuse Ward Confuse Proof Curse Proof Dark Ward Dark Proof Death Ward Death Proof Defence + 3% Defence + 5% Defence + 10% Defence + 20% Fire Eater Fire Ward Fire Proof HP + 5% HP + 10% HP + 20% HP + 30% HP Stroll Ice Eater Ice Ward Ice Proof Lightning Eater Lightning Ward LIghtning Proof Magic Def + 3% Magic Def + 5% Magic Def + 10% Magic Def + 20% Master Thief MP + 5% MP + 10% MP + 20% MP + 30% MP Stroll No Encounters Pickpocket Poison Ward Poison Proof Silence Ward Silence Proof Sleep Ward Sleep Proof Slow Ward Slow Proof SOS Haste SOS NullBlaze SOS NullFrost SOS NullShock SOS NullTide SOS Protect SOS Regen SOS Reflect SOS Shell Stone Ward Stone Proof Water Eater Water Ward Water Proof Zombie Proof/Ward |
| Haste is immediately cast automaticially at start of battle When HP drops below 50%, ALL status effects are cured with items Automatically ues Phoenix Down on another character other than yourself Everytime you receive damage, you will use the lowest HP restoration item Protect is immediately cast automaticially at start of battle Reflect is immediately cast automaticially at start of battle Regen is immediately cast automaticially at start of battle Shell is immediately cast automaticially at start of battle Moderate chance of being protected from Berserk Very good chance of being protected from Berserk Your character can exceed the 9,999 HP limit (max 99,999) Your character can exceed the 9,999 MP limit (max 99,999) Moderate chance of being protected from Confuse Very good chance of being protected from Confuse Very good chance of being protected from Curse Moderate chance of being protected from Darkness Very good chance of being protected from Darkness Moderate chance of being protected from Death spell Very good chance of being protected from Death spell Defense is increased by 3% Defense is increased by 5% Defense is increased by 10% Defense is increased by 20% Absorb any fire element attacks and convert it into HP Fire element attacks are reduced by half Immune to Fire element atacks Increase HP capacity by 5% Increase HP capacity by 10% Increase HP capacity by 20% Increase HP capacity by 30% HP regenrates slowly with every step taken while walking Absorb any Ice element attacks and convert it into HP Ice element attacks are reduced by half Immune to Ice element atacks Absorb any Lightning element attacks and convert it into HP Lightning element attacks are reduced by half Immune to Lightning element atacks Magic Defence is increased by 3% Magic Defence is increased by 5% Magic Defence is increased by 10% Magic Defence is increased by 20% Chance of stealing rare items Increase MP capacity by 5% Increase MP capacity by 10% Increase MP capacity by 20% Increase MP capacity by 30% HP regenrates slowly with every step taken while walking Will not encounter any battles while walking around Higher chance of stealing rare items Moderate chance of being protected from Poison Very good chance of being protected from Posion Moderate chance of being protected from Silence Very good chance of being protected from Sleep Moderate chance of being protected from Sleep Very good chance of being protected from Sleep Moderate chance of being protected from Slow Extreme chance of being protected from Slow Haste is autmatically cast when HP drops below 50% NulBlaze is autmatically cast when HP drops below 50% NulFrost is autmatically cast when HP drops below 50% NulShock is autmatically cast when HP drops below 50% NulTide is autmatically cast when HP drops below 50% Protect is autmatically cast when HP drops below 50% Regen is autmatically cast when HP drops below 50% Reflect is autmatically cast when HP drops below 50% Shell is autmatically cast when HP drops below 50% Moderate chance of being protected from Petrification Very good chance of being protected from Petrification Absorb any Water element attacks and convert it into HP Water element attacks are reduced by half Immune to Water element atacks Very good/moderate chance of being protected from Zombie |
| Description |
| 80 x chocobo wing 20 x remedy 20 x mega pheonix 4 x stamina spring 70 x light curtain 40 x star curtain 80 x healing spring 80 x lunar curtain 8 x hypello potion 32 x hypello potion 30 x wings to discovery 30 x three stars 16 x musk 48 x musk 12 x tetra elemntal 40 x eye drops 10 x smoke bomb 15 x farplane shadow 60 x farplane wind 3 x power sphere 2 x stamina spring 1 x special sphere 4 x blessed gem 20 x fire gem 4 x bomb fragment 8 x bomb core 1 x X-potion 3 x soul spring 5 x elixir 1 x stamina tonic 2 x stamina tablet 20 x ice gem 4 x antartic wind 8 x artic wind 20 x lightning gem 4 x electro marble 8 x lighting marble 3 x magic sphere 2 x mana sphere 1 x white magic sphere 4 x blessed gem 30 x pendulum 1 x ether 3 x soul spring 5 x elixir 1 x mana tonic 2 x mana tablet 30 x purifying salt 30 x amulet 40 x antidote 12 x posion fang 30 x echo screen 10 x silence grenade 6 x sleeping powder 8 x dreaming powder 10 x silver hourglass 20 x gold hourglass 20 x chocobo feather 1 x bomb core 1 x artic wind 1 x lightning marble 1 x dragon scale 8 x light curtain 12 x healing spring 8 x star curtain 8 x lunar curtain 30 x soft 20 x petrify grenade 20 x water gem 4 x fish scale 8 x dragon scale 10 x candle of life/ 30 x holy water |