Quake 3 Arena

 

Released: December 1999
Publisher: Activision
Developer: id Software


System Requirements:
266MHz G3
96MB of RAM
OpenGL
6MB of VRAM
509MB of disk space


For those unfamiliar with Quake, you start the game with two weapons (a machine gun and a gauntlet) and basic armor, and begin hunting for other players (simulants or humans) through a landscape of rooms, caverns and labyrinths, called maps. Along the way, you’ll spy more powerful weapons — and hope that you can snatch them up before your opponents do. You’ll also want to look for power-ups, which are enhancements that give you strategic advantages over others, such as stronger armor, invisibility, or extra speed.


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