|
Quake 3 Arena
|
Released:
December 1999
Publisher: Activision
Developer: id Software
System
Requirements:
266MHz
G3
96MB of RAM
OpenGL
6MB of VRAM
509MB of disk space |
|
For
those unfamiliar with Quake, you start the game with two weapons
(a machine gun and a gauntlet) and basic armor, and begin hunting
for other players (simulants or humans) through a landscape of rooms,
caverns and labyrinths, called maps. Along the way, youll
spy more powerful weapons and hope that you can snatch them
up before your opponents do. Youll also want to look for power-ups,
which are enhancements that give you strategic advantages over others,
such as stronger armor, invisibility, or extra speed.
|